You're in luck dude. I'm working on a robotics project this semester
and I can confirm that this is possible. The way I did it is really
simple and I couldn't believe how easy it really was. The easiest way
to do it is to download the the toolchain for the beagleboard and then
use the compiler to compile the freenect examples. Make sure you have
right libusb to link with your program. Also I recommend using 2.6.32
as its what I got working, you can probably be able to do 2.6.37 but
its a pain since I don't see a whole lot of support on it yet. There
are other ways to do it like using CodeSourcry's arm compiler on your
host computer or OpenEmbedded. Those ways would be great but the
process is not as simple. If you figure that out give me a shout. ;)
On Mar 8, 6:08 pm, Victor Jansson <kan...@gmail.com> wrote:
> Hi,
> Im working with a car-looking thingy in a group, and our plan is to
> put a Kinect on this platform. The kinect will be plugged into a
> beagle board running Angstrom. I been playing around with the Kinect
> on my PC, and got it work both under Linux and windows.
> (freenectglview (linux), openNI samples (windows), compiling C#.net
> but not anything i can use on the beagle) Anyhow, Im not sure what
> move to take next, what drivers will fit a system like angstrom?
> Anyone done anything similar and is willing to point some directions
> out?
> Thanks
> Victor Jansson