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Bond James Bond

unread,
May 11, 1994, 2:19:37 AM5/11/94
to
Electronic Arts (ERTS) has been hovering around its 52 week
low lately. I've heard that it's fallen out of favor due to
analysts` estimates that growth for the next few years will
be 25% as opposed to the previous estimates of 30%. Also, the
Broderbund deal falling through set it back a little -- but
I'm not so sure that it really hurt EA much...EA owns a 30%
stake in 3D0 too, and they're not doing so hot...

Does anyone out there think EA is a good buy at 19-20? Institutions
hold 77-78% of the stock, so what do you think is going on right
now? It's trading in huge volumes every day and has quite a
spread daily. Any thoughts?


Thanks,

Brad Rintoul
rin...@lassi.ece.uiuc.edu
rin...@uxh.cso.uiuc.edu


Paul Ortega

unread,
May 13, 1994, 9:31:13 AM5/13/94
to
In article <2qptdp$g...@vixen.cso.uiuc.edu>,

Bond James Bond <rin...@uxh.cso.uiuc.edu> wrote:
>Electronic Arts (ERTS) has been hovering around its 52 week
>low lately. I've heard that it's fallen out of favor due to
>analysts` estimates that growth for the next few years will
>be 25% as opposed to the previous estimates of 30%. Also, the
>Broderbund deal falling through set it back a little -- but
>I'm not so sure that it really hurt EA much...EA owns a 30%
>stake in 3D0 too, and they're not doing so hot...
>
>Does anyone out there think EA is a good buy at 19-20? Institutions
>hold 77-78% of the stock, so what do you think is going on right
>now? It's trading in huge volumes every day and has quite a
>spread daily. Any thoughts?

I don't know if Electronic Arts will drop any lower during the next
few months, but I think it has a good chance of being bid up during
the Christmas shopping season tv commercial blitz.

--
Paul Ortega ort...@io.com
.signature under construction

James A. Squires

unread,
May 13, 1994, 2:44:17 PM5/13/94
to
>In article <2qptdp$g...@vixen.cso.uiuc.edu>,
>Bond James Bond <rin...@uxh.cso.uiuc.edu> wrote: -[snip]-

>>I'm not so sure that it really hurt EA much...EA owns a 30%
>>stake in 3D0 too, and they're not doing so hot...

Actually EA holds 4,008,933 Shares (20%) of 3DO.

And 3DO might be doing better than its stock price reflects:

The company recognized revenue of $4.2 million in the current quarter.
For the comparable prior year quarter, the company was in the development
stage and recognized no revenues.

And sales are taking off in Japan, where MEI is a powerful name.
-JAS

3DO INFO REPOSTED FROM:


From rec.games.video.3do Fri May 13 11:33:54 1994
From: Rick.R...@3DO.com (Rick Reynolds)
Subject: PRESS RELEASE- 3DO Earnings
Organization: The 3DO Company

3DO ANNOUNCES FOURTH QUARTER
AND FISCAL 1994 FINANCIAL RESULTS

REDWOOD CITY, Calif. Ñ May 12, 1994 Ñ The 3DO Company (NASDAQ:THDO) today
released financial results for its fourth quarter and 1994 fiscal year
ended March 31, 1994. The net loss for the fourth quarter ended March 31,
1994 totaled $7.4 million, or $0.37 per share, compared to a net loss of
$7.7 million, or $0.51 per share, for the fourth quarter of the prior year.
The company recognized revenue of $4.2 million in the current quarter.
For the comparable prior year quarter, the company was in the development
stage and recognized no revenues.

For the 1994 fiscal year, the company reported a net loss of $51.4
million, or $2.60 per share. This loss includes a non-recurring operating
charge of $21.4 million resulting from the company's acquisition of NTG,
L.P. and NTG, Inc. in April 1993. Only $0.7 million of the charge was a
cash expense, with the remaining $20.7 million representing the issuance of
3DO common stock in connection with the acquisition.

Excluding the non-recurring charge, the net loss for fiscal year 1994
would have been $30.0 million or $1.52 per share compared to a net loss of
$15.4 million or $1.02 per share for the same period in the prior year.
Revenues for fiscal year 1994 totaled $10.3 million. For the comparable
prior fiscal year, the company was in the development stage and recognized
no revenues. The company's financial results for fiscal year 1994 were
consistent with financial analysts' expectations.

Fourth quarter royalty revenues included a significant contribution from
the Japan consumer launch in March 1994 of the Panasonic REAL-TM 3DO-TM
Interactive Multiplayer-TM system.

"The Japan launch got off to a strong start in March," said D. Rex
Golding, 3DO's chief financial officer. "We are pleased that Matsushita is
now actively marketing 3DO-based products under the Panasonic brand name in
both Japan and the United States."

3DO also announced today that it has been informed by Matsushita that
120,000 3DO systems have been sold through to consumers worldwide. As
previously reported, more than 1 million CD-ROMs have been pressed for the
3DO Interactive Multiplayer system.

The company also reported that as of April 30, 1994, more than 550
development systems had been shipped to over 200 licensee companies
worldwide.

There are currently about 35 3DO software titles available in retail
stores in the United States. More than 15 software titles are currently
available for the 3DO system in Japan.

Based in Redwood City, Calif., The 3DO Company was formed to create a
compelling new home interactive multimedia platform by developing
technology that achieves a breakthrough in audiovisual realism at an
affordable price, and by broadly licensing this technology to hardware
companies, software developers, and publishers. 3DO's initial product
design, the 3DO Interactive Multiplayer system, is targeted as the first
interactive multimedia product that appeals to the entire family.

The 3DO Company is located at 600 Galveston Drive, Redwood City,
California 94063, and the general telephone number is (415) 261-3000.

Rick Reynolds
The 3DO Company
Rick.R...@3DO.com
***My remarks do not necessarily reflect the opinions of my employer.***
NOTE: Please do not call me. I don't have the bandwidth. Thanks.

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