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fullscreen graphics on WinCE (not Windows Mobile)

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Gernot Frisch

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Jun 30, 2010, 8:45:08 AM6/30/10
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Hi,

I have a game engine that runs on Win Mobile and uses GAPI or GetRawFrameBuffer() to draw directly to the window.
What method should I use (support of older devices if possible) to display a 16 bit colour pixel buffer to the screen these
days?

Thank you,


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Gernot Frisch
http://www.glbasic.com

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