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The Finder

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Apr 7, 2013, 2:59:10 PM4/7/13
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Can someone help me to understand what it is that I need to do to get a game that I’ve written and works fine for users on a single PC with 2 to 6 players to work across a network so other PC’s can hook up and play online? I have no idea really of what it is that is needed. Thank you in advance. This will be interesting.

CoderX

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Apr 7, 2013, 11:29:32 PM4/7/13
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"The Finder" <ku...@birthdayfinder.org> wrote in message
news:4aa241b5-3cf0-4037...@googlegroups.com...
At least try to Google it, you lazy fuck. You're as bad as that little twit
BeeJ. Try to do your own work first.


Clive Lumb

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Apr 8, 2013, 3:45:44 AM4/8/13
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"CoderX" <co...@x.com> a �crit dans le message de groupe de discussion :
kjtde6$ta1$1...@dont-email.me...
What a pleasant person you are CoderX - this morning I have only read two
threads and both contained an unpleasant message from you.

To the OP (who has no idea where to start - hence his question) you should
start by familiarising yourself with the use of Winsock. As it is
asynchronous and event driven it can be a little daunting at first, but you
shoulld be able to get a handle on it (sic).
Start by trying to make a simple app to chat/send files between two
computers. Once you have that working nicely expand to add more computers
and then (and only then) think about how to integrate it into your game.

Also consider that you might want to make a communications server app that
runs on one of the computers and which deals with dispatching messages to
the players.



The Finder

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Apr 8, 2013, 9:33:21 AM4/8/13
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On Monday, April 8, 2013 2:45:44 AM UTC-5, Clive Lumb wrote:
> To the OP (who has no idea where to start - hence his question) you should start by familiarising yourself with the use of Winsock. As it is asynchronous and event driven it can be a little daunting at first, but you shoulld be able to get a handle on it (sic). Start by trying to make a simple app to chat/send files between two computers. Once you have that working nicely expand to add more computers and then (and only then) think about how to integrate it into your game. Also consider that you might want to make a communications server app that runs on one of the computers and which deals with dispatching messages to the players.
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Thank you Clive Lumb. at least now I have a place to start.

Clive Lumb

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Apr 8, 2013, 10:46:45 AM4/8/13
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"The Finder" <ku...@birthdayfinder.org> a �crit dans le message de groupe de
discussion : 7f23bbd3-b83a-4d45...@googlegroups.com...
Thanks!
Further thoughts... make sure that whatever you write does not hang if one
of the machines playing the game goes off-line.

Eduardo

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Apr 8, 2013, 11:11:47 AM4/8/13
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"The Finder" <ku...@birthdayfinder.org> escribi� en el mensaje
news:4aa241b5-3cf0-4037...@googlegroups.com...
You can check this link, perhaps there are some ideas there:
http://www.planet-source-code.com/vb/scripts/BrowseCategoryOrSearchResults.asp?txtCriteria=multiplayer&lngWId=1


The Finder

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Apr 8, 2013, 12:12:26 PM4/8/13
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On Monday, April 8, 2013 10:11:47 AM UTC-5, Eduardo wrote:
> You can check this link, perhaps there are some ideas there: http://www.planet-source-code.com/vb/scripts/BrowseCategoryOrSearchResults.asp?txtCriteria=multiplayer&lngWId=1
--------------------------------------------------------------------------------
Thank you for the reply Eduardo, I'll check it out, I've been playing with some stuff I've found on line with what Clive Lumb stated and I do have a comm working for just sending back and forth text and that's wroking between two PC's, but am now trying to get that to where I can have more then two PC's connected. This is just sending text back and forth nothing to do with my game yet. I'm learning.

Eduardo

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Apr 8, 2013, 12:18:54 PM4/8/13
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"The Finder" <ku...@birthdayfinder.org> escribi� en el mensaje
news:f9284257-651b-44ad...@googlegroups.com...
__________________________________

Then you could want to try another search term on Planet Source Code, like
http://www.planet-source-code.com/vb/scripts/BrowseCategoryOrSearchResults.asp?txtCriteria=multiuser+chat&lngWId=1

Better to bookmark PSCode, you can find a lot of VB6 code there.


The Finder

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Apr 8, 2013, 12:34:49 PM4/8/13
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On Monday, April 8, 2013 11:18:54 AM UTC-5, Eduardo wrote:
> Then you could want to try another search term on Planet Source Code, like http://www.planet-source-code.com/vb/scripts/BrowseCategoryOrSearchResults.asp?txtCriteria=multiuser+chat&lngWId=1 Better to bookmark PSCode, you can find a lot of VB6 code there.
--------------------------------------------------------------------------------
Thanks again Eduardo, FYI: I pretty much do book mark most if not all places I do my data searches. Again thanks for the link. I will be checking er out.

CoderX

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Apr 8, 2013, 5:56:36 PM4/8/13
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"Clive Lumb" <clumb2@gratui_en_anglais.fr.invalid> wrote in message
news:516275a8$0$3745$426a...@news.free.fr...
> What a pleasant person you are CoderX - this morning I have only read two
> threads and both contained an unpleasant message from you.

I know, right? Stupid people annoy me.

I also call to your attention an old asage about teach a man to fish, etc,
etc. When stupid people come here because they are too damned lazy to use
Google in an attempt to do their own work, and then people like you enable
them, you're not teaching anyone, or the OP how 'to fish'. On maybe you
don't remember when people would show their code and ask what was wrong for
it, looking for advice, the whole point of this forum. Now stupid people
like Kurstie and BeeJ can just ask for someone to do the work 9000 ways, and
just ask for solutions without doing the real work. Shame on you for
enabling laziness and stupidity, Clive. Or do you write your UI's with a
huge 'close' button smack in the middle of the form too?

>> To the OP (who has no idea where to start - hence his question)

I see, and how hard is it to go to google.com and type in "vb6 game network"

http://lmgtfy.com/?q=vb6+game+network

People who can't do such simple of tasks really have no business coding,
period. Why? Because the concepts to accomplish such a task of game
networking would require more intelligence then indicated (unable to google
simple terms to do ones own R&D). Copying and pasting someone elses code
does not a developer make. Or do you not get that either?

<smdh>

No wonder America is going downhill.


The Finder

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Apr 8, 2013, 6:38:13 PM4/8/13
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On Monday, April 8, 2013 4:56:36 PM UTC-5, PoserX wrote:
> Stupid people annoy me. I also call to your attention an old asage about teach a man to fish, etc, etc. When stupid people come here because they are too damned lazy to use Google in an attempt to do their own work, and then people like you enable them, you're not teaching anyone, or the OP how 'to fish'. On maybe you don't remember when people would show their code and ask what was wrong for it, looking for advice, the whole point of this forum. Now stupid people like Kurstie and BeeJ can just ask for someone to do the work 9000 ways, and just ask for solutions without doing the real work. Shame on you for enabling laziness and stupidity, Clive. Or do you write your UI's with a huge 'close' button smack in the middle of the form too? >> To the OP (who has no idea where to start - hence his question) I see, and how hard is it to go to google.com and type in "vb6 game network" http://lmgtfy.com/?q=vb6+game+network People who can't do such simple of tasks really have no business coding, period. Why? Because the concepts to accomplish such a task of game networking would require more intelligence then indicated (unable to google simple terms to do ones own R&D). Copying and pasting someone elses code does not a developer make. Or do you not get that either? <smdh> No wonder America is going downhill.
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PoserX, Your an ass wipe, no one here likes you, you get your panties all in a wad over nothing. I'm not going to try and explain to you anything about what I Goggled or what I didn’t Google. You just aren’t worth it. So just get you dirty panties out of the sticky wad there in and SHUT the FUCK up.

The Finder

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Apr 11, 2013, 4:54:44 PM4/11/13
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On Monday, April 8, 2013 2:45:44 AM UTC-5, Clive Lumb wrote:
> What a pleasant person you are CoderX - this morning I have only read two threads and both contained an unpleasant message from you. To the OP (who has no idea where to start - hence his question) you should start by familiarising yourself with the use of Winsock. As it is asynchronous and event driven it can be a little daunting at first, but you shoulld be able to get a handle on it (sic). Start by trying to make a simple app to chat/send files between two computers. Once you have that working nicely expand to add more computers and then (and only then) think about how to integrate it into your game. Also consider that you might want to make a communications server app that runs on one of the computers and which deals with dispatching messages to the players.
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Hi Clive, Thanks for your reply, I was so very busy working on my project that I forgot to come back and thank you for your reply. I appreciate any and all nice people that try and help me to learn. Thank you.
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