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nyc...@googlecode.com
12/17/12
Issue 22 in nyctos: Performance issues with moonstone gauntlets
Status: Accepted Owner: Greenber...@gmail.com Labels: Type-Defect Priority-High New issue 22 by
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Issue 22 in nyctos: Performance issues with moonstone gauntlets
Status: Accepted Owner: Greenber...@gmail.com Labels: Type-Defect Priority-High New issue 22 by
12/17/12
nyc...@googlecode.com
12/17/12
[nyctos] r214 committed - Added moonstoneg gauntlets - gloves that can be activated for a one ti...
Revision: 214 Author: GreenbergJH Date: Mon Dec 17 17:15:28 2012 Log: Added moonstoneg gauntlets -
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[nyctos] r214 committed - Added moonstoneg gauntlets - gloves that can be activated for a one ti...
Revision: 214 Author: GreenbergJH Date: Mon Dec 17 17:15:28 2012 Log: Added moonstoneg gauntlets -
12/17/12
nyc...@googlecode.com
12/16/12
[nyctos] r213 committed - Kadath blade - powerful darkness emitting weapon.
Revision: 213 Author: GreenbergJH Date: Sun Dec 16 17:15:04 2012 Log: Kadath blade - powerful
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[nyctos] r213 committed - Kadath blade - powerful darkness emitting weapon.
Revision: 213 Author: GreenbergJH Date: Sun Dec 16 17:15:04 2012 Log: Kadath blade - powerful
12/16/12
nyc...@googlecode.com
12/16/12
[nyctos] r212 committed - Added dawn swords, a radiant sword slightly weaker than a longsword. ...
Revision: 212 Author: GreenbergJH Date: Sun Dec 16 16:31:10 2012 Log: Added dawn swords, a radiant
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[nyctos] r212 committed - Added dawn swords, a radiant sword slightly weaker than a longsword. ...
Revision: 212 Author: GreenbergJH Date: Sun Dec 16 16:31:10 2012 Log: Added dawn swords, a radiant
12/16/12
nyc...@googlecode.com
12/16/12
Issue 21 in nyctos: Need restrictions on which light sources can be used to light other sources
Status: Accepted Owner: Greenber...@gmail.com Labels: Type-Defect Priority-Low New issue 21 by
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Issue 21 in nyctos: Need restrictions on which light sources can be used to light other sources
Status: Accepted Owner: Greenber...@gmail.com Labels: Type-Defect Priority-Low New issue 21 by
12/16/12
nyc...@googlecode.com
12/16/12
[nyctos] r211 committed - Added Night Shroud, an excellent body armor with the drawback of radia...
Revision: 211 Author: GreenbergJH Date: Sun Dec 16 14:13:17 2012 Log: Added Night Shroud, an
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[nyctos] r211 committed - Added Night Shroud, an excellent body armor with the drawback of radia...
Revision: 211 Author: GreenbergJH Date: Sun Dec 16 14:13:17 2012 Log: Added Night Shroud, an
12/16/12
nyc...@googlecode.com
12/16/12
[nyctos] r210 committed - Added the crepuscular helm - permanently glowing helm. Probably needs...
Revision: 210 Author: GreenbergJH Date: Sun Dec 16 13:13:43 2012 Log: Added the crepuscular helm -
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[nyctos] r210 committed - Added the crepuscular helm - permanently glowing helm. Probably needs...
Revision: 210 Author: GreenbergJH Date: Sun Dec 16 13:13:43 2012 Log: Added the crepuscular helm -
12/16/12
nyc...@googlecode.com
3/10/12
[nyctos] r209 committed - Nyctos Halls of Darkness - now with more Shoggoth!
Revision: 209 Author: GreenbergJH Date: Sat Mar 10 10:35:32 2012 Log: Nyctos Halls of Darkness - now
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[nyctos] r209 committed - Nyctos Halls of Darkness - now with more Shoggoth!
Revision: 209 Author: GreenbergJH Date: Sat Mar 10 10:35:32 2012 Log: Nyctos Halls of Darkness - now
3/10/12
nyc...@googlecode.com
2
2/25/12
Issue 6 in nyctos: Transient messages sometimes appear in wrong location
Updates: Labels: -Priority-Medium Priority-High Component-Logic Component-UI Milestone-Release1.2
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Issue 6 in nyctos: Transient messages sometimes appear in wrong location
Updates: Labels: -Priority-Medium Priority-High Component-Logic Component-UI Milestone-Release1.2
2/25/12
nyc...@googlecode.com
2/25/12
Re: Issue 12 in nyctos: Special attack for Shadow
Updates: Summary: Special attack for Shadow Comment #5 on issue 12 by max.b...@gmail.com: Special
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Re: Issue 12 in nyctos: Special attack for Shadow
Updates: Summary: Special attack for Shadow Comment #5 on issue 12 by max.b...@gmail.com: Special
2/25/12
nyc...@googlecode.com
2/25/12
Re: Issue 18 in nyctos: Make starting equipment identified
Updates: Summary: Make starting equipment identified Labels: Milestone-Release1.2 Comment #3 on issue
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Re: Issue 18 in nyctos: Make starting equipment identified
Updates: Summary: Make starting equipment identified Labels: Milestone-Release1.2 Comment #3 on issue
2/25/12
nyc...@googlecode.com
2
2/25/12
Issue 16 in nyctos: Make Bioluminescence give a warning before timeout
Updates: Labels: Milestone-Release1.2 Component-Logic Component-Content Comment #1 on issue 16 by max
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Issue 16 in nyctos: Make Bioluminescence give a warning before timeout
Updates: Labels: Milestone-Release1.2 Component-Logic Component-Content Comment #1 on issue 16 by max
2/25/12
nyc...@googlecode.com
2
2/25/12
Issue 15 in nyctos: Foot prints and puddles
Updates: Labels: Component-Logic Component-GameDesign Milestone-Release1.2 Comment #1 on issue 15 by
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Issue 15 in nyctos: Foot prints and puddles
Updates: Labels: Component-Logic Component-GameDesign Milestone-Release1.2 Comment #1 on issue 15 by
2/25/12
nyc...@googlecode.com
5
2/25/12
Issue 10 in nyctos: New command to clear boxes
Updates: Labels: Component-UI Component-GameDesign Milestone-Release1.2 Comment #4 on issue 10 by max
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Issue 10 in nyctos: New command to clear boxes
Updates: Labels: Component-UI Component-GameDesign Milestone-Release1.2 Comment #4 on issue 10 by max
2/25/12
nyc...@googlecode.com
2/25/12
Re: Issue 12 in nyctos: Enhancement: Special attack for Shadow
Updates: Summary: Enhancement: Special attack for Shadow Owner: max.b...@gmail.com Labels: Milestone-
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Re: Issue 12 in nyctos: Enhancement: Special attack for Shadow
Updates: Summary: Enhancement: Special attack for Shadow Owner: max.b...@gmail.com Labels: Milestone-
2/25/12
nyc...@googlecode.com
2
2/25/12
Re: Issue 11 in nyctos: Stamina Regen not displayed
Updates: Labels: -Type-Enhancement Type-Defect Milestone-Release1.2 Component-UI Comment #2 on issue
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Re: Issue 11 in nyctos: Stamina Regen not displayed
Updates: Labels: -Type-Enhancement Type-Defect Milestone-Release1.2 Component-UI Comment #2 on issue
2/25/12
nyc...@googlecode.com
3
2/25/12
Issue 18 in nyctos: Make potion of healing known to player at start
Updates: Owner: max.b...@gmail.com Labels: -Type-Defect Type-Enhancement Component-Logic Component-
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Issue 18 in nyctos: Make potion of healing known to player at start
Updates: Owner: max.b...@gmail.com Labels: -Type-Defect Type-Enhancement Component-Logic Component-
2/25/12
nyc...@googlecode.com
3
2/25/12
Issue 3 in nyctos: Lantern shields and hands
Updates: Owner: max.b...@gmail.com Labels: Milestone-Release1.2 Component-Logic Component-GameDesign
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Issue 3 in nyctos: Lantern shields and hands
Updates: Owner: max.b...@gmail.com Labels: Milestone-Release1.2 Component-Logic Component-GameDesign
2/25/12
nyc...@googlecode.com
2
2/25/12
Re: Issue 19 in nyctos: Multiple levels in memory is slow, possibly glitchy.
Updates: Status: Accepted Comment #4 on issue 19 by max.b...@gmail.com: Multiple levels in memory is
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Re: Issue 19 in nyctos: Multiple levels in memory is slow, possibly glitchy.
Updates: Status: Accepted Comment #4 on issue 19 by max.b...@gmail.com: Multiple levels in memory is
2/25/12
nyc...@googlecode.com
2/25/12
Re: Issue 5 in nyctos: Mistform player should suffer no falling damage
Updates: Labels: -Priority-Medium Priority-Low Component-GameDesign Milestone-Release1.2 Comment #1
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Re: Issue 5 in nyctos: Mistform player should suffer no falling damage
Updates: Labels: -Priority-Medium Priority-Low Component-GameDesign Milestone-Release1.2 Comment #1
2/25/12
nyc...@googlecode.com
2/25/12
Re: Issue 4 in nyctos: Monster annotation are always a turn behind
Updates: Labels: Component-GameDesign Milestone-Release1.2 Comment #1 on issue 4 by max.b...@gmail.
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Re: Issue 4 in nyctos: Monster annotation are always a turn behind
Updates: Labels: Component-GameDesign Milestone-Release1.2 Comment #1 on issue 4 by max.b...@gmail.
2/25/12
nyc...@googlecode.com
3
2/25/12
Re: Issue 13 in nyctos: Crash in AI routine fleeLight()
Comment #3 on issue 13 by max.b...@gmail.com: Crash in AI routine fleeLight() http://code.google.com/
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Re: Issue 13 in nyctos: Crash in AI routine fleeLight()
Comment #3 on issue 13 by max.b...@gmail.com: Crash in AI routine fleeLight() http://code.google.com/
2/25/12
nyc...@googlecode.com
2/25/12
Re: Issue 20 in nyctos: Crash in fleeLight
Updates: Summary: Crash in fleeLight Status: Duplicate Mergedinto: 13 Comment #1 on issue 20 by max.b
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Re: Issue 20 in nyctos: Crash in fleeLight
Updates: Summary: Crash in fleeLight Status: Duplicate Mergedinto: 13 Comment #1 on issue 20 by max.b
2/25/12
nyc...@googlecode.com
3
2/25/12
Issue 19 in nyctos: glitchy
Updates: Owner: max.b...@gmail.com Labels: Performance Component-Logic Comment #2 on issue 19 by max.
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Issue 19 in nyctos: glitchy
Updates: Owner: max.b...@gmail.com Labels: Performance Component-Logic Comment #2 on issue 19 by max.
2/25/12
nyc...@googlecode.com
2
2/25/12
Issue 14 in nyctos: "Multipe Doors in one tile" bug still exists
Updates: Owner: max.b...@gmail.com Labels: Milestone-Release1.2 Component-Logic Comment #1 on issue
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Issue 14 in nyctos: "Multipe Doors in one tile" bug still exists
Updates: Owner: max.b...@gmail.com Labels: Milestone-Release1.2 Component-Logic Comment #1 on issue
2/25/12
nyc...@googlecode.com
2
2/25/12
Re: Issue 17 in nyctos: Crash: Got "receive damage" event from dead source
Updates: Labels: Component-Logic Comment #2 on issue 17 by max.b...@gmail.com: Crash: Got "
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Re: Issue 17 in nyctos: Crash: Got "receive damage" event from dead source
Updates: Labels: Component-Logic Comment #2 on issue 17 by max.b...@gmail.com: Crash: Got "
2/25/12
nyc...@googlecode.com
5
2/25/12
Re: Issue 8 in nyctos: Divide-by-zero error in Creature.timeOfAction()
Updates: Labels: Component-Logic Component-GameDesign Comment #5 on issue 8 by max.b...@gmail.com:
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Re: Issue 8 in nyctos: Divide-by-zero error in Creature.timeOfAction()
Updates: Labels: Component-Logic Component-GameDesign Comment #5 on issue 8 by max.b...@gmail.com:
2/25/12
nyc...@googlecode.com
2/20/12
Issue 20 in nyctos: crash
Status: New Owner: ---- Labels: Type-Defect Priority-Medium New issue 20 by ggree...@gmail.com: crash
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Issue 20 in nyctos: crash
Status: New Owner: ---- Labels: Type-Defect Priority-Medium New issue 20 by ggree...@gmail.com: crash
2/20/12
nyc...@googlecode.com
2/18/12
[nyctos] r208 committed - Nerf dex (vis-a-vis it's role in to hit and ev).
Revision: 208 Author: GreenbergJH Date: Sat Feb 18 17:44:55 2012 Log: Nerf dex (vis-a-vis it's
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[nyctos] r208 committed - Nerf dex (vis-a-vis it's role in to hit and ev).
Revision: 208 Author: GreenbergJH Date: Sat Feb 18 17:44:55 2012 Log: Nerf dex (vis-a-vis it's
2/18/12
nyc...@googlecode.com
2/18/12
[nyctos] r207 committed - Buffs to a variety of late game monsters
Revision: 207 Author: GreenbergJH Date: Sat Feb 18 17:37:31 2012 Log: Buffs to a variety of late game
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[nyctos] r207 committed - Buffs to a variety of late game monsters
Revision: 207 Author: GreenbergJH Date: Sat Feb 18 17:37:31 2012 Log: Buffs to a variety of late game
2/18/12