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Description: For discussions about the Mupen64Plus N64 emulator.  Development discussions, bugs and problems, requests, and other non-technical discussions are all welcome here.

 

Help with wxMupen64Plus on MBPR/Mountain Lion 
  Hi, Sorry to ask this here, but I've google and done quite a bit of searching and can't find any help. I have a 13" Macbook Pro Retina running the latest Mountain Lion (10.8.3). I am using dual screen (laptop screen and 29" Thunderbolt Apple display). I have tried mupen64plus from the command line... more »
By l...@rustylingenfelter.com  - May 18 - 1 new of 1 message    

Controller Prioritization 
  Hello, I was wondering how mupen64plus decides which controller should be controller 1 when multiple are plugged in. Is it which controller is listed first on the InputAutoCfg? I often have xbox controllers and N64 controllers (via adapter) plugged in at the same time. Whenever this happens, the xbox controller is assumed controller 1. I'd like to make it... more »
By tony971  - May 10 - 4 new of 4 messages    

mupen 64 wont open rom 
  trying to open a mario 64 rom with a fresh (ubuntu package) install of mupen 64 plus ... all configuration and stuffs is still at the defaults I get this hutty@shanon14 ~ $ mupen64plus ~/apps/roms/sm64.z64 __ __ __ _ _ ____ _ ...Mupen64Plus Console User-Interface Version 1.99.5 UI-console: attached to core library 'Mupen64Plus Core' version 1.99.5... more »
By huttyb...@gmail.com  - May 8 - 2 new of 2 messages    

Broken audio n Flashing screen on mac Lion 10.7.5 
  hey, I have an 2.4ghz core 2 duo 4 GB 667 MHz DDR2 SDRAM, Intel GMA X3100 144 MB, running Lion 10.7.5, could anyone send the proper configuration for me to use mupen64plus? tnx, issue is that it runs REALLY slow some games, and flashes audio n screen...
By ceamisani  - Apr 24 - 2 new of 2 messages    

When mupen 2.0 is released, are you going to include a plug and play version? 
  It may not be my place and it kind of goes against this new "mupen64plus is a library now" mentality, but releasing a single installer edition bundled with a high-functioning 3rd party GUI could bring more mass appeal to the project. The two parties would continue to work individually, but bundling... more »
By tony971  - Apr 19 - 2 new of 2 messages    

Any plans to support widescreen stretching? 
  I'm not sure if this question would be better geared towards this project or the video plugins themselves, but I think that implementing it into the core program would be more universal. Without actually having to touch the rendering code, is it possible to stretch the finished result to fit 16:9... more »
By tonybals...@gmail.com  - Apr 15 - 7 new of 7 messages    

New InputAutoCfg 
  I've added support for the Mayflah N64 Controller Adapter on Windows. The current config file only supports this controller for osx.
By tonybals...@gmail.com  - Apr 15 - 14 new of 14 messages    

Mupen64plus 2.0 support for cxd4/rsp 
  Hi, I was asked by mudlord on IRC to port your LLE RSP to mupen64plus. I actually would like to avoid a special fork which has to sync all the time. Nevertheless, I fulfilled his request using a minimal (as in quick hack) port[1]. My question would be now: What would you allow in your repo and what... more »
By Sven Eckelmann  - Apr 14 - 2 new of 2 messages    

mupen64plus doesn't seem to open InputAutoCfg.ini 
  Why are you editing this file and not $HOME/.config/mupen64plus/mupe n64plus.cfg ?
By sven  - Apr 12 - 5 new of 5 messages    

mupen64plus doesn't seem to open InputAutoCfg.ini 
  I tried editing /usr/share/mupen64plus/InputAu toCfg.ini to change the button layout for my controller, but nothing I do seemed to have any effect. I even truncated the file and everything works the same. So I run with strace to see if it's even opening the file: $ strace mupen64plus --input mupen64plus-input-sdl MyGame.z64 >&1 | grep... more »
By curlypaul...@gmail.com  - Apr 11 - 2 new of 2 messages    

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