which has a lesson in graphing. Here's the
"This is a lesson for younger students in graphing data based on the efficiency of axes in Minecraft. Students will gather wood over several timed rounds using a different tool each time. Tested with adults but not yet in the classroom. Feedback is encouraged!"
I don't have links to world folders, but I've heard of other teachers doing lessons about volume and area. Randall Fujimoto, who posts here, did a workshop where he had people building 'fish tanks' of a certain size and volume. That's one way to go. When my daughter was studying area and volume, she said it'd be neat to have some sort of 'archaeological dig' where you needed to dig out a certain volume of material in a variety of configurations. For example, 24 blocks of material could be 24x1, 6x4, 8x3, 12x2, etc. You don't necessarily need to have them find materials (although that's a possible extension of the lesson), but you can see how building and/or digging can be utilized to explain volume and area?
If you wanted to extend the archaeological idea, maybe you have the students dig in a prepared area (24x24?) and 'archaeological materials' are discovered at various layers down to 12 blocks below the surface. You could talk about the most effective way to dig (who found the most by removing the least blocks), calculate the total number of blocks, tie in a quick description of how archaeologists dig layer by layer...
I'm just thinking off the top of my head. What I imagine is probably a lot of work, and sticking with simple volume, area, and graphing exercises is probably a lot more feasible with limited time to prepare.