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Interesting. Do you know whether there is any sort of integration between Seaside and Open Cobalt?As it is, I normally use either PHP (Drupal) or one of several Java frameworks for the server side of the website framework, but I would love to be able to consolidate around something that is really designed with both OO and VR in mind.
On Mon, Aug 27, 2012 at 9:12 PM, David McLure <da...@mclures.net> wrote:This is actually something I have been trying to figure out myself. This kind of seems to work for me, but I am getting a slightly different results. No apparent errors, and the squeak cobalt.image does seem to come up ok, but nothing seems to work - the entire window seems unresponsive and I end up having to control-c to kill it. Here are the steps I tried on my Fedora 14 environment :1. Install the squeak-vm:$ yum install squeak-vm2. Download & Unzip the cobalt zip (from http://www.duke.edu/~jd135/downloads/opencobalt-1.0alpha21.zip).3. cd into the resulting opencobalt-1.0alpha21 directory.4. Run the cobalt image from squeak:$ squeak cobalt.imageThis is the same basic method I have been successfully using to run the SqueakByExample tutorial, so I am a little surprised that it does not seem to work. I get the same results on both my Fedora 14, as well as my Fedora 17 systems (both of which run SqueakByExample).DaveOn Mon, Aug 27, 2012 at 1:59 PM, Eric Atkinson <eric.a...@strategicinternationalsystems.com> wrote:
If you could let me know if how to get OpenCobalt installed on Fedora I'd appreciate it. Currently, I get: [atki4564@localhost opencobalt-1.0alpha21]$ bash cobalt.shI cannot find any usable libGL.so.{0123} library. Giving up
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Many thanks for you time and consideration, sincerely,Eric AtkinsonBoard Science Secretary
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Many thanks for you time and consideration, sincerely,Eric AtkinsonBoard Science Secretary
Ha! Got a little father using the cobalt.sh script.I noticed that I was "ignoring" some error on libpulsedsp.so, so I did a:yum whatprovides libpulsedsp.so...and found that libpulsedsp.so is provided by pulseaudio-utils-0.9.21-7.fc14.i686, so :yum install pulseaudio-utils-0.9.21-7.fc14.i686
...then I was able to get beyond the hanging on the initial squeak box and made it to an "OpenCobalt Alpha" splash page where I get:"Error connecting to OpenAL. You will not have sound."
So OK, I Continue, then after a wait, I get a red box with a yellow X on it,
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----- Original Message -----From: Eric AtkinsonSent: Wednesday, August 29, 2012 7:17 PMSubject: Re: [Open Cobalt Group] Re: Newbie Learning Group for Open Cobalt
I'm currently at the "squeak by example" stage of understanding OpenCobalt programming. However, yes, definitely want "to leverage" not only "every client's graphics engine" but processor as well. Why? Because my specification envisions generational internet legislatures of 50,000 friends (or virtual towns), beginning with 6-year-old children as the "lead-salesperson-students". Consequently, the system needs to distribute data, processing, and communications (plus back-up) across all 50,000 clients using a 14-step chain of command (defined in spec above). That's a lot of clients even when divided into a chain of command; which, in turn, is why I'm evaluating OpenCobalt, because it's "peer-to-peer power" (as you put it) seems to be the only software can handle the P2P collaboration of 50,000 "young" clients running a real-time town e-market. Most importantly, they need to do this massive collaboration in an inexpensive non-central-server way (except for some very limited e-collaboration between towns, cities, states, nations, regions, and the world); all of which OpenCobalt seems to provide (from my current very limited understanding)As for hardware, ideally, OpenCobalt would need to be fine-tuned to run on the "one laptop per child" XO-3 (which currently costs less than $100). Given various public/private charities, XO-3 would then be distributed to 50,000 child users at a time as the "minimum" hardware needed to run OpenCobalt OS, similar to the "sugar on a stick" application; that is, on the previous XO laptops running fedora) However, I don't like fedora's "no-non-free" mantra because that doesn't work well for a child e-commerce environment). In any event, I don't know if the XO-3 hardware can handle OpenCobalt, but it's probably can; if not, I need to figure out an upgraded XO-3 (or XO-3-OC) for a price still under $100. In turn, if OpenCobalt can be fine-tuned to run on an XO-3-OC without a problem, then all other higher-grade hardware (for adults, including whatever higher-grade graphics cards they're running) should be a snap, right?
----- Original Message -----From: David McLure
Hi,
I'm new to Open Cobalt and I really want to understand how Open Cobalt
works. Since there is not much documentation around, I want to invite
all interested persons to join me in the effort to master Open Cobalt:
- How to use the software and create new worlds
- Understanding the software coding
- Learning to manipulate the code to contribute to the project
If you are interested, please get in contact with me:
loveol...@googlemail.com
It would be of great help, if also some experienced Open Cobalt
wizards come forward to help us a little. I say thank you to all who
consider it :)
You all take care,
Friend
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