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2nd CFP: Musical Metacreation (MUME2012) at AIIDE'12 - Deadline July 6
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Date: Wed, 27 Jun 2012 22:48:57 -0700 (PDT)
From: Graeme McCaig <r.graeme.mcc...@gmail.com>
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Subject: 2nd CFP: Musical Metacreation (MUME2012) at AIIDE'12 - Deadline
July 6
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Here is a 2nd CFP, please note the deadline coming soon (July 6).
On Friday, May 18, 2012 1:16:21 PM UTC-7, Graeme McCaig wrote:
>
> ======================
> CALL FOR PARTICIPATION
> ======================
>
> ((( MUME 2012 )))
> 1st International Workshop on Musical Metacreation
> http://www.metacreation.net/mume2012/
>
> Held at the Eighth AAAI Conference on Artificial Intelligence and
> Interactive Digital Entertainment (AIIDE'12)
> Stanford, Palo Alto, California, USA
> October 9, 2012
>
> ----------------------
>
> Deadline for Paper and Demo Submissions:
> *** July 6, 2012 ***
>
> ======================
>
> We are delighted to announce the 1st International Workshop on Musical
> Metacreation (MUME2012) to be held October 9, 2012, in conjunction with the
> Eighth AAAI Conference on Artificial Intelligence and Interactive Digital
> Entertainment (AIIDE'12).
>
> Thanks to continued progress in artistic and scientific research, a new
> possibility is emerging in our musical relationship with technology:
> Generative Music or Musical Metacreation, the design and use of computer
> music systems which are "creative on their own". Metacreation involves
> using tools and techniques from artificial intelligence, artificial life,
> and machine learning, themselves often inspired by cognitive and life
> sciences. Musical Metacreation suggests exciting new opportunities to enter
> creative music making: discovery and exploration of novel musical styles
> and content, collaboration between human performers and creative software
> "partners", and design of systems in gaming and entertainment that
> dynamically generate or modify music.
>
> The workshop will bring together artists, practitioners and researchers
> interested in developing software and systems that autonomously (or
> interactively) recognize, learn, represent, complete, accompany, compose or
> interpret music. In particular, emphasis will be put on systems with
> real-time aspects, since these are relevant to both art and entertainment
> communities.
>
>
> Topics
> ======
>
> We encourage paper and demo submissions on topics including the following:
> * Novel representations of musical information
> * Systems for autonomous or interactive music composition
> * Systems for automatic generation of expressive musical interpretation
> * Systems for learning or modelling music style and structure
> * Systems for intelligently remixing or recombining musical material
> * Advances or applications of AI, machine learning, and statistical
> techniques for musical purposes
> * Advances or applications of evolutionary computing or agent and
> multiagent-based systems for musical purposes
> * Computational models of human musical creativity
> * Techniques and systems for supporting human musical creativity
> * Online musical systems (i.e. systems with a real-time element)
> * Adaptive music in video games
> * Methodologies for, and studies reporting on, evaluation of musical
> metacreations
> * Emerging musical styles and approaches to music production and
> performance involving the use of AI systems
> * Applications of Musical Metacreation for digital entertainment: sound
> design, soundtracks, video games, etc.
>
>
> Format and Submissions
> ======================
>
> The workshop will be a one day event including:
> * Presentations of TECHNICAL PAPERS
> * Presentations of POSITION PAPERS relevant to Musical Metacreation and
> its future
> * Presentations of DEMONSTRATIONS
> * One or more PANEL SESSIONS (potential topics include international
> collaborations, evaluation methodologies, industry engagement, generative
> music in art vs. games)
>
> For complete details on attendance, submissions and formatting, please
> visit the workshop website:
> *** http://www.metacreation.net/mume2012/ ***
>
>
> Important Dates
> ===============
>
> Submission deadline: July 6, 2012
> Notification date: August 3, 2012
> Accepted author CRC due to AAAI Press: August 15, 2012
> Workshop date: October 9, 2012
>
>
> Workshop Organizers
> ===================
>
> Dr. Philippe Pasquier (Workshop Chair)
> School of Interactive Arts and Technology (SIAT)
> Simon Fraser University
>
> Dr. Arne Eigenfeldt
> School for the Contemporary Arts
> Simon Fraser University
>
> Dr. Oliver Bown
> Design Lab, Faculty of Architecture, Design and Planning
> The University of Sydney
>
>
> ----------------------
>
> http://www.metacreation.net/mume2012/
>
> ======================
>
>
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Here is a 2nd CFP, please note the deadline coming soon (July 6).<br><br>On=
Friday, May 18, 2012 1:16:21 PM UTC-7, Graeme McCaig wrote:<blockquote cla=
ss=3D"gmail_quote" style=3D"margin: 0;margin-left: 0.8ex;border-left: 1px #=
ccc solid;padding-left: 1ex;">
<div><div>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D<br><div style=3D"width:957px;min-height:527px"><div><div>CALL FOR PARTI=
CIPATION<br>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D<br><br>((( MUME 2012 )))<br>1st International Workshop on Musical Metac=
reation<br><a href=3D"http://www.metacreation.net/mume2012/" target=3D"_bla=
nk">http://www.metacreation.net/<wbr>mume2012/</a><br><br>Held at the Eight=
h AAAI Conference on Artificial Intelligence and<br>Interactive Digital Ent=
ertainment (AIIDE'12)<br>Stanford, Palo Alto, California, USA <br>October 9=
, 2012<br><br>----------------------<br><br>Deadline for Paper and Demo Sub=
missions: <br>*** July 6, 2012 ***<br><br>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D<br><br>We
are delighted to announce the 1st International Workshop on Musical=20
Metacreation (MUME2012) to be held October 9, 2012, in conjunction with=20
the Eighth AAAI Conference on Artificial Intelligence and Interactive=20
Digital Entertainment (AIIDE'12).<br><br>Thanks to continued progress in
artistic and scientific research, a new possibility is emerging in our=20
musical relationship with technology: Generative Music or Musical=20
Metacreation, the design and use of computer music systems which are=20
"creative on their own". Metacreation involves using tools and=20
techniques from artificial intelligence, artificial life, and machine=20
learning, themselves often inspired by cognitive and life sciences.=20
Musical Metacreation suggests exciting new opportunities to enter=20
creative music making: discovery and exploration of novel musical styles
and content, collaboration between human performers and creative=20
software "partners", and design of systems in gaming and entertainment=20
that dynamically generate or modify music.<br><br>The workshop will=20
bring together artists, practitioners and researchers interested in=20
developing software and systems that autonomously (or interactively)=20
recognize, learn, represent, complete, accompany, compose or interpret=20
music. In particular, emphasis will be put on systems with real-time=20
aspects, since these are relevant to both art and entertainment=20
communities.<br><br><br>Topics<br>=3D=3D=3D=3D=3D=3D<br><br>We encourage pa=
per and demo submissions on topics including the following:<br> =
* Novel representations of musical information<br> * Systems f=
or autonomous or interactive music composition<br> * Systems fo=
r automatic generation of expressive musical interpretation<br> =
* Systems for learning or modelling music style and structure<br> &nb=
sp; * Systems for intelligently remixing or recombining musical material<br=
> * Advances or applications of AI, machine learning, and stati=
stical techniques for musical purposes<br> * Advances or applic=
ations of evolutionary computing or agent and multiagent-based systems for =
musical purposes<br> * Computational models of human musical cr=
eativity<br> * Techniques and systems for supporting human musi=
cal creativity<br> * Online musical systems (i.e. systems with =
a real-time element)<br> * Adaptive music in video games<br>&nb=
sp; * Methodologies for, and studies reporting on, evaluation of musi=
cal metacreations<br> * Emerging musical styles and approaches =
to music production and performance involving the use of AI systems<br>&nbs=
p; * Applications of Musical Metacreation for digital entertainment: =
sound design, soundtracks, video games, etc.<br><br><br>Format and Submissi=
ons<br>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D<b=
r><br>The workshop will be a one day event including:<br> * Pre=
sentations of TECHNICAL PAPERS<br> * Presentations of POSITION =
PAPERS relevant to Musical Metacreation and its future<br> * Pr=
esentations of DEMONSTRATIONS<br>
* One or more PANEL SESSIONS (potential topics include international=20
collaborations, evaluation methodologies, industry engagement,=20
generative music in art vs. games)<br><br>For complete details on attendanc=
e, submissions and formatting, please visit the workshop website:<br>*** <a=
href=3D"http://www.metacreation.net/mume2012/" target=3D"_blank">http://ww=
w.metacreation.net/<wbr>mume2012/</a> ***<br><br><br>Important Dates<br>=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D<br><br>Submission deadline: July=
6, 2012<br>Notification date: August 3, 2012<br>Accepted author CRC due to=
AAAI Press: August 15, 2012<br>Workshop date: October 9, 2012<br><br><br>W=
orkshop Organizers<br>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D<br><br>Dr. Philippe Pasquier (Workshop Chair)<br>School of Interacti=
ve Arts and Technology (SIAT)<br>Simon Fraser University<br><br>Dr. Arne Ei=
genfeldt<br>School for the Contemporary Arts<br>Simon Fraser University<br>=
<br>Dr. Oliver Bown<br>Design Lab, Faculty of Architecture, Design and Plan=
ning<br>The University of Sydney<br><br><br>----------------------<br><br><=
a href=3D"http://www.metacreation.net/mume2012/" target=3D"_blank">http://w=
ww.metacreation.net/<wbr>mume2012/</a><br><br>=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D<br><br></div></div>
</div>
</div>
</div>
</blockquote>
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