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Bug in DDOVER_ALPHACONSTOVERRIDE
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snowholgi  
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 More options Sep 28 2007, 9:20 am
Newsgroups: microsoft.public.windowsce.platbuilder
From: snowholgi <snowho...@discussions.microsoft.com>
Date: Fri, 28 Sep 2007 06:20:00 -0700
Subject: Bug in DDOVER_ALPHACONSTOVERRIDE
Hello,
My hardware supports constant alpha blitting. After implementing the code in
the display driver and returning the correct caps it still doesn't work.
Because I don't have source for ddoverlay i have stepped through the
assembler code and found, that there must be a mistake in source code.
Assembly code does the following:
r1 = 1 << dwAlphaConstBitDepth;
r1 = ~r1;
r2 = dwAlphaConst;
TST r1, r2
BEQ error

In my case, I set dwAlphaConstBitDepth to 4 and dwAlphaConst to a value
between 0 and 0x0F.
r1 = 1 << 4 = 0x10;
r1 = ~r1 = 0xFFFFFFEF;
r2 = dwAlphaConst;
TST r1, r2
BEQ error

But then, I always jump to error. Only when i set dwAlphaConst to 0x10, the
function works. So this must be an error and possibly MS can fix it.

Can anybody confirm this bug ?
Regards
Holger


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andy...@microsoft.com  
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 More options Sep 30 2007, 2:48 pm
Newsgroups: microsoft.public.windowsce.platbuilder
From: andy...@microsoft.com
Date: Sun, 30 Sep 2007 11:48:38 -0700
Local: Sun, Sep 30 2007 2:48 pm
Subject: Re: Bug in DDOVER_ALPHACONSTOVERRIDE
On Sep 28, 6:20 am, snowholgi <snowho...@discussions.microsoft.com>
wrote:

Yes, I'm sorry, but this is a bug in Microsoft code that we recently
became aware of. Please request a fix if it is blocking your
development.
-Andy

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