dJointFeedback returns forces in world coordinate?
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ygz0515
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Jun 28, 2009, 8:36:46 AM6/28/09
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Hello,everybody,
Can anyone tell me, when I use the dJointFeedback to get the
joint's force to the connected bodies, whether it returns forces in
world coordinate or bodies' own coordinates?
How about dBodyGetForce (dBodyID)? Does it returns forces in world
coordinate?
thank you.
Daniel K. O.
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Jun 28, 2009, 11:56:35 AM6/28/09
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ygz0515 escreveu:
Everything is in world coordinates, unless there is a "Rel" in the function name.
-- Daniel K. O. "The only way to succeed is to build success yourself"