Vote Results

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Nomicron

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Oct 27, 2007, 11:00:00 PM10/27/07
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Vote Results for Turn 9 - 7
Submit proposals for next turn (9 - 8) by 2007-10-29 22:00:
http://nomicron.org/draftlist.cron

***************
* PROPOSALS *
***************
There were no proposals this turn (9 - 7)

Nomicron

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Nov 3, 2007, 11:00:00 PM11/3/07
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Vote Results for Turn 9 - 8
Submit proposals for next turn (9 - 9) by 2007-11-05 22:00:
http://nomicron.org/draftlist.cron

***************
* PROPOSALS *
***************

322. Apathy Destroys the Game
Passed
Yes: 8
No: 2
Abstain: 0
No vote: 2
> PLAYER : VOTE : UNLEASHED RATING : PREDICTION : BET :
> Metaloop : Yes : 3 : Pass : 2 :
> Silverius : Yes : 8 : Pass : 20 :
> Oenone : Yes : : No Prediction : :
> Looney : Yes : : Pass : :
> Physics : Yes : : Pass : :
> Pitboss : Yes : : Pass : :
> Jef : Yes : 6 : Pass : :
> BobTHJ : Yes : : No Prediction : :
> Voting Machine : No :
> Ouroboros : No : : No Prediction : :
> BroDavii : No vote : : : :
> demn_percy : No vote : : : :

322.
[Author] Looney
[Unleashed Index] 5
[Credit]
[Credit]

>-Enact the following rule:
Mutable
[Title] Apathy Destroys the Game
[Text] If no proposals are submitted for 10 consecutive turns, the round shall end immediately. If this happens, there shall be no winner, and a motion to end the game shall be automatically submitted at the beginning of Convention.

******************************************************************

323. Governors and Population
Passed
Yes: 4
No: 2
Abstain: 4
No vote: 2
> PLAYER : VOTE : UNLEASHED RATING : PREDICTION : BET :
> Physics : Yes : : Fail : :
> BobTHJ : Yes : : No Prediction : :
> Voting Machine : Yes :
> Metaloop : Yes : 10 : Pass : 2 :
> Ouroboros : No : : No Prediction : :
> Pitboss : No : : No Prediction : :
> Looney : Abstain : 0 : No Prediction : :
> Silverius : Abstain : : No Prediction : :
> Jef : Abstain : 8 : No Prediction : :
> Oenone : Abstain : : No Prediction : :
> demn_percy : No vote : : : :
> BroDavii : No vote : : : :

323.
[Author] Metaloop
[Unleashed Index] 6
[Credit]
[Credit]

>-Enact the following rule:
Mutable
[Title] Governors and Population
[Text] Each Player is the Governor of a province, which are inhabited by 'people'. The maximum population a province can hold is equal to the number of houses (H) that province has. Population (P) and the number of houses (H) are natural numbers {1,2,3,4...} (zero is excluded, so minimum value of P and H is 1).

A Governor can build houses at a cost of 1 point per 2 houses in his/her province. A Governor can also destroy houses either in his/her own province or other provinces at a cost of 1 point per house. These actions can be performed during a turn and take effect at the end of the turn. If at any time, P exceeds H, P is set to H.

At the end of a turn, after taking into account the above effects, the population evolves as:

P = round( (2*H-P)*(P/H) )

round() rounds the argument to nearest integer. In case P = 0, it is set to 1.

For every province, the initial values are H = 100 and P = 20.

******************************************************************


Nomicron Administrator

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Nov 7, 2007, 6:00:35 PM11/7/07
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For game maintenance on last turn's passed proposals, {Rule 322}
doesn't require much and could arguably be considered Administrator
duties, so I will take that on.

{Rule 323} Governors and Population, however, will need an officer. As
my time is pretty limited these days, I'm not able to take on
automating this right now. Will the author, Metaloop, be taking this
on? My suggestion would be a page on the Nomicron wiki at
http://wiki.nomicron.org to track the current state, and having
players declare building and destroying of houses in the public forum,
with the officer reconciling at the end of the turn. I will also give
the officer rights to create point events for the transactions.

-Jef

pavan tallapragada

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Nov 8, 2007, 12:23:03 AM11/8/07
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Yes, I'll do that. since it involves no automation, I think I can manage it. However, I am a little busy till this saturday, which means it will not be ready before this turn gets over.
 
-metaloop

"Looney" Lurie

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Nov 8, 2007, 1:15:53 PM11/8/07
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Not a problem. It just stays a blue law for a turn. That often happens
with complicated rules, especially those which have to be implemented
by the Administrator.


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Nomicron

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Nov 10, 2007, 11:00:04 PM11/10/07
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Vote Results for Turn 9 - 9
Submit proposals for next turn (9 - 10) by 2007-11-12 22:00:
http://nomicron.org/draftlist.cron

***************
* PROPOSALS *
***************

324. Game Maintenance
Passed
Yes: 6
No: 2
Abstain: 1
No vote: 4


> PLAYER : VOTE : UNLEASHED RATING : PREDICTION : BET :

> Physics : Yes : : Pass : 20 :
> BobTHJ : Yes : : Pass : 20 :
> Jef : Yes : : No Prediction : :
> Silverius : Yes : : Pass : 10 :
> Looney : Yes : : Pass : 5 :
> Metaloop : Yes : : Pass : 2 :
> Pitboss : No : : No Prediction : :
> Voting Machine : No :
> Oenone : Abstain : : No Prediction : :
> BroDavii : No vote : : : :
> Lars : No vote : : : :
> demn_percy : No vote : : : :
> Ouroboros : No vote : : : :

324.
[Author] Looney
[Unleashed Index] 0
[Credit]
[Credit]

>-Amend the following rule:
Mutable
[Title] Game Maintenance
[Text] The administrator is responsible for publishing the rules, tallying votes on proposals, and maintaining a list of players and their scores. Other rules may specify administrator duties and the administrator may voluntarily take on other duties. If a rule has maintenance requirements that do not fall under administrator duties, the player who submitted the proposal is responsible for the maintenance. They may perform the maintenance themselves, develop an automated mechanism, or find another player to do so. If at any point a rule has nobody to maintain it, that rule is considered a "blue law", rendering its provisions invalid. Any player may volunteer to maintain a blue law, making the rule valid again.

A player who maintains one or more rules is known as an officer, including the administrator. An officer may choose a title for their role. Each officer earns a salary of 2 points per turn, no matter how many rules they maintain. If an officer fails to perform any of their duties for a turn before the end of the game week, they forfeit their salary for the turn.

>- To:
Mutable
[Title] Game Maintenance
[Text] The administrator is responsible for publishing the rules, tallying votes on proposals, and maintaining a list of players and their scores. Other rules may specify administrator duties and the administrator may voluntarily take on other duties. If a rule has maintenance requirements that do not fall under administrator duties, the player who submitted the proposal is responsible for the maintenance. They may perform the maintenance themselves, develop an automated mechanism, or find another player to do so. If at any point a rule has nobody to maintain it, that rule is considered a "blue law", rendering its provisions invalid. Any player may volunteer to maintain a blue law, making the rule valid again.

A player who maintains one or more rules is known as an officer, including the administrator. An officer may choose a title for their role. Each officer earns a salary of 2 points per turn, no matter how many rules they maintain. If an officer fails to perform any of their duties for a turn before the end of the game week, they forfeit their salary for the turn. Enforcement of this penalty shall not be restricted by the Judicial Review Period. This rule takes precedence over {Rule 207}.

******************************************************************

325. Virus
Passed
Yes: 6
No: 1
Abstain: 2
No vote: 4


> PLAYER : VOTE : UNLEASHED RATING : PREDICTION : BET :

> Oenone : Yes : : No Prediction : :

> Metaloop : Yes : 10 : Pass : 2 :

> BobTHJ : Yes : : Pass : 20 :
> Physics : Yes : 8 : Pass : 20 :
> Voting Machine : Yes :
> Looney : Yes : 10 : Pass : 3 :
> Pitboss : No : : No Prediction : :
> Silverius : Abstain : : Pass : :

> Jef : Abstain : 8 : No Prediction : :

> Lars : No vote : : : :
> Ouroboros : No vote : : : :
> BroDavii : No vote : : : :
> demn_percy : No vote : : : :

325.
[Author] Metaloop
[Unleashed Index] 9
[Credit]
[Credit]

>-Enact the following rule:
Mutable

[Title] Virus
[Text] There is a virus. It has a gene sequence, which determines its properties. The length of the gene sequence is N = 7. The sequence consists of 0s and 1s only. Each player (agent) is located at one of the N locations numbered from 0 to N-1, say n. Each agent may modify the gene sequence as described below.

During a turn, an agent may do one of the following: move left (that is n = n-1 mod N), move right (n = n+1 mod N) or toggle symbol at position n. At the end of the turn the gene sequence is updated by the rule: Toggle symbol at position i if an odd number of agents have toggled at i otherwise leave it as it is, for all elements i of the set of integers from 0 to N-1.

The initial sequence is 1010101. The initial location of an agent (including new players) is determined randomly.

******************************************************************

326. Hotness and Frostbite
Passed
Yes: 7
No: 2
Abstain: 0
No vote: 4


> PLAYER : VOTE : UNLEASHED RATING : PREDICTION : BET :

> Physics : Yes : : Pass : 20 :
> BobTHJ : Yes : : Pass : 5 :
> Oenone : Yes : : No Prediction : :
> Jef : Yes : : No Prediction : :
> Metaloop : Yes : 5 : Pass : :
> Silverius : Yes : : No Prediction : :
> Looney : Yes : : Pass : :
> Pitboss : No : : No Prediction : :
> Voting Machine : No :
> Ouroboros : No vote : : : :
> Lars : No vote : : : :
> BroDavii : No vote : : : :
> demn_percy : No vote : : : :

326.
[Author] Metaloop
[Sponsor] Physics


[Unleashed Index] 5
[Credit]
[Credit]

>-Amend the following rule:
Mutable
[Title] Hotness and Frostbite
[Text] There is an index number called Temperature.

At the Beginning of each Turn, the following changes are applied to the value of Temperature:
- Decrease Temperature by the number of open RFJs or Appeal Referenda.
- If the number of Proposals for Vote this Turn is less than half the number of Active Players (rounded up), decrease Temperature by the number of Active Players.
- If the number of Proposals for Vote this Turn is greater than half the number of Active Players (rounded down), increase Temperature by the number of Proposals.

Then check the value of Temperature for the following conditions:
- If Temperature exceeds a value of 212 at the Beginning of a Turn, all Players gain 10 Points at the End of the Turn.
- If Temperature exceeds a value of 246 at the Beginning of a Turn, all Players may submit one additional Proposal that Turn.
- If Temperature is greater than 451 or less than -459 at the Beginning of a Turn, the Round will end at the end of the following Turn, as long as the Temperature still satisfies the above condition. If this happens, there is no winner.
- If Temperature is less than zero (0) at the Beginning of a Turn, any players who did not submit proposals that Turn gain points equal to the Temperature (which is a negative number, so the players in question actually lose points).

During a Turn, an Active Player may secretly declare that they are changing the Temperature and choose whether to "turn up the heat" or "chill out man".

At the end of the Turn, each Player who has chosen to change the Temperature is deducted 7 points. This may result in a negative Score.

During the Interim, announce the majority choice and the margin by which it is a majority.
If the "turn up the heat" choice was in the majority, increase Temperature by the Nth triangular number where N is the margin of majority.
If the "chill out man" choice was in the majority, decrease Temperature by the Nth triangular number where N is the margin of majority.

>- To:
Mutable
[Title] Hotness and Frostbite
[Text] There is an index number called Temperature.

At the Beginning of each Turn, the following changes are applied to the value of Temperature:
- Decrease Temperature by the number of open RFJs or Appeal Referenda.
- If the number of Proposals for Vote this Turn is less than half the number of Active Players (rounded up), decrease Temperature by the number of Active Players.
- If the number of Proposals for Vote this Turn is greater than half the number of Active Players (rounded down), increase Temperature by the number of Proposals.

Then check the value of Temperature for the following conditions:
- If Temperature exceeds a value of 212 at the Beginning of a Turn, all Players gain 10 Points at the End of the Turn.
- If Temperature exceeds a value of 246 at the Beginning of a Turn, all Players may submit one additional Proposal that Turn.
- If Temperature is greater than 451 or less than -459 at the Beginning of a Turn, the Round will end at the end of the following Turn, as long as the Temperature still satisfies the above condition. If this happens, there is no winner.
- If Temperature is less than 32 at the Beginning of a Turn, any players who did not submit proposals that Turn gain points equal to difference (Temperature - 32) (which is a negative number, so the players in question actually lose points).

During a Turn, an Active Player may secretly declare that they are changing the Temperature and choose whether to "turn up the heat" or "chill out man".

At the end of the Turn, each Player who has chosen to change the Temperature is deducted 3 points. This may result in a negative Score.

During the Interim, announce the majority choice and the margin by which it is a majority.
If the "turn up the heat" choice was in the majority, increase Temperature by the Nth triangular number where N is the margin of majority.
If the "chill out man" choice was in the majority, decrease Temperature by the Nth triangular number where N is the margin of majority.

******************************************************************


pavan tallapragada

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Nov 11, 2007, 3:38:19 PM11/11/07
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Hello,

I have posted a page on nomicronwki for the Governors and population rule.
Jef, I think a time drop implementation for building and destroying houses is a better option than declarations on the public forum.

-metaloop

"Looney" Lurie

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Nov 11, 2007, 3:50:26 PM11/11/07
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Time Drops are used when a person's declaration is intended to remain
secret. {Rule 323} does not say anything about secrecy or the use of a
time drop. Moreover, it matters whether a player's actions are declared
openly; if someone announces that they're razing my houses, I'll want
to build replacements.

=== message truncated ===

Jeff Melby

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Nov 11, 2007, 5:19:14 PM11/11/07
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Looney is right--if the rule was written so that actions are secret
until the end of the turn when they are reconciled, then a time drop
would be appropriate (and I'd be happy to set that up if you want to
amend the rule as such). My read of {Rule 323} is that actions are
public and can be declared any time during a turn even though they are
not reconciled until the end. In which case, the best way to declare a
public action is in the public forum.

I added a direct link to the GnP wiki page on the sidebar of the main site.

-Jef

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