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PC/IX Hack (4 of 5)

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pet...@pbear.uucp

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May 28, 1985, 6:06:00 PM5/28/85
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#!/bin/sh
# This is a shell archive, meaning:
# 1. Remove everything above the #!/bin/sh line.
# 2. Save the resulting text in a file.
# 3. Execute the file with /bin/sh (not csh) to create the files:
# hack.monst.c
# hack.move.c
# hack.name.h
# hack.office.c
# hack.pri.c
# hack.rip.c
# hack.save.c
# hack.savelev.c
# hack.shk.c
# This archive created: Tue May 28 17:53:21 1985
export PATH; PATH=/bin:$PATH
echo shar: extracting "'hack.monst.c'" '(3125 characters)'
if test -f 'hack.monst.c'
then
echo shar: over-writing existing file "'hack.monst.c'"
fi
sed 's/^X//' << \SHAR_EOF > 'hack.monst.c'
X/*
X * Hack.monst.c
X */
X
X#include "hack.h"
X#include "hack.dog.h"
X
X/*
X * Unfortunately the syntax for structure initialization is
X * different on VAX and 11/45. Define VAX to get the VAX syntax
X */
X
X#define VAX
X
X#ifdef VAX
X
X#define SOSEP {
X#define SCSEP }
X#define GOSEP
X#define GMSEP
X#define GCSEP
X
X#else
X
X#define SOSEP
X#define SCSEP
X#define GOSEP {
X#define GMSEP },{
X#define GCSEP }
X
X#endif VAX
X
Xstruct permonst mon[8][7]={
X GOSEP
X SOSEP "bat", 'B',1,22,8,1,4,0 SCSEP,
X SOSEP "gnome", 'G',1,6,5,1,6,0 SCSEP,
X SOSEP "hobgoblin", 'H',1,9,5,1,8,0 SCSEP,
X SOSEP "jackal", 'J',0,12,7,1,2,0 SCSEP,
X SOSEP "kobold", 'K',1,6,7,1,4,0 SCSEP,
X SOSEP "leprechaun", 'L',1,15,8,1,5,0 SCSEP,
X SOSEP "giant rat", 'r',0,12,7,1,3,0 SCSEP,
X GMSEP
X SOSEP "acid blob", 'a',2,3,8,0,0,0 SCSEP,
X SOSEP "floating eye", 'E',2,1,9,0,0,0 SCSEP,
X SOSEP "homunculus", 'h',2,6,6,1,3,0 SCSEP,
X SOSEP "imp", 'i',2,6,2,1,4,0 SCSEP,
X SOSEP "orc", 'O',2,9,6,1,8,0 SCSEP,
X SOSEP "yellow light", 'y',3,15,0,0,0,0 SCSEP,
X SOSEP "zombie", 'Z',2,6,8,1,8,0 SCSEP,
X GMSEP
X SOSEP "giant ant", 'A',3,18,3,1,6,0 SCSEP,
X SOSEP "fog cloud", 'f',3,1,0,1,6,0 SCSEP,
X SOSEP "nymph", 'N',3,12,9,1,4,0 SCSEP,
X SOSEP "piercer", 'p',3,1,3,2,6,0 SCSEP,
X SOSEP "quasit", 'Q',3,15,3,1,4,0 SCSEP,
X SOSEP "quivering blob", 'q',3,1,8,1,8,0 SCSEP,
X SOSEP "violet fungi", 'v',3,1,7,1,4,0 SCSEP,
X GMSEP
X SOSEP "giant beetle", 'b',4,6,4,3,4,0 SCSEP,
X SOSEP "centaur", 'C',4,18,4,1,6,0 SCSEP,
X SOSEP "cockatrice", 'c',4,6,6,1,3,0 SCSEP,
X SOSEP "gelatinous cube",'g',4,6,8,2,4,0 SCSEP,
X SOSEP "jaguar", 'j',4,15,6,1,8,0 SCSEP,
X SOSEP "killer bee", 'k',4,6,4,2,4,0 SCSEP,
X SOSEP "snake", 'S',4,15,3,1,6,0 SCSEP,
X GMSEP
X SOSEP "freezing sphere",'F',2,13,4,0,0,0 SCSEP,
X SOSEP "owlbear", 'o',5,12,5,2,6,0 SCSEP,
X SOSEP "rust monster", 'R',5,18,3,0,0,0 SCSEP,
X SOSEP "giant scorpion", 's',5,15,3,1,4,0 SCSEP,
X SOSEP "teleporter", 't',5,3,5,1,7,0 SCSEP,
X SOSEP "wraith", 'W',5,12,5,1,6,0 SCSEP,
X SOSEP "long worm", 'w',6,3,5,2,5,0 SCSEP,
X GMSEP
X SOSEP "large dog", 'd',6,15,4,2,4,0 SCSEP,
X SOSEP "leocrotta", 'l',6,18,4,3,6,0 SCSEP,
X SOSEP "mimic", 'M',7,3,7,3,4,0 SCSEP,
X SOSEP "minotaur", 'm',6,12,6,2,8,0 SCSEP,
X SOSEP "troll", 'T',7,12,4,2,6,0 SCSEP,
X SOSEP "ugod", 'u',6,11,5,1,10,0 SCSEP,
X SOSEP "yeti", 'Y',5,15,6,1,6,0 SCSEP,
X GMSEP
X SOSEP "invisible stalker",'I',8,12,3,4,4,0 SCSEP,
X SOSEP "umber hulk", 'U',9,6,2,2,14,0 SCSEP,
X SOSEP "vampire", 'V',8,12,1,1,6,0 SCSEP,
X SOSEP "xorn", 'X',8,9,-2,4,6,0 SCSEP,
X SOSEP "xerp", 'x',7,6,3,2,4,0 SCSEP,
X SOSEP "zelomp", 'z',9,8,3,3,6,0 SCSEP,
X SOSEP "chameleon", ':',6,5,6,4,2,0 SCSEP,
X GMSEP
X SOSEP "dragon", 'D',20,9,-1,3,8,0 SCSEP,
X SOSEP "ettin", 'e',10,12,3,2,8,0 SCSEP,
X SOSEP "lurker above", '\'',10,3,3,0,0,0 SCSEP,
X SOSEP "neo-otyugh", 'n',11,6,0,1,3,0 SCSEP,
X SOSEP "trapper", ',',12,3,3,0,0,0 SCSEP,
X SOSEP "purple worm", 'P',20,9,-1,2,8,0 SCSEP,
X SOSEP "demon", '&',14,9,-4,1,6,0 SCSEP
X GCSEP
X};
Xstruct permonst /* _mon={0,0,0,0,0,0,0,0},*/
X li_dog={"little dog", 'd',2,18,6,1,6,sizeof(struct edog)},
X dog={"dog", 'd',4,16,5,1,6,sizeof(struct edog)},
X la_dog={"large dog", 'd',6,15,4,2,4,sizeof(struct edog)};
SHAR_EOF
if test 3125 -ne "`wc -c 'hack.monst.c'`"
then
echo shar: error transmitting "'hack.monst.c'" '(should have been 3125 characters)'
fi
echo shar: extracting "'hack.move.c'" '(11537 characters)'
if test -f 'hack.move.c'
then
echo shar: over-writing existing file "'hack.move.c'"
fi
sed 's/^X//' << \SHAR_EOF > 'hack.move.c'
X/*
X * Hack.move.c
X */
X
X#include "hack.h"
X
Xextern char STOPGLOW[], UMISS[], *setan ();
X
X
Xextern OBJECT addinv ();
X
Xchar seelx, seehx, seely, seehy;/* Corners of lit room */
X /* l for Low, h for High */
X
X#define ZOO 1
X#define GRAVEYARD 2
X#define SWAMP 3
X#define FORT_KNOX 4
X
X
X/* Contains move commands */
X
Xchar sdir[] = "hjklyubn";
Xshort xdir[8] = {
X -1, 0, 0, 1, -1, 1, -1, 1
X} ,
X ydir[8] = {
X 0, 1, -1, 0, -1, -1, 1, 1
X};
X
Xmovecm (cmd)
Xregister char *cmd;
X{
X register char *dp;
X
X if (!(dp = index (sdir, *cmd)))
X return 0;
X dx = xdir[dp - sdir];
X dy = ydir[dp - sdir];
X return 1;
X}
X
X
Xdomove () {
X char nx, ny, tmpx, tmpy, let;
X register MONSTER mtmp;
X register PART * tmpr, *ust;
X GOLD_TRAP gold, trap, gtm1;
X OBJECT otmp, obj;
X
X if (u.uswallow) {
X nx = u.ux;
X ny = u.uy;
X goto M;
X }
X /* n<letter> is used for u.u<letter> + d<letter> */
X if (u.uconfused) {
X do {
X dx = rn2 (3);
X dy = rn2 (3);
X dx--;
X dy--;
X tmpr = &levl[u.ux + dx][u.uy + dy];
X }
X while ((!dx && !dy) || tmpr -> typ < DOOR);
X }
X else
X tmpr = &levl[u.ux + dx][u.uy + dy];
X ust = &levl[u.ux][u.uy];
X tmpx = u.ux;
X tmpy = u.uy;
X nx = u.ux + dx;
X ny = u.uy + dy;
X if (trap = g_at (nx, ny, ftrap)) {
X if (trap -> gflag == MIMIC) {
X nomul (0);
X pline ("The door is actually a mimic.");
X deltrap (trap);
X if (makemon (PM_MIMIC)) {
X newsym (nx, ny);
X return;
X }
X if (m_at (nx, ny))
X mnexto (fmon);
X else {
X fmon -> mx = nx;
X fmon -> my = ny;
X }
X if (!u.ustuck)
X u.ustuck = fmon;
X pmon (fmon);
X return;
X }
X if (trap -> gflag & SEEN)
X nomul (0);
X }
X if (u.ustuck && (nx != u.ustuck -> mx || ny != u.ustuck -> my)) {
X pseebl ("You cannot escape from %s!",
X u.ustuck -> data -> mname);
X nomul (0);
X return;
X }
XM:
X if (mtmp = m_at (nx, ny)) {
X/* Attack monster */
X char tmp;
X register MONSTDATA mdat = mtmp -> data;
X
X tmp = u.ulevel - 1 + mdat -> ac + abon ();
X if (uwep) {
X tmp += uwep -> spe;
X if (uwep -> otyp == W_TWOH_SWORD)
X tmp--;
X else if (uwep -> otyp == W_DAGGER)
X tmp += 2;
X else if (uwep -> otyp == W_SPEAR && index ("XDne",
X mdat -> mlet))
X tmp += 2;
X }
X if (mtmp -> msleep) {
X mtmp -> msleep = 0;
X tmp += 2;
X }
X if (mtmp -> mfroz) {
X tmp += 4;
X if (!rn2 (10))
X mtmp -> mfroz = 0;
X }
X if (mtmp -> mflee)
X tmp += 2;
X if (u.utrap)
X tmp -= 3;
X if (mtmp == shopkeeper)
X setangry ();
X if (tmp < rnd (20) && !u.uswallow)
X pseebl (UMISS, mdat -> mname);
X else {
X/* We hit the monster; but: it might die! */
X
X if (hmon (mtmp, uwep)) {
X /* 0-destroy,1-hit */
X if (!u.uswallow && !rn2 (25) &&
X mtmp -> mhp < mtmp -> orig_hp >> 1) {
X/* You might be stucked at this point ! { FRED } */
X if (mtmp == u.ustuck)
X unstuck (mtmp);
X mtmp -> mflee = 1;
X }
X pseebl ("You hit %s!", mdat -> mname);
X if (u.umconf && !u.uswallow) {/* a3 */
X if (!u.ublind) {
X pline (STOPGLOW);
X pseebl ("The %s appears confused.", mdat -> mname);
X }
X mtmp -> mconf = 1;
X u.umconf = 0;
X }
X if (mtmp -> wormno)
X cutworm (mtmp, nx, ny,
X uwep -> otyp);
X switch (mdat -> mlet) {
X
X case 'a':
X if (rn2 (2)) {
X pline ("You are splashed by the blob's acid!");
X losehp (rnd (6), mdat -> mname);
X }
X if (!rn2 (6) && uwep) {
X pline ("Your %s corrodes!",
X weapons[uwep -> otyp].wepnam);
X --uwep -> spe;
X }
X break;
X
X case 'E':
X if (!u.ublind && rn2 (2)) {
X pline ("You are frozen by the floating eye's gaze!");
X nomul (rn1 (20, -20));
X return;
X }
X break;
X }
X }
X }
X nomul (0);
X return;
X }
X
X/* Not attacking an animal, so we try to move */
X if (u.utrap) {
X pline ((u.upit) ? "You are still in a pit." :
X "You are caught in a beartrap.");
X if (u.upit || (dx && dy) || !rn2 (5))
X u.utrap--;
X return;
X }
X if ((dx && dy && (tmpr -> typ == DOOR || ust -> typ == DOOR)) ||
X tmpr -> typ < DOOR || tmpr -> typ == VAULT) {
X /* 0, WALL, or SDOOR */
X flags.move = 0;
X nomul (0);
X return;
X }
X u.ux = nx; /* u.ux+=dx; u.uy+=dy; */
X u.uy = ny;
X nx += dx;
X ny += dy;
X if (flags.run)
X if (tmpr -> typ == DOOR ||
X (xupstair == u.ux && yupstair == u.uy) ||
X (xdnstair == u.ux && ydnstair == u.uy))
X nomul (0);
X if (tmpr -> typ >= 30 && tmpr -> typ <= 41) {
X for (otmp = invent; otmp; otmp = otmp -> nobj) {
X if (otmp -> otyp == tmpr -> typ && otmp -> olet == '_') {
X pline ("The door opens.");
X doname (otmp, buf);
X pline ("The %s vanishes.", buf);
X useup (otmp);
X tmpr -> typ = DOOR;
X break;
X }
X }
X if (!otmp) {
X if (rn2 (2))
X pline ("The door is locked!");
X else
X pline ("You cannot unlock the door!");
X u.ux -= dx;
X u.uy -= dy;
X return;
X }
X }
X if (ust -> scrsym == '@') {
X newsym (tmpx, tmpy);
X oldux = tmpx;
X olduy = tmpy;
X }
X if (!u.ublind) {
X if (ust -> lit) {
X if (tmpr -> lit) {
X if (tmpr -> typ == DOOR)
X prl1 (nx, ny);
X if (ust -> typ == DOOR)
X nose1 (tmpx - dx, tmpy - dy);
X }
X else {
X unCoff (UNC, 1);
X prl1 (nx, ny);
X }
X }
X else {
X if (tmpr -> lit)
X setCon (SETC);
X else {
X prl1 (nx, ny);
X if (tmpr -> typ == DOOR) {
X if (dy) {
X prl (u.ux - 1, u.uy);
X prl (u.ux + 1, u.uy);
X }
X else {
X prl (u.ux, u.uy - 1);
X prl (u.ux, u.uy + 1);
X }
X }
X }
X nose1 (tmpx - dx, tmpy - dy);
X }
X }
X else
X newunseen (tmpx, tmpy);
X if (!multi)
X pru ();
X while (gold = g_at (u.ux, u.uy, fgold)) {
X if (!gold -> gflag) {
X pline ("The chest was a mimic!");
X if (!makemon (PM_MIMIC)) {
X mnexto (fmon);
X u.ustuck = fmon;
X }
X nomul (0);
X }
X else {
X if (u.uhcursed) {
X pline ("You cannot pick up the gold!");
X break;
X }
X if (gold -> gflag == 1)
X gold -> gflag++;/* a3 */
X pline ("%u gold pieces", gold -> gflag);
X u.ugold += gold -> gflag;
X flags.dgold = 1;
X }
X if (gold == fgold)
X fgold = fgold -> ngen;
X else {
X for (gtm1 = fgold; gtm1 -> ngen != gold;
X gtm1 = gtm1 -> ngen);
X gtm1 -> ngen = gold -> ngen;
X }
X free (gold);
X if (flags.run)
X nomul (0);
X if (u.uinvis)
X newsym (u.ux, u.uy);
X }
X while (obj = o_at (u.ux, u.uy)) {
X for (otmp = invent, let = 0; otmp; otmp = otmp -> nobj)
X let += weight (otmp);
X let += weight (obj);
X if (let > 85) {
X pline ("You can't carry anything more.");
X if (flags.run)
X nomul (0);
X break;
X }
X if (let > 80)
X pline ("You have a little trouble lifting");
X if (!(obj -> cursed))
X obj -> cursed = u.uhcursed;
X freeobj (obj);
X addtobill (obj);/* Sets obj->unpaid if necessary */
X prinv (addinv (obj));
X /* Might merge it with other objects */
X if (u.uinvis)
X newsym (u.ux, u.uy);
X if (flags.run)
X nomul (0);
X }
X if (trap) {
X nomul (0);
X if (trap -> gflag & SEEN && !rn2 (5))
X pline ("You escape a%s.",
X traps[trap -> gflag & 037]);
X else {
X trap -> gflag |= SEEN;
X switch (((trap -> gflag) & 037)) {
X
X case SLPTRP:
X pline ("A cloud of gas puts you to sleep!");
X nomul (-rnd (25));
X break;
X
X case BEAR:
X u.utrap = rn1 (4, 4);
X u.upit = 0;
X pline ("A bear trap closes on your foot!");
X break;
X
X case PIERC:
X pline ("A piercer suddenly drops from the ceiling!");
X deltrap (trap);
X if (!makemon (PM_PIERC)) {
X mnexto (fmon);
X hitu (3, d (4, 6),
X "falling piercer");
X }
X break;
X
X case ARROW:
X pline ("An arrow shoots out at you!");
X hitu (8, rnd (6), "arrow");
X break;
X
X case TDOOR:
X if (!xdnstair) {
X pline ("A trap door in the ceiling opens and a rock falls on your head!");
X losehp (d (2, 10),
X "falling rock");
X break;
X }
X pline ("A trap door opens up under you!");
X if (u.ufloat || u.ustuck) {
X pline ("For some reason you don't fall in.");
X break;
X }
X more ();
X keepdogs (1);
X unCoff (COFF, 1);
X do {
X dosavelev ();
X dodown ();
X levl[u.ux][u.uy].scrsym = '<';
X } while (!rn2 (4) && xdnstair);
X land ();
X losedogs ();
X setCon (CON);
X inshop ();/* a3:zie tele */
X break;
X
X case DART:
X pline ("A little dart shoots out at you!");
X if (hitu (7, rnd (3), "little dart") &&
X !rn2 (6))
X poisoned ("dart", "poison dart");
X break;
X
X case TELE:
X newsym (u.ux, u.uy);
X tele ();
X break;
X
X case PIT:
X if (u.ufloat) {
X pline ("A pit opens up under you!");
X pline ("You don't fall in!");
X break;
X }
X pline ("You fall into a pit!");
X u.utrap = rn1 (6, 2);
X u.upit = 1;
X losehp (rnd (6), "pit");
X break;
X
X default:
X pline ("Bad(%d)trap", trap -> gflag);
X impossible ();
X }
X }
X }
X if (tmpr -> typ == DOOR && dlevel) {
X inshop ();
X switch (rooms[inroom (u.ux, u.uy)].rtype) {
X case ZOO:
X if (!u.uinzoo) {
X pline ("Welcome to the Zoo!");
X u.uinzoo++;
X }
X break;
X case GRAVEYARD:
X if (!u.uinyard) {
X pline ("Welcome to the Graveyard!");
X u.uinyard++;
X }
X break;
X case SWAMP:
X if (!u.uinswamp) {
X pline ("Welcome to the Swamp!");
X u.uinswamp++;
X }
X break;
X case FORT_KNOX:
X if (!u.uinknox) {
X pline ("Welcome to Fort Knox!");
X u.uinknox++;
X }
X break;
X default:
X break;/* Who knows what more may come */
X }
X }
X if (tmpr -> typ == CORR) {
X if (u.uinshop)
X inshop ();/* Outside shop now */
X u.uinzoo = 0; /* You left the Zoo ?? */
X u.uinyard = 0; /* You left the Graveyard ?? */
X u.uinswamp = 0; /* You left the Swamp ?? */
X u.uinknox = 0; /* You left Fort Knox ?? */
X }
X if (tmpr -> typ == POOL)
X if (!u.ufloat) {
X pline ("You fall into a pool!");
X pline ("You can't swim!");
X pline ("You drown...");
X more ();
X killer = "Pool of water";
X done (DROWNED);
X }
X}
X
X/* Stop running if we see something interesting */
Xlookaround () {
X register x, y, corrct = 0;
X register MONSTER mtmp;
X
X if (u.ublind || flags.run < 2)
X return;
X for (x = u.ux - 1; x <= u.ux + 1; x++)
X for (y = u.uy - 1; y <= u.uy + 1; y++) {
X if (x == u.ux && y == u.uy)
X continue;
X/* Note: we cannot call r_free: perhaps a M is hidden in the wall */
X if (!levl[x][y].typ)
X continue;
X if (mtmp = m_at (x, y))
X if (!mtmp -> mtame || (x == u.ux + dx &&
X y == u.uy + dy)) {
X nomul (0);
X return;
X }
X if (x == u.ux - dx && y == u.uy - dy)
X continue;
X if (mtmp)
X corrct++;
X else
X switch (levl[x][y].scrsym) {
X case '+':
X if (x == u.ux || y == u.uy) {
X nomul (0);
X return;
X }
X case '0':
X multi = 0;
X flags.run = 0;
X return;
X case '.':
X case '|':
X case '-':
X break;
X case '#':
X corrct++;
X break;
X default:
X nomul (0);
X return;
X }
X }
X if (corrct > 1 && flags.run == 2)
X nomul (0);
X}
X
Xnomul (nval)
Xregister nval;
X{
X if (multi < 0)
X return;
X if (flags.mv)
X pru ();
X multi = nval;
X flags.mv = 0;
X flags.run = 0;
X}
X
Xchar *
X parse () {
X static char inline[80];
X register foo;
X
X oldux = 0;
X olduy = 0;
X flags.move = 1;
X if (!u.uinvis)
X curs (u.ux, u.uy + 2);
X else
X home ();
X flush ();
X while ((foo = getchar ()) >= '0' && foo <= '9')
X multi += 10 * multi + foo - '0';
X if (multi) {
X multi--;
X save_cm = inline;
X }
X inline[0] = foo;
X inline[1] = 0;
X if (foo == 'f' || foo == 'F') {
X inline[1] = getchar ();
X inline[2] = 0;
X }
X if (flags.topl) {
X home ();
X cl_end ();
X flags.topl = 0;
X }
X return (inline);
X}
X
Xnomove () {
X multi = 0;
X flags.move = 0;
X}
SHAR_EOF
if test 11537 -ne "`wc -c 'hack.move.c'`"
then
echo shar: error transmitting "'hack.move.c'" '(should have been 11537 characters)'
fi
echo shar: extracting "'hack.name.h'" '(2094 characters)'
if test -f 'hack.name.h'
then
echo shar: over-writing existing file "'hack.name.h'"
fi
sed 's/^X//' << \SHAR_EOF > 'hack.name.h'
X/*
X * Hack.name.h
X */
X
X#define S_ENCH_ARMOR 0
X#define S_DROP 1
X#define S_CURSE_LEV 2
X#define S_REM_CURSE 3
X#define S_ENCH_WEP 4
X#define S_CREAT_MON 5
X#define S_DAM_WEP 6
X#define S_GENOCIDE 7
X#define S_DESTR_ARMOR 8
X#define S_LIGHT 9
X#define S_TELEPORT 10
X#define S_GOLD_DETEC 11
X#define S_IDENTIFY 12
X#define S_MAG_MAP 13
X#define S_FIRE 14
X
X#define P_REST_STR 0
X#define P_BOOZE 1
X#define P_INVIS 2
X#define P_JUICE 3
X#define P_HEALING 4
X#define P_FROZEN 5
X#define P_MONDETEC 6
X#define P_OBJDETEC 7
X#define P_POISON 8
X#define P_CONF 9
X#define P_GAIN_STR 10
X#define P_SPEED 11
X#define P_BLIND 12
X#define P_GAIN_LEV 13
X#define P_EXTRA_HEALING 14
X
X#define Z_LIGHT 0
X#define Z_DETEC 1
X#define Z_CREATE_MON 2
X#define Z_EXHAUST 3
X#define Z_SLOW_MON 4
X#define Z_SPEED_MON 5
X#define Z_UND_TUR 6
X#define Z_POLYMORF 7
X#define Z_CAN 8
X#define Z_TELEPORT 9
X#define Z_DIGGING 10
X#define Z_MAG_MISSILE 11
X#define Z_FIRE 12
X#define Z_SLEEP 13
X#define Z_COLD 14
X#define Z_DEATH 15
X#define Z_CONF_MON 16
X#define Z_CLOSING 17
X
X#define R_ADORNMENT 0
X#define R_TELE 1
X#define R_REGEN 2
X#define R_SEARCH 3
X#define R_SEE_INV 4
X#define R_STEALTH 5
X#define R_FLOAT 6
X#define R_POISON_RES 7
X#define R_AGGRAV_MON 8
X#define R_HUNGER 9
X#define R_FIRE_RES 10
X#define R_COLD_RES 11
X#define R_SHAPE 12
X#define R_GAIN_STR 13
X#define R_DAM_INC 14
X#define R_PROTECTION 15
X
X#define W_ARROW 0
X#define W_SL_BULLET 1
X#define W_CROSS_BOLT 2
X#define W_DART 3
X#define W_MACE 4
X#define W_AXE 5
X#define W_FLAIL 6
X#define W_LONG_SWORD 7
X#define W_TWOH_SWORD 8
X#define W_DAGGER 9
X#define W_SPEAR 10
X#define W_BOW 11
X#define W_SLING 12
X#define W_CROSSBOW 13
X
X#define W_USE_AMMO 11
X#define W_AMMUNITION 3
X
X#define A_PLATE 0
X#define A_SPLINT 1
X#define A_BANDED 2
X#define A_CHAIN 3
X#define A_SCALE 4
X#define A_RING 5
X#define A_STD_LEATHER 6
X#define A_LEATHER 7
X#define A_ELVEN_CLOAK 8
X
X#define F_FOOD 0
X#define F_TRIPE 1
X#define F_PANCAKE 2
X#define F_LIZARD 3
X#define F_COOKIE 4
X#define F_ORANGE 5
X#define F_APPLE 6
X#define F_PEAR 7
X#define F_MELON 8
X#define F_BANANA 9
X#define F_CANDY 10
X#define F_EGG 11
SHAR_EOF
if test 2094 -ne "`wc -c 'hack.name.h'`"
then
echo shar: error transmitting "'hack.name.h'" '(should have been 2094 characters)'
fi
echo shar: extracting "'hack.office.c'" '(499 characters)'
if test -f 'hack.office.c'
then
echo shar: over-writing existing file "'hack.office.c'"
fi
sed 's/^X//' << \SHAR_EOF > 'hack.office.c'
X/*
X * Hack.office.c
X */
X
Xstruct tm { /* see ctime(3) */
X int tm_sec;
X int tm_min;
X int tm_hour;
X int tm_mday;
X int tm_mon;
X int tm_year;
X int tm_wday;
X int tm_yday;
X int tm_isdst;
X};
X
X
X#define SUNDAY 0
X#define SATURDAY 6
X
Xextern struct tm *localtime ();
X
Xkantoor () {
X struct tm *s;
X long clock;
X
X time (&clock);
X s = localtime (&clock);
X return (s -> tm_wday != SUNDAY && s -> tm_wday != SATURDAY &&
X s -> tm_hour <= 17 && s -> tm_hour > 9);
X}
SHAR_EOF
if test 499 -ne "`wc -c 'hack.office.c'`"
then
echo shar: error transmitting "'hack.office.c'" '(should have been 499 characters)'
fi
echo shar: extracting "'hack.pri.c'" '(8808 characters)'
if test -f 'hack.pri.c'
then
echo shar: over-writing existing file "'hack.pri.c'"
fi
sed 's/^X//' << \SHAR_EOF > 'hack.pri.c'
X/*
X * Hack.pri.c
X */
X
X#include "hack.h"
X
Xchar scrlx, scrhx, scrly, scrhy;
X
Xextern short ospeed;
Xchar xcurses[200]; /* Contain's curser stuff */
Xchar *HO, *CL, *CE, *CM, *UP, *BC;
Xchar PC;
Xextern char *tgetstr (), *getenv (), *tgoto (), *malloc ();
Xint putch ();
X /* Corners of new area on screen */
Xextern char SAVEFILE[];
X
XCOORDINATES ou = {
X -1, 0
X}; /* Coordinates of @ on screen (if ou.x>=0) */
X
Xextern char *getenv (), *hu_stat[4];/* In eat.c */
X#ifdef NORMAL_IO
Xchar obuf[BUFSIZ];
X#endif NORMAL_IO
X
Xstartup () {
X char *bp = malloc (1024);
X char *atcurs = xcurses;
X
X if (tgetent (bp, getenv ("TERM")) <= 0)
X panic (NOCORE, "I know about many terminals but alas, not this one\n");
X PC = tgetflag ("pc");
X HO = tgetstr ("ho", &atcurs);
X CL = tgetstr ("cl", &atcurs);
X CE = tgetstr ("ce", &atcurs);
X UP = tgetstr ("up", &atcurs);
X if (!(BC = tgetstr ("bc", &atcurs))) {
X if (!tgetflag ("bs"))
X panic (NOCORE,
X "You don't have a backspaced terminal\n");
X BC = (char *) NULL;
X }
X if (!(CM = tgetstr ("cm", &atcurs)))
X panic (NOCORE, "Hack needs cursor addressible terminals\n");
X else if (!UP || !CL || tgetflag ("os"))
X panic (NOCORE, "Hack needs `up' and `cl' and no `os'\n");
X free (bp);
X#ifdef NORMAL_IO
X setbuf (stdout, obuf);
X#endif NORMAL_IO
X}
X
X/*VARARGS*/
Xpanic (coredump, str, a1, a2, a3, a4, a5, a6)
Xregister char *str;
X{
X home ();
X#ifdef NORMAL_IO
X printf ("ERROR: ", 10);
X#else
X WRITE ("ERROR: ", 10);
X#endif NORMAL_IO
X printf (str, a1, a2, a3, a4, a5, a6);
X hackmode (OFF);
X if (!unlink (SAVEFILE))
X printf ("Savefile removed.\n");
X flush ();
X if (coredump)
X abort ();
X exit (2);
X}
X
Xseeatl (x, y, c)
Xregister x, y, c;
X{
X if (cansee (x, y))
X atl (x, y, c);
X}
X
Xcls () {
X tputs (CL, 0, putch);
X curx = 1;
X cury = 1;
X ou.x = -1;
X flags.topl = 0;
X}
X
Xhome () {
X if (HO)
X tputs (HO, 0, putch);
X else
X tgoto (CM, 0, 0);
X curx = 1;
X cury = 1;
X}
X
Xatl (x, y, ch)
Xregister x, y;
X{
X register PART * crm = &levl[x][y];
X
X if (crm -> scrsym == ch)
X return;
X if (x < 0 || x > 79 || y < 0 || y > 21)
X panic (CORE, "atl(%d,%d,%c_%d_)", x, y, ch, ch);
X crm -> scrsym = ch;
X crm -> new = 1;
X on (x, y);
X}
X
Xon (x, y)
Xregister x, y;
X{
X if (flags.dscr) {
X if (x < scrlx)
X scrlx = x;
X else if (x > scrhx)
X scrhx = x;
X if (y < scrly)
X scrly = y;
X else if (y > scrhy)
X scrhy = y;
X }
X else {
X flags.dscr = 1;
X scrlx = scrhx = x;
X scrly = scrhy = y;
X }
X}
X
Xat (x, y, ch)
Xregister x, y;
Xregister char ch;
X{
X if (!ch || x < 0 || x > 79 || y < 0 || y > 21)
X panic (CORE, "at(%d %d,%d) at %d %d", x, y, ch,
X u.ux, u.uy);
X y += 2;
X curs (x, y);
X putchar (ch == '\t' ? ' ' : ch);
X curx++;
X}
X
Xprme () {
X if (!u.uinvis)
X at (u.ux, u.uy, '@');
X}
X
Xpru () {
X prl (u.ux, u.uy);
X}
X
Xprl (x, y) {
X register PART * room;
X register MONSTER mtmp;
X
X room = &levl[x][y];
X if (!room -> typ || (room -> typ < DOOR &&
X levl[u.ux][u.uy].typ == CORR))
X return;
X if ((mtmp = m_at (x, y)) && (!mtmp -> invis || u.ucinvis))
X atl (x, y,
X (mtmp -> wormno && (mtmp -> mx != x || mtmp -> my != y)) ?
X '~' :
X mtmp -> data -> mlet);
X else
X newunseen (x, y);
X}
X
Xnewunseen (x, y)
Xregister x, y;
X{
X if (!levl[x][y].seen) {
X levl[x][y].new = 1;
X on (x, y);
X }
X}
X
Xchar
X news0 (x, y)
Xregister x, y;
X{
X register OBJECT otmp;
X register GOLD_TRAP gtmp;
X PART * room;
X register char tmp;
X
X room = &levl[x][y];
X if (!u.ublind && (otmp = o_at (x, y)))
X tmp = otmp -> olet;
X else if (!u.ublind && g_at (x, y, fgold))
X tmp = '$';
X else if (gtmp = g_at (x, y, ftrap)) {
X if (gtmp -> gflag == MIMIC)
X tmp = '+';
X else if (gtmp -> gflag & SEEN)
X tmp = '^';
X else
X tmp = '.';
X }
X else if (room -> typ >= 30 && room -> typ <= 41)
X tmp = '0';
X else
X switch (room -> typ) {
X
X case SDOOR:
X case WALL:
X if ((room - 1) -> typ == WALL && (room + 1) -> typ
X == WALL)
X tmp = '|';
X else
X tmp = '-';
X break;
X
X case DOOR:
X tmp = '+';
X break;
X
X case ROOM:
X if (x == xupstair && y == yupstair)
X tmp = '<';
X else if (x == xdnstair && y == ydnstair)
X tmp = '>';
X else if (room -> lit || cansee (x, y) || u.ublind)
X tmp = '.';
X else
X tmp = ' ';
X break;
X
X case CORR:
X tmp = '#';
X break;
X
X case POOL:
X tmp = '}';
X break;
X case VAULT:
X tmp = '-';
X break;
X
X default:
X tmp = '`';
X impossible ();
X }
X return tmp;
X}
X
Xnewsym (x, y)
Xregister x, y;
X{
X atl (x, y, news0 (x, y));
X}
X
Xlevlsym (x, y, c)
Xregister x, y, c;
X{
X if (levl[x][y].scrsym == c)
X newsym (x, y);
X}
X
Xnosee (x, y)
Xregister x, y;
X{
X register PART * room;
X
X room = &levl[x][y];
X if (room -> scrsym == '.' && !room -> lit && !u.ublind) {
X if (room -> new && (x != oldux || y != olduy))
X room -> new = 0;
X else {
X room -> scrsym = ' ';
X room -> new = 1;
X on (x, y);
X }
X }
X}
X
Xprl1 (x, y)
Xregister x, y;
X{
X register count;
X
X if (dx) {
X if (dy) {
X prl (x - (dx << 1), y);
X prl (x - dx, y);
X prl (x, y);
X prl (x, y - dy);
X prl (x, y - (dy << 1));
X }
X else
X for (count = -1; count <= 1; ++count)
X prl (x, y + count);
X }
X else
X for (count = -1; count <= 1; ++count)
X prl (x + count, y);
X}
X
Xnose1 (x, y)
Xregister x, y;
X{
X register count;
X
X if (dx)
X if (dy) {
X nosee (x, u.uy);
X nosee (x, u.uy - dy);
X nosee (x, y);
X nosee (u.ux - dx, y);
X nosee (u.ux, y);
X }
X else
X for (count = -1; count <= 1; ++count)
X nosee (x, y + count);
X else
X for (count = -1; count <= 1; ++count)
X nosee (x + count, y);
X}
X
Xdoreprint () {
X nomove ();
X pline ("\200"); /* Michiel: Code for repeating last message */
X}
X
X/* VARARGS1 */
Xpline (line, arg1, arg2, arg3, arg4)
Xregister char *line;
X{
X char pbuf[BUFSZ];
X static char prevbuf[BUFSZ];
X
X if (index (line, '\200'))
X strcpy (pbuf, prevbuf);
X else {
X if (!index (line, '%'))
X strcpy (pbuf, line);
X else
X sprintf (pbuf, line, arg1, arg2, arg3, arg4);
X if (multi && !strcmp (pbuf, prevbuf))
X return;
X strcpy (prevbuf, pbuf);
X }
X if (flags.dscr)
X nscr ();
X if (flags.topl) {
X curs (savx, 1);
X more ();
X }
X flags.topl = 1;
X home ();
X cl_end ();
X printf (pbuf);
X savx = strlen (pbuf);
X curx = ++savx;
X}
X
Xprustr () {
X if (u.ustr > 18) {
X if (u.ustr > 117)
X printf ("18/00");
X else
X printf ("18/%02d", u.ustr - 18);
X }
X else
X printf ("%-5d", u.ustr);
X curx += 5;
X}
X
Xpmon (mtmp)
Xregister MONSTER mtmp;
X{
X if (!mtmp -> invis || u.ucinvis)
X seeatl (mtmp -> mx, mtmp -> my, mtmp -> data -> mlet);
X}
X
Xdocrt () {
X cls ();
X if (u.uswallow) {
X curs (u.ux - 1, u.uy - 1);
X printf ("/-\\");
X curs (u.ux - 1, u.uy);
X printf ("|@|");
X curs (u.ux - 1, u.uy + 1);
X printf ("\\-/");
X curx = u.ux + 2;
X }
X else
X donscrt (0, 0); /* a3 */
X bot ();
X}
X
Xnscr () {
X register umv;
X
X umv = ((ou.x < 0 && !u.uinvis) || (ou.x >= 0 &&
X (u.uinvis || ou.x != u.ux || ou.y != u.uy)));
X if (ou.x >= 0 && umv && !levl[ou.x][ou.y].new)
X newsym (ou.x, ou.y);
X donscrt (1, umv);
X}
X
Xdonscrt (mode, umv) { /* mode: 0- docrt(), 1- nscr() */
X register PART * room;
X register x, y, ly, hy, lx, hx;
X
X if (u.uinvis) {
X if (mode)
X ou.x = -1;
X }
X else {
X ou.x = u.ux;
X ou.y = u.uy;
X if (mode && umv)
X atl (ou.x, ou.y, '@');
X else {
X (room = &levl[ou.x][ou.y]) -> scrsym = '@';
X if (!mode)
X room -> seen = 1;
X else
X room -> new = 0;
X }
X }
X if (mode) {
X ly = scrly;
X hy = scrhy;
X lx = scrlx;
X hx = scrhx;
X }
X else {
X ly = 0;
X hy = 21;
X lx = 0;
X hx = 79;
X }
X for (y = ly; y <= hy; y++)
X for (x = lx; x <= hx; x++)
X if ((room = &levl[x][y]) -> new) {
X room -> new = 0;
X at (x, y, room -> scrsym);
X if (room -> scrsym == ' ') {
X room -> seen = 0;
X room -> scrsym = '.';
X }
X else
X room -> seen = 1;
X }
X else if (!mode)
X if (room -> seen)
X at (x, y, room -> scrsym);
X flags.dscr = 0;
X scrhx = 0;
X scrhy = 0;
X scrlx = 80;
X scrly = 22;
X}
X
Xbot () {
X flags.botl = 0;
X flags.dhp = 0;
X flags.dhpmax = 0;
X flags.dac = 0;
X flags.dstr = 0;
X flags.dgold = 0;
X flags.dhs = 0;
X curs (1, 24);
X printf ("Level %-4dGold %-7luHp%4d(%d)",
X dlevel, u.ugold, u.uhp, u.uhpmax);
X if (u.uhpmax < 10)
X printf (" ");
X else if (u.uhpmax < 100)
X putchar (' ');
X printf ("Ac %-5dStr ", u.uac);
X prustr ();
X printf (" Exp%3d/", u.ulevel);
X if (u.ulevel < 14)
X printf ("%-11u", u.uexp);
X else
X printf ("%-11s", "MAX++");
X printf ("%s", hu_stat[u.uhs]);
X curx = 78;
X}
X
Xcurs (x, y)
Xregister x, y;
X{
X if (y == cury && x == curx)
X return; /* Do nothing, gracefully */
X tputs (tgoto (CM, x - 1, y - 1), 0, putch);
X flush ();
X cury = y;
X curx = x;
X}
X
Xcl_end () {
X if (CE)
X tputs (CE, 0, putch);
X else {
X printf ("%80s", "");
X home ();
X }
X}
X
Xputch (c)
Xchar c;
X{
X#ifdef NORMAL_IO
X putchar (c);
X#else
X WRITE (&c, 1);
X#endif NORMAL_IO
X}
SHAR_EOF
if test 8808 -ne "`wc -c 'hack.pri.c'`"
then
echo shar: error transmitting "'hack.pri.c'" '(should have been 8808 characters)'
fi
echo shar: extracting "'hack.rip.c'" '(1346 characters)'
if test -f 'hack.rip.c'
then
echo shar: over-writing existing file "'hack.rip.c'"
fi
sed 's/^X//' << \SHAR_EOF > 'hack.rip.c'
X/*
X * Hack.rip.c
X */
X
X#include <time.h>
X#include "hack.h"
X
Xextern char plname[];
X
Xstatic char *rip[] = {
X " ----------",
X " / \\",
X " / REST \\",
X " / IN \\",
X " / PEACE \\",
X " / \\",
X " | |",
X " | |",
X " | killed by a |",
X " | |",
X " | 1001 |",
X " *| * * * | *",
X " _________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______",
X 0
X};
X
Xoutrip () {
X register char **dp = rip;
X register struct tm *lt;
X long date;
X char buffer[BUFSZ];
X struct tm *localtime ();
X
X time (&date);
X lt = localtime (&date);
X cls ();
X strcpy (buffer, plname);
X center (6, buffer);
X sprintf (buffer, "%u Au", u.ugold);
X center (7, buffer);
X strcpy (buffer, killer);
X center (9, buffer);
X sprintf (buffer, "19%2d", lt -> tm_year);
X center (10, buffer);
X curs (1, 8);
X while (*dp)
X printf ("%s\n", *dp++);
X getret ();
X}
X
Xcenter (line, text)
Xregister int line;
Xregister char *text;
X{
X register char *ip, *op;
X
X ip = text;
X op = &rip[line][28 - ((strlen (text) + 1) >> 1)];
X while (*ip)
X *op++ = *ip++;
X}
SHAR_EOF
if test 1346 -ne "`wc -c 'hack.rip.c'`"
then
echo shar: error transmitting "'hack.rip.c'" '(should have been 1346 characters)'
fi
echo shar: extracting "'hack.save.c'" '(5888 characters)'
if test -f 'hack.save.c'
then
echo shar: over-writing existing file "'hack.save.c'"
fi
sed 's/^X//' << \SHAR_EOF > 'hack.save.c'
X/*
X * Hack.save.c
X */
X
X/*
X * The old version of save () didn't work at all. Many things are changed,
X * but some things are not implemented yet, like saving in a shop, or saving
X * while swallowed or stuck
X */
X
X#include "hack.h"
X#include "hack.dog.h"
X#include <signal.h>
X
X#define MAXLEVEL 40
X
Xextern char SAVEFILE[], nul[], upxstairs[MAXLEVEL],
X upystairs[MAXLEVEL], shlevel, vaultflag[MAXLEVEL];
Xextern long robbed;
Xextern unsigned starved;
Xextern COORDINATES shk, shd;
Xextern MONSTER shopkeeper;
Xextern MONSTER mydogs;
X
Xsave () {
X register fd, ofd, tmp;
X register OBJECT otmp, otmp2;
X MONSTER mtmp;
X int version = VERSION;
X
X nomove ();
X if (shopkeeper && inshproom (u.ux, u.uy)) {
X pline ("You are not allowed to save in a shop. (Continue or Quit)");
X return;
X }
X else if (u.ustuck || u.uswallow) {
X pline ("Not implemented when you're stuck or swallowed. (Continue or Quit)");
X return;
X }
X if ((fd = creat (SAVEFILE, 0644)) < 0) {
X pline ("Cannot creat save file. (Continue or Quit)");
X return;
X }
X signal (SIGINT, SIG_IGN);
X signal (SIGQUIT, SIG_IGN);
X
X bwrite (fd, &version, sizeof (version));
X keepdogs (0);
X savelev (fd);
X for (otmp = invent; otmp; otmp = otmp2) {
X bwrite (fd, otmp, sizeof (struct obj));
X if (otmp == uarm)
X bwrite (fd, "a", 1);
X else if (otmp == uarm2)
X bwrite (fd, "b", 1);
X else if (otmp == uwep)
X bwrite (fd, "w", 1);
X else if (otmp == uleft)
X bwrite (fd, "l", 1);
X else if (otmp == uright)
X bwrite (fd, "r", 1);
X else
X bwrite (fd, "n", 1);
X otmp2 = otmp -> nobj;
X ofree (otmp);
X }
X bwrite (fd, nul, sizeof (struct obj));
X bwrite (fd, &flags, sizeof (struct flag));
X bwrite (fd, &dlevel, sizeof dlevel);
X bwrite (fd, &moves, sizeof moves);
X bwrite (fd, &u, sizeof (struct you));
X bwrite (fd, genocided, sizeof genocided);
X bwrite (fd, upxstairs, sizeof upxstairs);
X bwrite (fd, upystairs, sizeof upystairs);
X bwrite (fd, vaultflag, sizeof vaultflag);
X
X savenames (fd);
X
X/* SHOP part */
X bwrite (fd, &shd, sizeof (struct coord));
X bwrite (fd, &shk, sizeof (struct coord));
X bwrite (fd, &shlevel, sizeof shlevel);
X bwrite (fd, &robbed, sizeof robbed);
X
X/* Various globals */
X bwrite (fd, &starved, sizeof starved);
X bwrite (fd, &seehx, sizeof seehx);
X bwrite (fd, &seelx, sizeof seelx);
X bwrite (fd, &seehy, sizeof seehy);
X bwrite (fd, &seely, sizeof seely);
X bwrite (fd, &dx, sizeof dx);
X bwrite (fd, &dy, sizeof dy);
X bwrite (fd, &maxdlevel, sizeof maxdlevel);
X
X/* And the dog(s) if any */
X for (mtmp = mydogs; mtmp; mtmp = mtmp -> nmon)
X bwrite (fd, mtmp, sizeof (struct monst) +
X sizeof (struct edog));
X bwrite (fd, nul, sizeof (struct monst) + sizeof (struct edog));
X
X callssave (fd);
X
X cls ();
X printf ("Saving level ");
X flush ();
X for (tmp = 1;; tmp++) {
X glo (tmp);
X if ((ofd = open (lock, 0)) < 0)
X break;
X getlev (ofd);
X close (ofd);
X savelev (fd);
X printf ("%2d - %s", tmp,
X (tmp % 10) ? "" : "\n ");
X flush ();
X unlink (lock);
X }
X
X close (fd);
X (*index (lock, '.')) = '\0';/* Remove main lock */
X unlink (lock);
X printf ("\n\nSee you around...\n");
X flush ();
X hackmode (OFF);
X exit (0);
X}
X
Xdorecover (fd)
Xregister fd;
X{
X register nfd, tmp;
X register OBJECT otmp, olast;
X MONSTER mtmp;
X int version;
X
X cls ();
X printf ("Starting up a suspended game....\n");
X flush ();
X mread (fd, &version, sizeof (version));
X if (version != VERSION) {
X printf ("Sorry, you're savefile is out of date.\n");
X printf ("I will have to remove it.\n");
X printf ("Type <space> to continue.");
X close (fd);
X unlink (SAVEFILE);
X flush ();
X while (getchar () != ' ');
X return - 1;
X }
X
X getlev (fd);
X
X invent = otmp = newobj ();
X while (1) {
X mread (fd, otmp, sizeof (struct obj));
X if (!otmp -> olet) {
X if (otmp == invent)
X invent = 0;
X else
X olast -> nobj = 0;
X ofree (otmp);
X break;
X }
X olast = otmp;
X olast -> nobj = otmp = newobj ();
X mread (fd, buf, 1);
X switch (*buf) {
X case 'w':
X uwep = olast;
X break;
X case 'r':
X uright = olast;
X break;
X case 'l':
X uleft = olast;
X break;
X case 'a':
X uarm = olast;
X break;
X case 'b':
X uarm2 = olast;
X case 'n':
X break;
X default:
X panic (CORE, "Error reading save file");
X }
X }
X mread (fd, &flags, sizeof (struct flag));
X mread (fd, &dlevel, sizeof dlevel);
X mread (fd, &moves, sizeof moves);
X mread (fd, &u, sizeof (struct you));
X mread (fd, genocided, sizeof genocided);
X mread (fd, upxstairs, sizeof upxstairs);
X mread (fd, upystairs, sizeof upystairs);
X mread (fd, vaultflag, sizeof vaultflag);
X
X restnames (fd);
X
X/* Restore shop part */
X mread (fd, &shd, sizeof (struct coord));
X mread (fd, &shk, sizeof (shk));
X mread (fd, &shlevel, sizeof shlevel);
X mread (fd, &robbed, sizeof robbed);
X
X/* Restore various globals */
X mread (fd, &starved, sizeof starved);
X mread (fd, &seehx, sizeof seehx);
X mread (fd, &seelx, sizeof seelx);
X mread (fd, &seehy, sizeof seehy);
X mread (fd, &seely, sizeof seely);
X mread (fd, &dx, sizeof dx);
X mread (fd, &dy, sizeof dy);
X mread (fd, &maxdlevel, sizeof maxdlevel);
X
X/* Let's try the dog again */
X while (1) {
X mtmp = newmonst (sizeof (struct edog));
X mread (fd, mtmp, sizeof (struct monst) +
X sizeof (struct edog));
X if (mtmp -> data == 0)
X break;
X else {
X mtmp -> nmon = mydogs;
X mydogs = mtmp;
X }
X }
X free (mtmp);
X
X callsrestore (fd);
X
X printf ("Restoring level ");
X flush ();
X for (tmp = 1;; tmp++) {
X if (getlev (fd))
X break;
X glo (tmp);
X if ((nfd = creat (lock, 0644)) < 0)
X panic (CORE, "Cannot open temp file %s!\n",
X lock);
X savelev (nfd);
X printf ("%2d - %s", tmp,
X (tmp % 10) ? "" : "\n ");
X flush ();
X close (nfd);
X }
X
X lseek (fd, (long) (sizeof (version)), 0);
X getlev (fd);
X close (fd);
X losedogs ();
X unlink (SAVEFILE);
X docrt ();
X return 1;
X}
SHAR_EOF
if test 5888 -ne "`wc -c 'hack.save.c'`"
then
echo shar: error transmitting "'hack.save.c'" '(should have been 5888 characters)'
fi
echo shar: extracting "'hack.savelev.c'" '(2130 characters)'
if test -f 'hack.savelev.c'
then
echo shar: over-writing existing file "'hack.savelev.c'"
fi
sed 's/^X//' << \SHAR_EOF > 'hack.savelev.c'
X/*
X * Hack.savelev.c
X */
X
Xsavelev (fd) {
X register MONSTER mtmp, mtmp2;
X register GOLD_TRAP gtmp, gtmp2;
X register OBJECT otmp, otmp2;
X register WORMSEGMENT wtmp, wtmp2;
X register tmp;
X int minusone = -1;
X
X if (fd < 0)
X panic (CORE, "Save on bad file!");
X bwrite (fd, levl, sizeof (levl));
X bwrite (fd, &moves, sizeof (unsigned));
X bwrite (fd, &xupstair, 1);
X bwrite (fd, &yupstair, 1);
X bwrite (fd, &xdnstair, 1);
X bwrite (fd, &ydnstair, 1);
X for (mtmp = fmon; mtmp; mtmp = mtmp2) {
X mtmp2 = mtmp -> nmon;
X bwrite (fd, &mtmp -> mxlth, sizeof (int));
X bwrite (fd, mtmp, mtmp -> mxlth + sizeof (struct monst));
X
X/* Michiel save stolen objects */
X if (mtmp -> mstole) {
X bwrite (fd, mtmp -> mstole, sizeof (struct stole));
X for (otmp = mtmp -> mstole -> sobj; otmp;
X otmp = otmp -> nobj)
X bwrite (fd, otmp, sizeof (struct obj));
X bwrite (fd, nul, sizeof (struct obj));
X free (mtmp -> mstole);
X }
X else
X bwrite (fd, nul, sizeof (struct stole));
X free (mtmp);
X }
X bwrite (fd, &minusone, sizeof (int));
X for (gtmp = fgold; gtmp; gtmp = gtmp2) {
X gtmp2 = gtmp -> ngen;
X bwrite (fd, gtmp, sizeof (struct gen));
X free (gtmp);
X }
X bwrite (fd, nul, sizeof (struct gen));
X for (gtmp = ftrap; gtmp; gtmp = gtmp2) {
X gtmp2 = gtmp -> ngen;
X bwrite (fd, gtmp, sizeof (struct gen));
X free (gtmp);
X }
X bwrite (fd, nul, sizeof (struct gen));
X for (otmp = fobj; otmp; otmp = otmp2) {
X otmp2 = otmp -> nobj;
X bwrite (fd, otmp, sizeof (struct obj));
X ofree (otmp);
X }
X bwrite (fd, nul, sizeof (struct obj));
X bwrite (fd, rooms, sizeof (rooms));
X bwrite (fd, doors, sizeof (doors));
X fgold = 0;
X ftrap = 0;
X fmon = 0;
X fobj = 0;
X bwrite (fd, wsegs, sizeof (wsegs));
X for (tmp = 1; tmp < 32; tmp++) {
X for (wtmp = wsegs[tmp]; wtmp; wtmp = wtmp2) {
X wtmp2 = wtmp -> nseg;
X bwrite (fd, wtmp, sizeof (struct wseg));
X }
X wsegs[tmp] = 0;
X }
X bwrite (fd, wgrowtime, sizeof (wgrowtime));
X shopkeeper = 0;
X}
X
Xbwrite (fd, loc, num)
Xregister fd, num;
Xregister char *loc;
X{
X if (write (fd, loc, num) != num)
X panic (CORE, "Cannot write %d bytes to file #%d", num,
X fd);
X}
SHAR_EOF
if test 2130 -ne "`wc -c 'hack.savelev.c'`"
then
echo shar: error transmitting "'hack.savelev.c'" '(should have been 2130 characters)'
fi
echo shar: extracting "'hack.shk.c'" '(10486 characters)'
if test -f 'hack.shk.c'
then
echo shar: over-writing existing file "'hack.shk.c'"
fi
sed 's/^X//' << \SHAR_EOF > 'hack.shk.c'
X/*
X * Hack.shk.c
X */
X
X#include "hack.h"
X
X#define BILLSZ 200
X#define ONBILL 1
X#define NOTONBILL 0
X#define GDIST(x, y) ((x - gx)*(x - gx) + (y - gy)*(y - gy) )
X
Xstruct {
X OBJECT op;
Xunsigned useup: 1;
Xunsigned bquan: 5;
X unsigned price;
X} bill[BILLSZ];
X
XMONSTER shopkeeper;
X
Xstruct permonst shk_pm = {
X "shopkeeper", '@', 10, 12, 0, 4, 8, 0
X};
X
Xlong robbed = 0, total;
X
X/*
X * shoproom = index in rooms; set by inshop()
X * shlevel = last level we initialized shopkeeper
X */
X
Xchar billct = 0, shoproom, shlevel;
Xchar *shopnam[] = {
X "engagement ring", "walking cane", "antique weapon",
X "delicatessen", "second hand book", "liquor",
X "used armor", "assorted antiques"
X};
X
XCOORDINATES shk, shd;
X /* Usual position shopkeeper;position shop door */
X
X#define SHOP_NAME shopnam[rooms[shoproom].rtype - 8]
X
Xshkdead () {
X shopkeeper = 0;
X rooms[shoproom].rtype = 0;
X setpaid ();
X}
X
Xsetpaid () {
X register tmp;
X register OBJECT obj;
X
X for (obj = invent; obj; obj = obj -> nobj)
X obj -> unpaid = 0;
X for (tmp = 0; tmp < billct; tmp++)
X if (bill[tmp].useup)
X ofree (bill[tmp].op);
X billct = 0;
X}
X
Xaddupbill () { /* Delivers result in total */
X register ct = billct;
X
X total = 0;
X while (ct--)
X total += bill[ct].price;
X}
X
Xinshproom (x, y)
Xregister x, y; /* a3 */
X{
X return (inroom (x, y) == shoproom);
X}
X
Xinshop () {
X register tmp = inroom (u.ux, u.uy);
X
X if (tmp < 0 || rooms[tmp].rtype < 8) {
X u.uinshop = 0;
X if (billct) {
X pline ("Somehow you escaped the shop without paying!");
X addupbill ();
X pline ("You stole for a total worth of %u zorkmids.",
X total);
X robbed += total;
X setpaid ();
X }
X }
X else {
X shoproom = tmp;
X if (shlevel != dlevel)
X shopinit ();
X if (!u.uinshop) {
X pline ("%s to Dirk's %s shop!",
X (shopkeeper -> angry) ?
X "You're not that welcome" : "Welcome",
X SHOP_NAME);
X ++u.uinshop;
X }
X }
X return (u.uinshop);
X}
X
X/* Called by useup and dothrow only */
Xonbill (obj)
Xregister OBJECT obj;
X{
X register tmp;
X
X for (tmp = 0; tmp < billct; tmp++)
X if (bill[tmp].op == obj) {
X bill[tmp].useup = 1;
X obj -> unpaid = 0;/* only for doinvbill */
X return (ONBILL);
X }
X return (NOTONBILL);
X}
X
Xdopay () {
X register unsigned tmp;
X char buffer[BUFSZ];
X
X multi = 0;
X if (!inshop ()) {
X flags.move = 0;
X pline ("You are not in a shop.");
X return;
X }
X
X if (!shopkeeper || !inshproom (shopkeeper -> mx,
X shopkeeper -> my)) {
X pline ("There is nobody here to receive your payment.");
X return;
X }
X if (!billct) {
X pline ("You do not owe the shopkeeper anything.");
X if (!u.ugold) {
X pline ("Moreover, you have no money.");
X return;
X }
X if (robbed) {
X pline ("But since the shop has been robbed recently");
X pline ("You %srepay the shopkeeper's expenses.", (u.ugold < robbed) ?
X "partially " : "");
X u.ugold -= robbed;
X if (u.ugold < 0)
X u.ugold = 0;
X flags.dgold = 1;
X robbed = 0;
X return;
X }
X if (shopkeeper -> angry) {
X pline ("But in order to appease the angry shopkeeper,");
X if (u.ugold >= 1000L) {
X tmp = 1000;
X pline ("You give him 1000 gold pieces.");
X }
X else {
X tmp = (int) u.ugold;
X pline ("You give him all your money.");
X }
X u.ugold -= (long) tmp;
X flags.dgold = 1;
X if (rn2 (3)) {
X pline ("The shopkeeper calms down.");
X shopkeeper -> angry = 0;
X }
X else
X pline ("The shopkeeper is as angry as ever.");
X }
X return;
X }
X
X while (billct) {
X billct--;
X bill[billct].op -> unpaid = 0;
X doname (bill[billct].op, buffer);
X tmp = bill[billct].price;
X if (shopkeeper -> angry)
X tmp += tmp / 3;
X if (u.ugold < tmp) {
X ++bill[billct].op -> unpaid;
X billct++;
X pline ("You don't have gold enough to pay %s.",
X buffer);
X return;
X }
X u.ugold -= tmp;
X flags.dgold = 1;
X pline ("You bought %s for %d gold pieces.", buffer, tmp);
X if (bill[billct].useup)
X ofree (bill[billct].op);
X }
X pline ("Thank you for shopping in Dirk's %s store!",
X SHOP_NAME);
X shopkeeper -> angry = 0;
X}
X
Xpaybill () { /* Called after dying (or quitting) with
X nonempty bill */
X if (shopkeeper) {
X addupbill ();
X if (total > u.ugold) {
X u.ugold = 0;
X if (invent)
X pline ("The shopkeeper comes and takes all your possessions.");
X }
X else {
X u.ugold -= total;
X pline ("The shopkeeper comes and takes the %d zorkmids you owed him.",
X total);
X }
X }
X more ();
X}
X
Xaddtobill (obj)
Xregister OBJECT obj;
X{
X if (!inshop ())
X return;
X if (billct == BILLSZ) {
X pline ("You got that for free!");
X return;
X }
X bill[billct].op = obj;
X bill[billct].bquan = obj -> quan;
X bill[billct].useup = 0;
X bill[billct++].price = getprice (obj);
X obj -> unpaid = 1;
X}
X
Xsubfrombill (obj)
Xregister OBJECT obj;
X{
X register tmp;
X register OBJECT otmp;
X
X if (!inshop ())
X return;
X for (tmp = 0; tmp < billct; tmp++)
X if (bill[tmp].op == obj) {
X obj -> unpaid = 0;
X if (bill[tmp].bquan != obj -> quan) {
X bill[tmp].op = otmp = newobj ();
X *otmp = *obj;
X otmp -> quan = (bill[tmp].bquan -=
X obj -> quan);
X bill[tmp].price = bill[tmp].price *
X otmp -> quan;
X bill[tmp].price = bill[tmp].price /
X (otmp -> quan + obj -> quan);
X bill[tmp].useup = 1;
X return;
X }
X billct--;
X bill[tmp] = bill[billct];
X return;
X }
X/* I dropped something of my own, wanting to sell it */
X if (shopkeeper -> msleep || shopkeeper -> mfroz ||
X !inshproom (shopkeeper -> mx, shopkeeper -> my) ||
X robbed || u.ux == shk.x && u.uy == shk.y ||
X u.ux == shd.x && u.uy == shd.y)
X return;
X tmp = getprice (obj);
X if (shopkeeper -> angry) {
X tmp /= 3;
X shopkeeper -> angry = 0;
X }
X else
X tmp >>= 1;
X if (tmp < 2)
X tmp = 2;
X u.ugold += tmp;
X flags.dgold = 1;
X doname (obj, buf);
X pline ("You sold %s and got %d gold pieces.", buf, tmp);
X}
X
Xdoinvbill () {
X register unsigned tmp, cnt = 0;
X
X for (tmp = 0; tmp < billct; tmp++)
X if (bill[tmp].useup) {
X if (!cnt && !flags.oneline) {
X getret ();
X cls ();
X printf ("\n\nUnpaid articles already used up:\n\n");
X }
X strcpy (buf, "* - ");
X doname (bill[tmp].op, &buf[5]);
X for (cnt = 0; buf[cnt]; cnt++);
X while (cnt < 50)
X buf[cnt++] = ' ';
X sprintf (&buf[cnt], " %5d zorkmids",
X bill[tmp].price);
X if (flags.oneline)
X pline (buf);
X else
X printf ("%s\n", buf);
X if (!cnt % 20)
X getret ();
X }
X}
X
Xgetprice (obj)
Xregister OBJECT obj;
X{
X register tmp, ac;
X
X switch (obj -> olet) {
X case '"':
X tmp = rnd (500);
X break;
X case '=':
X case '/':
X tmp = rnd (100);
X break;
X case '?':
X case '!':
X tmp = rnd (50);
X break;
X case '*':
X tmp = rnd (6);
X break;
X case '%':
X tmp = rnd (5 + 2000 / realhunger ());
X break;
X case '[':
X ac = obj -> spe;
X tmp = (100 + ac * ac * rnd (10 + ac)) / 10;
X break;
X case ')':
X if (obj -> otyp <= W_AMMUNITION)
X tmp = rnd (10);
X else if (obj -> otyp == W_LONG_SWORD || obj -> otyp ==
X W_TWOH_SWORD)
X tmp = rnd (150);
X else
X tmp = rnd (75);
X break;
X case '_':
X default:
X tmp = 1000;
X }
X return (10 * obj -> quan * tmp);
X}
X
Xrealhunger () { /* not completely foolproof (??) */
X register tmp = u.uhunger;
X register OBJECT otmp = invent;
X
X while (otmp) {
X if (otmp -> olet == '%' && !otmp -> unpaid)
X tmp += foods[otmp -> otyp].nutrition;
X otmp = otmp -> nobj;
X }
X return tmp;
X}
X
Xshopinit () {
X register MKROOM * sroom = &rooms[shoproom];
X register i, j, x, y;
X
X shlevel = dlevel;
X shd = doors[sroom -> fdoor];
X shk.x = shd.x;
X shk.y = shd.y;
X if (shk.x == sroom -> lx - 1)
X shk.x++;
X else if (shk.x == sroom -> hx + 1)
X shk.x--;
X else if (shk.y == sroom -> ly - 1)
X shk.y++;
X else if (shk.y == sroom -> hy + 1)
X shk.y--;
X else {
X sroom -> rtype = 0;
X pline ("Where is shopdoor?");
X impossible ();
X return;
X }
X if (shopkeeper)
X return; /* We have been on this level before */
X if (makemon (&shk_pm))
X panic (CORE, "Cannot create shopkeeper?");
X shopkeeper = fmon;
X shopkeeper -> angry = u.uhcursed;
X if (m_at (shk.x, shk.y) || (shk.x == u.ux && shk.y == u.uy)) {
X /* (a3)`mnexto(shopkeeper)' is fout gaan */
X prl (shk.x, shk.y);
X for (i = -1; i < 2; i++)
X for (j = -1; j < 2; j++)
X if (levl[x = shk.x + i][y = shk.y + j].typ ==
X ROOM)
X if (!m_at (x, y)) {
X fmon -> mx = x;
X fmon -> my = y;
X pmon (shopkeeper);
X return;
X }
X fmon -> mx = shk.x;
X fmon -> my = shk.y;
X return; /* bovenop een ander monster */
X }
X else {
X fmon -> mx = shk.x;
X fmon -> my = shk.y;
X }
X pmon (shopkeeper);
X}
X
Xsetangry () {
X if (shopkeeper -> data -> mlet == '@' && !shopkeeper -> angry) {
X pline ("The shopkeeper gets angry.");
X ++shopkeeper -> angry;
X }
X}
X
Xshk_move () {
X register MONSTER mtmp;
X char gx, gy, omx, omy, cnt, appr,
X nix, niy, ddx, ddy, zx, zy, num;
X
X omx = shopkeeper -> mx;
X omy = shopkeeper -> my;
X if (!u.uinshop && inshproom (omx, omy) &&
X levl[omx][omy].typ == ROOM)
X return NOMOVE;
X if (shopkeeper -> angry && dist (omx, omy) < 3) {
X hitu (shk_pm.mhd, d (shk_pm.damn, shk_pm.damd),
X shk_pm.mname);
X return NOMOVE;
X }
X appr = 1;
X if ((shopkeeper -> angry) && !u.uinvis) {
X gx = u.ux; /* Fred */
X gy = u.uy;
X }
X else if (shk.x == omx && shk.y == omy && !billct &&
X !shopkeeper -> angry &&
X (!robbed || (u.ux == shd.x && u.uy == shd.y)) &&
X dist (omx, omy) < 3) {
X appr = 0;
X gx = 0;
X gy = 0;
X }
X else {
X gx = shk.x;
X gy = shk.y;
X }
X cnt = 0;
X if (omx == gx && omy == gy)
X return NOMOVE;
X if (shopkeeper -> mconf)
X appr = 0;
X nix = omx;
X niy = omy;
X for (ddx = -1; ddx <= 1; ddx++)
X for (ddy = -1; ddy <= 1; ddy++) {
X zx = omx + ddx;
X zy = omy + ddy;
X num = levl[zx][zy].typ;/* a3 */
X if ((ddx || ddy) && (num == ROOM || !inshproom (omx, omy)
X && (num == CORR || num == DOOR)) &&
X (shopkeeper -> mconf ||
X ((zx != u.ux || zy != u.uy) && !m_at (zx, zy))) &&
X (!appr && !rn2 (++cnt) || appr && GDIST (zx, zy) <
X GDIST (nix, niy))) {
X nix = zx;
X niy = zy;
X }
X }
X if (nix != omx || niy != omy) {
X if (shopkeeper -> mconf && (mtmp = m_at (nix, niy))) {
X if (hitmm (shopkeeper, mtmp) == 1 && rn2 (3)
X && hitmm (mtmp, shopkeeper) == DEAD)
X return DEAD;
X return NOMOVE;
X }
X shopkeeper -> mx = nix;
X shopkeeper -> my = niy;
X/* The shopkeeper might have been turned into an X */
X levlsym (omx, omy, shopkeeper -> data -> mlet);
X pmon (shopkeeper);
X return MOVE;
X }
X return NOMOVE;
X}
SHAR_EOF
if test 10486 -ne "`wc -c 'hack.shk.c'`"
then
echo shar: error transmitting "'hack.shk.c'" '(should have been 10486 characters)'
fi
# End of shell archive
exit 0
0 new messages