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video editing in c++
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Giulio  
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 More options Sep 24, 4:05 pm
Newsgroups: microsoft.public.win32.programmer.mmedia
From: Giulio <Giu...@discussions.microsoft.com>
Date: Thu, 24 Sep 2009 13:05:01 -0700
Local: Thurs, Sep 24 2009 4:05 pm
Subject: video editing in c++
Hello,

I'd appreciate your suggestions about this drafted application for video
editing. It is just the first idea, it is working but can be improved a lot!
Find the code attached below. The main goal is to play an avi, averlap an
annotation/image and save the new avi.

Thank you very much for your help and comments :-)

http://pastebin.com/f76e663e6


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Giulio  
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 More options Sep 25, 6:40 am
Newsgroups: microsoft.public.win32.programmer.mmedia
From: Giulio <Giu...@discussions.microsoft.com>
Date: Fri, 25 Sep 2009 03:40:01 -0700
Local: Fri, Sep 25 2009 6:40 am
Subject: RE: video editing in c++
Just some clarification...

The first issue I noticed is related to the size of the new edited avi
saved, that is too big as compared to the original one. I assume that is due
to some wrong settings in my code. But also anything else about performance
and quality is welcome! :-)

A second question I would ask is about overlapping an image on the bitmaps
of the api. In my code the avi is played and recaptured one bitmap at a time.
I wonder whether you could directly overlap an image on the bitmaps without
playing/recapturing.

Eventually a third point could be the use of better library than shlwapi.lib
or different avi_utils...


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