On 4/12/2012 9:03 AM, dE . wrote:
> On 04/12/12 13:18, Mike Hommey wrote:
>> On Thu, Apr 12, 2012 at 12:18:32PM +0530, dE . wrote:
>>> Also another thing I forgot is that, just when Linux started to look
>>> like a good gaming platform once online games started to come up,
>>> everything crashed. Thanks to Adobe.
>>>
>>> So if you wanna play games on Linux use Chrome(ium) cause it
>>> supports all -- html5, webgl and flash.
>> Here's the breaking news: Chromium won't support flash. Flash won't be
>> shipped separately from Chrome, and being proprietary, won't be shipped
>> with open source Chromium. It might still be technically possible to
>> take the flash plugin from Chrome and use it in Chromium, but in all
>> likeliness, the flash plugin won't be distributable by third parties
>> separately from Chrome, legally speaking.
>>
>> Mike
>
> Does anyone here thinks that the plugin's future release will be
> suspended for Windows and Mac also? And if so by how much time.
All reports indicate that the reason that Adobe dropped Flash on Linux
is because they don't want to expend the resources chasing down a tiny
market share--it's Chrome who is doing the Flash-on-Linux-via-Pepper
support, not Adobe. Killing Flash on Windows and Mac in the near future
would probably be one of those things hailed in MBA textbooks for years
to come as "stupidest decisions ever". Chrome does not have a majority
market share, so killing Flash on other browsers would mean that nobody
would be willing to be future versions of the developer tools for Flash
since most of their clients couldn't use them.
At this time, there is no reason to support Pepper. If the things you
say would happen do come true, it may be worth reevaluating the
decision. But while your comments are mere hypotheticals, there is no
reason to change the current strategy.