Do you intend to continue supporting a version of the driver that will work with .Net 3.5 ?For a downloadable consumer app, forcing them to have .Net 4 is pretty significant and would cause some to skip the download. So I would like it if a .Net 3.5 version were still available and supported for the foreseeable future...
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Dear Robert,
FYI, I'm attempting to use the C# driver in Unity3d, which uses Mono 2.6 and probably will do for awhile. Mono 2.6 is approximately equivalent to .NET 3.5.
If you guys want to use .NET features which Mono 2.6 doesn't implement, perhaps some kind of compatibility guide would be in order so we know what classes or methods to avoid?
Am I right in thinking code will still compile as long as we limit ourselves in such a fashion?
Thanks,
Nicholas
Dreamfire Ltd