* Coding considerations and style.
In order to keep the code consistent, please use the following
conventions. From here on `good' and `bad' are used to attribute
things that would make the coding style match, or not match. It is
not
a judgement call on your coding abilities, but more of a style and
look call. Please try to follow these guidelines to ensure
prettiness.
Use 8 space tabs for writing your code (hopefully we can keep
this consistent). If you are modifying someone else's code, try
to keep the coding style similar.
Since we are using 8-space tabs, you might want to consider the Linus
Torvals trick to reduce code nesting. Many times in a loop, you will
find yourself doing a test, and if the test is true, you will nest.
Many times this can be changed. Example:
for (i = 0; i < 10; i++) {
if (something (i)) {
do_more ();
}
}
This take precious space, instead write it like this:
for (i = 0; i < 10; i++) {
if (!something (i))
continue;
do_more ();
}
A few guidelines:
* Use a space before an opening parenthesis when calling
functions, or indexing, like this:
method (a);
b [10];
* Do not put a space after the opening parenthesis and the
closing one, ie:
good: method (a); array [10];
bad: method ( a ); array[ 10 ];
* Inside a code block, put the opening brace on a new line
good:
if (a)
{
code ();
code ();
}
: bad:
if (a) {
code ();
code ();
}
* Avoid using unecessary open/close braces, vertical space
is usually limited:
good:
if (a)
code ();
bad:
if (a) {
code ();
}
* When defining a method, use the C style for brace placement,
that means, use a new line for the brace, like this:
good:
void Method ()
{
}
bad:
void Method () {
}
* Properties and indexers are an exception, keep the
brace on the same line as the property declaration.
Rationale: this makes it visually
simple to distinguish them.
good:
int Property {
get {
return value;
}
}
bad:
int Property
{
get {
return value;
}
}
Notice how the accessor "get" also keeps its brace on the same
line.
For very small properties, you can compress things:
ok:
int Property {
get { return value; }
set { x = value; }
}
* Use white space in expressions liberally, except in the presence
of parenthesis:
good:
if (a + 5 > method (blah () + 4))
bad:
if (a+5>method(blah()+4))
* For any new files, please use a descriptive introduction, like
this:
//
// System.Comment.cs: Handles comments in System files.
//
// Author:
// Juan Perez (j...@address.com)
//
// (C) 2002 Address, Inc (http://www.address.com)
//
* If you are modyfing someone else's code, and your contribution
is significant, please add yourself to the Authors list.
* Switch statements have the case at the same indentation as the
switch:
switch (x) {
case 'a':
...
case 'b':
...
}
* Argument names should use the camel casing for
identifiers, like this:
good:
void Method (string myArgument)
bad:
void Method (string lpstrArgument)
void Method (string my_string)
* Empty methods: They should have the body of code using two
lines, in consistency with the rest:
good:
void EmptyMethod ()
{
}
bad:
void EmptyMethod () {}
void EmptyMethod ()
{}
* Line length: The line length for C# source code is 134 columns.
If your function declaration arguments go beyond
this point, please align your arguments to match the
opening brace, like this:
void Function (int arg, string argb,
int argc)
{
}
When invoking functions, the rule is different, the
arguments are not aligned with the previous
argument, instead they begin at the tabbed position,
like this:
void M ()
{
MethodCall ("Very long string that will force",
"Next argument on the 8-tab pos",
"Just like this one")
}
Here are a couple of examples:
class X : Y {
bool Method (int argument_1, int argument_2)
{
if (argument_1 == argument_2)
throw new Exception (Locale.GetText ("They are equal!");
if (argument_1 < argument_2) {
if (argument_1 * 3 > 4)
return true;
else
return false;
}
//
// This sample helps keep your sanity while using 8-spaces for tabs
//
VeryLongIdentifierWhichTakesManyArguments (
Argument1, Argument2, Argument3,
NestedCallHere (
MoreNested));
}
bool MyProperty {
get {
return x;
}
set {
x = value;
}
}
void AnotherMethod ()
{
if ((a + 5) != 4) {
}
while (blah) {
if (a)
continue;
b++;
}
}
}