Hi Barry,
I wrote my personal thoughts about this very subject when O3D was first
released.
http://videometry.blogspot.com/2009/05/google-flips-3d-webs-normals.html
The short version is that O3D is way more extensible than X3D
(eXtensible 3D!)
Ofcourse every technology has it's profile, and choosing the right
platform depends
on the specific job at hand. In that way you can't really say one
technology is
"better" than another without understanding the context, and the
technologies.
Which is better a car or a boat? All depends on where you're going!
Briefly I'd say O3D's strong points are that it's cross platform, free
and allows the (javascript) developer
to do whatever they want.
If you're a modeller and not interested in building full applications
X3D might suit you better.
Cheers
PS
barrel wrote: