Excellent attitude! Is the intent to make the rhythmic axis fully
proportional? If so, things like Liszt piano paraphrases will look very
strange because of the very, very fast notes that come all at once after
some reasonably fast passages -- you know, show-off scales and
arpeggios. I've often asked for someone to do what you've started. I
would like to see ideas on improving the rhythmic component, and you are
one of the brave ones for diving in.
BTW, I have had to swallow my ill will towards Guitar Hero. My nephew
who was playing trumpet and later a little piano has dropped it all and
begun playing Guitar Hero all the time. I was interested to see it but
when he demonstrated it to me, I was crushed in that there is no actual
music making. It's purely a matter of coordinating your fingers to the
image on the screen and sound from the speakers. I had hoped there would
be something more to it. But, I'll wait for you to rename your invention
because you will not stick with GH because it will fall out of fashion
and it really has nothing to do with guitars. <g>
Cheers!
Michael
--
MICHAEL'S MUSIC SERVICE 4146 Sheridan Dr, Charlotte, NC 28205
704-567-1066 ** Please call or email us for your organ needs **
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The value in learning is not directly derived from the effort offered
nor the time expended in the study. For me, the most important
consideration is the achievement you're working for and, almost as
important, the process of learning, or "journey," of learning.
> It is not the "lack of effort" that makes Guitar Hero bad; minimizing
> the effort necessary to achieve success is a GOOD thing.
I don't like this view of working towards a goal for a few reasons. One
is that quick fixes can become the primary focus of the effort. We've
seen the results of this in the political and financial areas. My nephew
in high school is not interested in learning anything for the sake of
learning it. He learns just what he needs to make an A on a test. The
teacher tells him what he needs to learn, he learns it, he takes the
test, he gets an A, the parents are happy, he's happy. What's left out?
My nephew has no interest in anything, sadly. Video games have replaced
his natural sense of curiosity somehow. This is not the case with me, so
I don't really understand it. I know he had to work on the trumpet and
the music I gave him frequently taxed his ability. He used to tell me
that he "hadn't learned that note yet." So, he learned it and went
forward. This has stopped, replaced by the improvement in video games as
reflected in higher and higher games scores, a point of pride among his
friends.
When I showed him my organ, he began to play the pedals. Ah! My brother
was so pleased! Here was the natural curiosity and the willingness to
jump on board and give something unknown a try. I think he might be good
at it, but he's never come back. My brother tells me he comes home from
11th grade and immediately takes a nap. After homework and supper, it's
off the game console. There's no reading, no music practice, no TV, and
certainly nothing like writing music. This is disappointing of course,
but isn't this how much of today's young people behave? When Pong first
came out, I was more interested in how it was written than in playing
it. He has zero interest in writing his own games or small apps or even
scripts. The video game console has certain addictive bits in its
design. It's not that the quick gratification is bad, but it is habit
forming and prevents the other things that many think are important and
valuable. I once talked to someone who told me they felt so stupid for
wasting all that time playing games; this person now plays Chopin and
other beautiful music and practices to achieve better proficiency.
> Actually, I would argue that Guitar Hero is actually
> pretty good at teaching its players a sense of rhythm, which is also a
> very important component of musical understanding.
Here, I don't think the game actually teaches anything as much as it
provides a stimulus which must be matched to receive points. Dancing
used to have some of this. Band plays Fox Trot, couple dances Fox Trot,
couple is happy. The feet moving in a pattern to the stimulus of the
music's rhythm provided by the band didn't "teach" the dancers what to
do, but they were able to match their actions to it. My nephew has one
real guitar and three game control shaped like guitars. The rhythm that
he matches by interacting with these controls is purely
stimulus-response; I don't see the actual learning. Now, when he picks
of the real instrument, he doesn't use the fingers in the same way. With
the real guitar, it's all chords and strumming. Wouldn't this indicate
that, at least for him, there's no connection to learning?
> Ideally, "very little effort" would
> be required to attain such mastery, with dramatically fewer lessons
> and as less practice required to acheive such mastery.
Well, the truism is that you get what you pay for, you get out of it
what you put into it. Certainly, that simplistic, but I use it as a
guide. We had a voice teacher north of here who years ago began offering
voice lessons on VHS tape. I was intensely negative about it because it
didn't make sense to me. Sure, a recorded lecture could teach music
history, theory, notation, and such but not technique and lessons. JohnK
may remember these done for piano. The teacher sold the tapes and then
once in a while the student would come in for a real lesson. This was an
attempt to accelerate learning but I believe it has all disappeared. Has
anyone seen a current video teaching system for music?
Outstanding post, Jim. Points like this are valid. If I were to add a
small point, it would be that the travelling musicians who carried the
news and sang of love and battle continued the in-mind tradition for
much longer. The monks needed a quicker way to teach the many new
arrivals. The plague tended to increase converts to the religious life.
This is the best reason I know for having an archive at Google. Some of
our posts are worth keeping. Our archive for piporg-l goes back to 1991
and I often search the archives for posts from former and deceased
members who contributed high quality articles.
For me, the advantage of advances in music notation, and of games for
helping one learn music, is that they promise more progress toward
mastery per unit of time/effort. Yet the wonderful thing is that the
challenge is still there. So both kinds of rewards are always there: the
in-the-moment flow of (just the right amount of) challenge, and the
extrinsic rewards of what you can do as a result (make music). In fact,
an effective video game is going to *increase*, not decrease, the joy of
learning, by carefully optimizing and dynamically adjusting the
challenge/easiness ratio. So it's not just about quicker results (which
it is), but making the journey more fun too, increasing the likelihood
that you'll spend even more time on the journey, which is a double boon
for progress toward mastery. And let's not forget: "mastery" is *not* a
single, final destination, especially in music. We can aim for
perfection and Matrix-like "downloads", but we'll never be in danger of
exhausting all the potential learning. There's always room for more,
which is wonderful.
Evan
Paul W Morris wrote:
> ...
>
> I'd say that one of the great things about a better notation system,
> or better instruments is not that they remove all of the challenge,
> but that they lessen some of the more tedious challenges, the learning
> by rote (some challenges are better than others) and leave more time
> for the more engaging challenges of how to play well. They let you
> more quickly focus on the art of the *how* of playing rather than the
> mechanics of the *what*.
>
> ...
Well said Evan. I teach music to elementary kids. The goal is to experience music not to study its elements though it's all part of the journey. I always seek out ways to bring kids to successful music making in the quickest way for two reasons, one, we have a very limited amount of contact time with the kids, and two, the labor/reward ratio. Standard notation becomes a barrier, or at least a very high hurdle, to this goal. Besides rote learning, I am always looking for new notation methods and tools that accomplish this goal. It's not that kids can't learn standard notation but rather that it is such a laborious task to get to the goal.
Doug
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