I tried adding the pre game ad to a preloader, I altered the default
preloader in FlashDevelop, and it worked fine locally, but failed
with:
"ReferenceError: Error #1065" when uploaded. This was when the
preloader was trying to add the main game class, after the whole file
had loaded. So I couldn't get it to work. Maybe it's something to do
with a MJ wrapper around my swf or something???
Now I'm getting bugs with the upload page on MJ again. Everytime I try
to upload a new version I keep getting my old mochi version of the
game after my new version is uploaded. This has nothing to do with
cache issues on my part as previously the uploaded file loaded
correctly, and I'd cleared my cache before every upload.
Uploading and testing the API is getting a little frustrating...
I removed the API's pre game ad call from my preloader to see if the
normal preloader would work when in the testing area online, but I
can't get to test that version of the game as I can only get the older
version of the game now!!!