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View:  Topic list, Topic summary Topics 1 - 10 of 21851  Older »
Description: Microsoft Visual C newsgroup.
 

Using same interfaces for in-proc vs. out-proc 
  Is there a way to have both an in-proc (DLL) COM server and an out-of-proc (EXE) COM server that differ only by LIBID (all interfaces/UDTs have the same GUID), and if so what would be a good approach (maybe MIDL preprocessor), and if it's not possible, why not? Thanks, Drew
By Drew  - Nov 4 - 14 new of 14 messages    

ATL Wizard for OLEDB provider generates incorrect example code on VS2005 
  [link] I stumbled on this today, while trying to rebuild something on my Win 7 machine. I've got the latest VS2005 patches, and it's marked as fixed, but the problem still occurs. Has it been fixed on VS2008 and later, or does the ATL still define... more »
By Anthony Wieser  - Nov 1 - 1 new of 1 message    

vb6 designer compatible container control 
  I've been searching for some way to create something like a vb6 UserControl/PictureBox/Frame with ATL, that is a control which can contain other controls. Unlike an ATL composite control it should support placing controls in the vb designer. From my research in the net I could only find examples for top-level... more »
By Tobias Käs  - Oct 30 - 5 new of 5 messages    

Calling convention error on COM call 
  I get "Run-Time Check Failure #0 - The value of ESP was not properly saved across a function call." when I call the method of the COM object. This problem happens only on certain machines, not all. In-proc server is FTM and client is STA. I suspect marshalling setting and object creation. I have given details below, please let me know,... more »
By asnowfall@gmail.com  - Oct 21 - 4 new of 4 messages    

windows or javascript 
  About windows as well as the design of javascript fine tuning, it must be useful to extend the work to html facilities management using centers of excellence. _____________ ESECO SYSTEMS Web3.0 and Web4.0 appliances for security and risk protection [link]
By eseco systems  - Oct 21 - 1 new of 1 message    

Inheritance in IDL file 
  Hi, If I have two interfaces IA and IB and an object that implements them, usually I write the following: [ object, uuid(.....), oleautomation, nonextensible, pointer_default(unique) ] interface IA: IUnknown { HRESULT MethodA(); ...[ object, uuid(.....), oleautomation, nonextensible, pointer_default(unique)... more »
By Barzo  - Oct 16 - 5 new of 5 messages    

How to raise events with an Interface as argument 
  Hi, I have to raise an event from my library and, one of the parameter is an IDispatch derived interface: HRESULT Fire_OnStreamStateChanged( IWaveStream* Sender, short new_state ) { HRESULT hr = S_OK; T * pThis = static_cast<T *>(this); int cConnections = m_vec.GetSize(); for (int iConnection = 0; iConnection < cConnections; iConnection++)... more »
By Barzo  - Oct 15 - 3 new of 3 messages    

Rules for calling CoInitilizeEx 
  Hi, In my application I need to raise some events from a second thread. In detail I have a Sound library callback that send me audio data (and, I think, lives in a thread different from the main one) and inside this callback I have to raise an event to the clients. Since I cannot modify the thread entry point function, can I do... more »
By Barzo  - Oct 15 - 4 new of 4 messages    

How to work with COM classes and std::map 
  Hi, I've this situation: ------------------------------ ------------------------------ --------------- /* * CH 1 -> [KEY1][KEY2]...[KEYn] * CH 2 -> [KEY1][KEY2]...[KEYn] * / \ * CComPtr<IWaveStream> */ typedef std::map < std::string, CComPtr<IWaveStream> > t_streams_map;... more »
By Barzo  - Oct 12 - 11 new of 11 messages    

Is there a better way to create an object? 
  Hi, in my project I have a "noncreatable" object. The IDL (simplified) is the following: [ object, uuid(AB566C6D-AF54-11DE-B5BE-0 0A0D15E9B20), oleautomation, nonextensible, helpstring("InterfaceA Interface"), pointer_default(unique) ] interface IAudioMixer : IUnknown { [propput, id(1)]... more »
By Barzo  - Oct 12 - 4 new of 4 messages    

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