Hey guy's,
One or two of you might have noticed me demonstrating the walking
orange guy on my iPhone last night. It is basically the output of a
proof-of-concept exporter for Blender 3D which takes Blender scenes
and dumps them to either an animated webkit-compatible HTML document,
or a CoreAnimation class which can be used on a Mac / iPhone app.
Unfortunately since i didn't bring my mac with me, i was unable to
demonstrate the actual exporter itself, so i made a quick video which
demonstrates how it works:
http://stuff.cuppadev.co.uk/blender-webkit-ca.mov
Also examples of the output:
http://stuff.cuppadev.co.uk/walk.html (Webkit)
http://gist.github.com/242862 (CoreAnimation)
I can also technically export 3d models too, with a few limitations:
- All faces need to be squares or rectangles (no distortion)
- 3D perspective only works on immediate child elements so child-
parent transforms need to be collapsed (at least in webkit)
Apart from the proof-of-concept it's not really usable for the general
public yet, so i'm holding back releasing it at the moment. Though
thinking ahead, i am wondering if this would work better as a
dedicated tool (especially considering the nature of blender).
Thoughts anyone?
Regards,
James