New issue 612 in Magic Lantern: Magic Zoom on build 22 Agust flickers like hell! 550D

66 views
Skip to first unread message

Bitbucket

unread,
Aug 22, 2011, 10:21:42 PM8/22/11
to ml-d...@googlegroups.com
--- you can reply above this line ---

New issue 612: Magic Zoom on build 22 Agust flickers like hell! 550D
https://bitbucket.org/hudson/magic-lantern/issue/612/magic-zoom-on-build-22-agust-flickers-like

Anonymous on Tue, 23 Aug 2011 04:21:42 +0200:

Description:
Hi. Tried the new bulild on my 550D but when I turned on Magic Zoom it flickers like nothing I have seen before! It's both in non-recording as in recording mode. I have tried to deactivate everything except the magic zoom to see if it was the buffer that killed it but no... still flickers. How can this be fixed? Should I send you a debug log?


--

This is an issue notification from bitbucket.org. You are receiving
this either because you are the owner of the issue, or you are
following the issue.

unity2k

unread,
Aug 22, 2011, 10:57:36 PM8/22/11
to Magic Lantern firmware development
Just to add to the dialogue. My 550d is not flickering when I use it.
I tried activating every function I could (histogram, zebras, false
color, spot meter, focus peak) and changed the CBR up and down, but
still cannot get it to flicker, it's quite solid on my 550d. The only
thing that flickers on my screen are the percentage values that
display when spot meter is used.

On Aug 22, 7:21 pm, Bitbucket <issues-nore...@bitbucket.org> wrote:
> --- you can reply above this line ---
>
> New issue 612: Magic Zoom on build 22 Agust flickers like hell! 550Dhttps://bitbucket.org/hudson/magic-lantern/issue/612/magic-zoom-on-bu...

Aquillum

unread,
Aug 23, 2011, 3:12:22 AM8/23/11
to Magic Lantern firmware development
Once had the same with the June/July Builds. Could't fix it even by
restart.
I then charged the battery, started up and flickeringwas gone.
Strange, but maybe my batt was almost empty (i played with ML till it
was red) and just needed that charging...

On 23 Aug., 04:21, Bitbucket <issues-nore...@bitbucket.org> wrote:
> --- you can reply above this line ---
>
> New issue 612: Magic Zoom on build 22 Agust flickers like hell! 550Dhttps://bitbucket.org/hudson/magic-lantern/issue/612/magic-zoom-on-bu...

Stifa

unread,
Aug 23, 2011, 8:33:12 AM8/23/11
to Magic Lantern firmware development
This is happening to me too in 720P video mode .... nowhere else .

The problem is that i shoot ONLY in 720p mode :) , so it is back to
the older build for me ...for now.

Why is this happening in 720p mode ? could you make it to flicker in
1080 mode instead :)...
It would be a complete wonderful new build if this could be fixed .

Thanks Alex.

Mark

Alex

unread,
Aug 23, 2011, 8:34:42 AM8/23/11
to ml-d...@googlegroups.com
It works in older version?! Which one?

I don't remember it working in 720p...

> --
> http://magiclantern.wikia.com/
>
> To post to this group, send email to ml-d...@googlegroups.com
> To unsubscribe from this group, send email to ml-devel+u...@googlegroups.com
> For more options, visit this group at http://groups.google.com/group/ml-devel?hl=en

Stifa

unread,
Aug 23, 2011, 8:40:40 AM8/23/11
to Magic Lantern firmware development
Ah, sorry Alex, just tried my other 2 cards with different builds and
it is still flickering...
It seems that someone was playing with my camera and switched 1080 as
output mode.... my mistake.

Any clue why it is not working in 720p mode while in 1080 is okay ?

Cheers

Alex

unread,
Aug 23, 2011, 8:45:14 AM8/23/11
to ml-d...@googlegroups.com
Well... it needs twice as much processing power.

I believe only AJ can fix this :)

Stifa

unread,
Aug 23, 2011, 8:48:27 AM8/23/11
to Magic Lantern firmware development
One would think that it would need more power for the 1080p , but ...

Cmmon AJ, we believe in you . :)

Cheers

Alex

unread,
Aug 23, 2011, 8:57:07 AM8/23/11
to ml-d...@googlegroups.com
The solution is to do memcpy without involving the ARM cpu (i.e. from
DIGIC). And so far, only AJ has some clues on how to do this.

Stifa

unread,
Aug 23, 2011, 8:58:15 AM8/23/11
to Magic Lantern firmware development
I still find it semi-useful ...you can still see just enough through
flicker.... but is it SAFE ? :)

Alex

unread,
Aug 23, 2011, 9:06:12 AM8/23/11
to ml-d...@googlegroups.com
Well... looking at a flickering image may not be safe for your eyes :)

And, of course, as with all magic lantern versions... if it breaks,
you get to keep both pieces, I can't offer you any guarantee.

On Tue, Aug 23, 2011 at 3:58 PM, Stifa <ste...@gmail.com> wrote:
> I still find it semi-useful ...you can still see just enough through
> flicker.... but is it SAFE ? :)
>

Antony Newman

unread,
Aug 23, 2011, 11:04:28 AM8/23/11
to ml-d...@googlegroups.com
Alex,

Off the top of my head ... the following is the sort of code I'd write for an optimal memcpy.

AJ


==================================================
      STMFD r13!,{r0 - r10}   ; Store registers

      MOV   r0,#?      ; Destination address -> make sure 32Byte boundary
      MOV   r1,#?      ; Source address      -> make sure 32Byte boundary
      MOV   r2,#256    ; Number of lines to copy

CopyLine   ; This is hard coded for 8 x 8 x 4 bytes = 256 bytes
           ; Increase or decrease number of LDM's/STMs for exact bytes per line
  
      LDMIA r1!, {r3 - r10}
      STMIA r0!, {r3 - r10}

      LDMIA r1!, {r3 - r10}
      STMIA r0!, {r3 - r10}

      LDMIA r1!, {r3 - r10}
      STMIA r0!, {r3 - r10}

      LDMIA r1!, {r3 - r10}
      STMIA r0!, {r3 - r10}

      LDMIA r1!, {r3 - r10}
      STMIA r0!, {r3 - r10}

      LDMIA r1!, {r3 - r10}
      STMIA r0!, {r3 - r10}

      LDMIA r1!, {r3 - r10}
      STMIA r0!, {r3 - r10}

      LDMIA r1!, {r3 - r10}
      STMIA r0!, {r3 - r10}


 
      SUBS r2, r2, #1
 
      BGE CopyLine


      LDMFD r13!,{r0 - r10}     ; Restore registers
==========================================
     
Reply all
Reply to author
Forward
0 new messages