| | Topic | Rating | Messages | Author | Date |
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DirectCompute Support |
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5 new of 5 |
Matt Houser (3 authors) |
Nov 25 |
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capture image from overlay surface |
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3 new of 3 |
Priya (2 authors) |
Nov 25 |
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DX9 Fails on second CreateTexture |
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5 new of 5 |
Richard [Microsoft Direct3D MVP] (2 authors) |
Nov 23 |
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IDirect3D9::RegisterSoftwareDevice fails from service in win7 |
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5 new of 5 |
John (3 authors) |
Nov 23 |
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Float render target texture |
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2 new of 2 |
Richard [Microsoft Direct3D MVP] (2 authors) |
Nov 23 |
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Making Direct2D optional? |
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3 new of 3 |
Chuck Walbourn [MSFT] (3 authors) |
Nov 10 |
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Direct2D: Release Objects from a target |
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1 new of 1 |
docschnipp (1 author) |
Nov 7 |
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Shaved Vagina Videos: Shaved Teen Guys |
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1 new of 1 |
khalecauthen57@gmail.com (1 author) |
Nov 5 |
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Access violation with BindDC |
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2 new of 2 |
docschnipp (1 author) |
Nov 3 |
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Direct2D, suspicious error output in console |
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5 new of 5 |
Richard [Microsoft Direct3D MVP] (2 authors) |
Nov 2 |
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Performance of ID21RenderTarget::CreateBitmapFromWicBitmap |
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2 new of 2 |
docschnipp (1 author) |
Nov 1 |
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Texture mapping example for d3d11 |
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1 new of 1 |
tony (1 author) |
Oct 31 |
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Direct3D API suggestions |
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5 new of 5 |
Richard [Microsoft Direct3D MVP] (3 authors) |
Oct 30 |
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Direct2D drawing points |
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10 new of 10 |
Richard [Microsoft Direct3D MVP] (2 authors) |
Oct 30 |
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GDI + OutOfMemory error in DrawImage |
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4 new of 4 |
docschnipp (3 authors) |
Oct 30 |
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directx 7 directdraw question |
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2 new of 2 |
Phil Taylor (2 authors) |
Oct 29 |
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Can I use stream-out data of unknown size with hardware instancing |
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2 new of 2 |
Hexadecimal (2 authors) |
Oct 28 |
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Performance Issues with Direct 2d |
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3 new of 3 |
listechtony (2 authors) |
Oct 22 |
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1 new of 1 |
www.vipshoeshop.com (1 author) |
Oct 21 |
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1 new of 1 |
www.vipshoeshop.com (1 author) |
Oct 21 |
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Point sprite performance suffers when scaled up |
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3 new of 3 |
Richard [Microsoft Direct3D MVP] (3 authors) |
Oct 19 |
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Final curl |
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2 new of 2 |
Carsten (1 author) |
Oct 17 |
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Can't see the NVidia perfhud adapter |
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1 new of 1 |
Gunit63 (1 author) |
Oct 16 |
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DrawPrimitiv or DrawIndexedPrimitiv |
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1 new of 1 |
Carsten (1 author) |
Oct 16 |
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Hardware or software? |
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1 new of 1 |
Carsten (1 author) |
Oct 15 |
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Shadow in terrain |
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6 new of 6 |
Michael Bieber (3 authors) |
Oct 13 |
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Direct3D Programming Tip #9: Use The Managed Resource Pool |
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1 new of 1 |
Richard [Microsoft Direct3D MVP] (1 author) |
Oct 12 |
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D3DX functions use hardware acceleration by default? |
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2 new of 2 |
Jack (1 author) |
Oct 10 |
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Newbie-alert! Nanny needed. |
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2 new of 2 |
Carsten (1 author) |
Oct 8 |
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Silent failure of DirectX9 |
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4 new of 4 |
Carsten (2 authors) |
Oct 6 |