Hi again,
When I create an O3D file and upload it to a web-server Firefox gives
me an alert box saying:
Could not load: <filename>
Could not download archive. It could be a permission-related issue.
When this box is closed Firefox crashes.
Is there anything I can do to alleviate this?
Actually, it was my intention to test the JSON scene file right after
I fix the loading issue, so that's why it's incorrect : it's not
tested yet (but thank you anyway if you want to send it back fixed,
it'll be inspiring).
BTW, that means you saw the content of my scene before me ! I'm
jealous ! Is it nice ??? ^_^
Hello, sorry to bump in that post but I'm having the same problem and
it's not resolved by renaming to something else than TGZ.
I made my own archive, not going through the standard collada
converter, I wrote my own to suit my needs and it seems I created a
bad archive (an archive that the O3D plug-in doesn't understand
anyway).
The net effect is that, as soon as an archive requests fails and
returns, the plug-in crashes (the dreaded "Pure virtual function call"
error !).
I have the *very* unhelpful message "It could be a permission-related
issue" but I'm pretty sure it's not that as any file generated by your
converter and standing right beside my faulty file works perfectly
without any "permission" problem (local files on a windows system
whose I'm the admin anyway).
Also, the TGZ file was generated using TAR for Windows (http://
gnuwin32.sourceforge.net/packages/gtar.htm) and GZIP for windows
(http://gnuwin32.sourceforge.net/packages/gzip.htm), called as
external processes from my application. It's a perfectly valid archive
for Winzip or Winrar who open it as it would for your own TGZ files...
Perhaps I am missing an option when calling these tools or something ?
Anyway, I uploaded the file here : http://groups.google.com/group/o3d-discuss/web/TerrainTest.o3dtgz
if you want to take a look at it.
Hello, sorry to bump in that post but I'm having the same problem and
it's not resolved by renaming to something else than TGZ.
I made my own archive, not going through the standard collada
converter, I wrote my own to suit my needs and it seems I created a
bad archive (an archive that the O3D plug-in doesn't understand
anyway).
The net effect is that, as soon as an archive requests fails and
returns, the plug-in crashes (the dreaded "Pure virtual function call"
error !).
I have the *very* unhelpful message "It could be a permission-related
issue" but I'm pretty sure it's not that as any file generated by your
converter and standing right beside my faulty file works perfectly
without any "permission" problem (local files on a windows system
whose I'm the admin anyway).
Also, the TGZ file was generated using TAR for Windows (http://
gnuwin32.sourceforge.net/packages/gtar.htm) and GZIP for windows
(http://gnuwin32.sourceforge.net/packages/gzip.htm), called as
external processes from my application. It's a perfectly valid archive
for Winzip or Winrar who open it as it would for your own TGZ files...
Perhaps I am missing an option when calling these tools or something ?
Anyway, I uploaded the file here : http://groups.google.com/group/o3d-discuss/web/TerrainTest.o3dtgz
if you want to take a look at it.