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  <title>microsoft.public.directx.misc Google Group</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc</link>
  <description>Microsoft DirectX newsgroup.</description>
  <language>en</language>
  <item>
  <title>Re: keeping track of frames rendered</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/1c4e57270609f30d/77a572babee0c9c4?show_docid=77a572babee0c9c4</link>
  <description>
  I used the DX 8.1. &lt;br&gt; I think you can use the IDirectSoundBuffer8::Stop to exit code. &lt;br&gt; OnFrameRender &lt;br&gt; functions is for rendering.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/1c4e57270609f30d/77a572babee0c9c4?show_docid=77a572babee0c9c4</guid>
  <author>
  chenxing2...@163.com
  (jason chen)
  </author>
  <pubDate>Wed, 28 Oct 2009 07:20:14 UT
</pubDate>
  </item>
  <item>
  <title>keeping track of frames rendered</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/1c4e57270609f30d/ef518e9695d7e477?show_docid=ef518e9695d7e477</link>
  <description>
  Hello &lt;br&gt; I am new to DX9 programming &amp;amp; I am working with the SDK samples first. &lt;br&gt; I want to be able to stop the SDK Sample running after renderign say &lt;br&gt; 10 frames. &lt;br&gt; Can I do this by maintaining a count variable? I increment this &lt;br&gt; variable in CALLBACK OnFrameRender functions. Will this work? How do I &lt;br&gt; call the exit code from the SDK Sample?
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/1c4e57270609f30d/ef518e9695d7e477?show_docid=ef518e9695d7e477</guid>
  <author>
  nair...@gmail.com
  (Vandana)
  </author>
  <pubDate>Fri, 23 Oct 2009 20:04:18 UT
</pubDate>
  </item>
  <item>
  <title>Concrete Vibrator Battery: Dildo Video Dump</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/0edf3bd2776c3cdc/3d836d1b696a0242?show_docid=3d836d1b696a0242</link>
  <description>
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  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/0edf3bd2776c3cdc/3d836d1b696a0242?show_docid=3d836d1b696a0242</guid>
  <author>
  boletusylm...@gmail.com
  (boletusylMann@gmail.com)
  </author>
  <pubDate>Thu, 08 Oct 2009 09:08:52 UT
</pubDate>
  </item>
  <item>
  <title>problem with decorated function names with Micr Vis C++ 6.0, direc</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/096e450d69d05c29/bd23989e8c7b2dda?show_docid=bd23989e8c7b2dda</link>
  <description>
  I am trying to run a simple direct x program which I got &lt;br&gt; from a textbook. So I know it is correct. &lt;br&gt; Everything compiles but when I link, there is &lt;br&gt; a function not found even though I see it in &lt;br&gt; the library there and it seems to find other &lt;br&gt; things in the library. I see the function not &lt;br&gt; found and it seems like the @4 at the end of
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/096e450d69d05c29/bd23989e8c7b2dda?show_docid=bd23989e8c7b2dda</guid>
  <author>
  jlamm2223...@discussions.microsoft.com
  (jlamm2223443)
  </author>
  <pubDate>Tue, 06 Oct 2009 16:01:02 UT
</pubDate>
  </item>
  <item>
  <title>Re: incomplete updating</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/852616389fc13497/38d4cf6feaa9d393?show_docid=38d4cf6feaa9d393</link>
  <description>
  &amp;quot;honeydew&amp;quot; &amp;lt;honey...@mfi.net&amp;gt; schreef in bericht &lt;br&gt; If you are using XP, DirectX 9 is the best you can get. &lt;br&gt; DirectX 10 and higher is officially for Vista and beyond. &lt;br&gt; A quick search on google indicates that there are DX10 versions &lt;br&gt; that could work with XP though. Probably not so official. &lt;br&gt; regards, &lt;br&gt; Marcel
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/852616389fc13497/38d4cf6feaa9d393?show_docid=38d4cf6feaa9d393</guid>
  <author>
  moverw...@gonen.nl
  (Marcel Overweel)
  </author>
  <pubDate>Thu, 24 Sep 2009 08:07:46 UT
</pubDate>
  </item>
  <item>
  <title>incomplete updating</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/852616389fc13497/d2062ac7009d1efa?show_docid=d2062ac7009d1efa</link>
  <description>
  ddraw.dll and encapi.dll on my direct x 9.0 (c) are old versions which I &lt;br&gt; want to update. &lt;br&gt; So, I have run the directx update several times, but cannot get the &lt;br&gt; newest versions. &lt;br&gt; I understand that there is no access to directx files except through &lt;br&gt; the update process. Those files are readily available on the internet, but
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/852616389fc13497/d2062ac7009d1efa?show_docid=d2062ac7009d1efa</guid>
  <author>
  honey...@mfi.net
  (honeydew)
  </author>
  <pubDate>Wed, 23 Sep 2009 21:36:42 UT
</pubDate>
  </item>
  <item>
  <title>DirectX 9.0c Updates.</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/0ec66f89008cf46a/03130db15aa49501?show_docid=03130db15aa49501</link>
  <description>
  Hello to All: &lt;br&gt; When doing due diligence updates to a client&#39;s legal, XP Pro (Retail) &lt;br&gt; x86 SP3 otherwise updated system, I noticed DirectX 9.0c was installed &lt;br&gt; but probably not up-to-date. &lt;br&gt; Some of the popular system/application update checkers &lt;br&gt; (Windows/Microsoft Update, Secunia PSI, FileHippo Update Checker,
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/0ec66f89008cf46a/03130db15aa49501?show_docid=03130db15aa49501</guid>
  <author>
  1...@invalid.com
  (1PW)
  </author>
  <pubDate>Mon, 14 Sep 2009 21:46:11 UT
</pubDate>
  </item>
  <item>
  <title>ecm2001 crack torrent rapidshare download 1447</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/e3ac34df2554179f/9bcd883e1091c1dc?show_docid=9bcd883e1091c1dc</link>
  <description>
  We can crack or emulate any protection type: Dongle, &lt;br&gt; Hardlock, Hasp, Serial, Password, Hasp4, Flexlm, Sentinel, &lt;br&gt; Wibu, Eutron Smartkey, Hasphl, Proteq, All the Protections!! &lt;br&gt; email = xshowsoft@??? &lt;br&gt; email = xshowsoft at gmail.com &lt;br&gt; ecm2001 download &lt;br&gt; ecm2001 rapidshare &lt;br&gt; ecm2001 torrent &lt;br&gt; ecm2001 crack &lt;br&gt; ecm2001 v 5.3
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/e3ac34df2554179f/9bcd883e1091c1dc?show_docid=9bcd883e1091c1dc</guid>
  <author>
  ecm2...@ecm2001.cpwin.com
  (ecm2001 winols cpwin)
  </author>
  <pubDate>Wed, 09 Sep 2009 11:47:59 UT
</pubDate>
  </item>
  <item>
  <title>RE: direct draw acceleration</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/41f228abd411b0c6/9c1e0f4ed7dd5638?show_docid=9c1e0f4ed7dd5638</link>
  <description>
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/41f228abd411b0c6/9c1e0f4ed7dd5638?show_docid=9c1e0f4ed7dd5638</guid>
  <author>
  ka...@discussions.microsoft.com
  (kanim)
  </author>
  <pubDate>Wed, 02 Sep 2009 14:24:32 UT
</pubDate>
  </item>
  <item>
  <title>RE: direct draw acceleration</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/41f228abd411b0c6/8b2b13b92701e011?show_docid=8b2b13b92701e011</link>
  <description>
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/41f228abd411b0c6/8b2b13b92701e011?show_docid=8b2b13b92701e011</guid>
  <author>
  ka...@discussions.microsoft.com
  (kanim)
  </author>
  <pubDate>Wed, 02 Sep 2009 14:15:02 UT
</pubDate>
  </item>
  <item>
  <title>RE: direct draw acceleration</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/41f228abd411b0c6/3f9f51893c4d7932?show_docid=3f9f51893c4d7932</link>
  <description>
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/41f228abd411b0c6/3f9f51893c4d7932?show_docid=3f9f51893c4d7932</guid>
  <author>
  ka...@discussions.microsoft.com
  (kanim)
  </author>
  <pubDate>Wed, 02 Sep 2009 13:44:01 UT
</pubDate>
  </item>
  <item>
  <title>Downgrading my directx</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/9237bb1b2e003a3c/ef894505d101b0e6?show_docid=ef894505d101b0e6</link>
  <description>
  I recently upgraded to 9.0c in order to play Galaxyonline &lt;br&gt; game....unfortunately the game errors saying something about not clearing &lt;br&gt; buffer only just learned that my rage pro graphics card supposedly doesnt &lt;br&gt; support dx9 and on top of that now my other games i play that require dx7 or &lt;br&gt; 8 no longer run as they try running in dx9 which doesnt work.. so how do i
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/9237bb1b2e003a3c/ef894505d101b0e6?show_docid=ef894505d101b0e6</guid>
  <author>
  archmagu...@discussions.microsoft.com
  (archmagus19)
  </author>
  <pubDate>Mon, 03 Aug 2009 02:59:01 UT
</pubDate>
  </item>
  <item>
  <title>No Sound problem 2wks old</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/e4125f7b832e8333/c563cbcc5ac27ee4?show_docid=c563cbcc5ac27ee4</link>
  <description>
  My sound buffer values in direct x are set to high. How do I restore them to &lt;br&gt; 1/0 or 0/0 &lt;br&gt; Extract of current values. &lt;br&gt; [ Realtek AC97 Audio ] &lt;br&gt; DirectSound Device Properties: &lt;br&gt; Device Description Realtek AC97 Audio &lt;br&gt; Driver Module ALCXWDM.SYS
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/e4125f7b832e8333/c563cbcc5ac27ee4?show_docid=c563cbcc5ac27ee4</guid>
  <author>
  mike...@discussions.microsoft.com
  (Mike31z)
  </author>
  <pubDate>Tue, 21 Jul 2009 01:23:01 UT
</pubDate>
  </item>
  <item>
  <title>Re: DIRECTX ERROR ISSUES!</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/b37ed9497e2911a3/d722e4ccbfe73d28?show_docid=d722e4ccbfe73d28</link>
  <description>
  Solved by installing latest fix : 9-6_agp-hotfix_xp32_dd_ccc_200 90616_2444 &lt;br&gt; from Sapphire site, after reinstall of original drivers ... &lt;br&gt; Well I still donnot know why DirectX couldn&#39;t find any more graphics drivers &lt;br&gt; ...
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/b37ed9497e2911a3/d722e4ccbfe73d28?show_docid=d722e4ccbfe73d28</guid>
  <author>
  g_m...@hotmail.com
  (Gilles_France)
  </author>
  <pubDate>Wed, 08 Jul 2009 21:49:01 UT
</pubDate>
  </item>
  <item>
  <title>Re: DIRECTX ERROR ISSUES!</title>
  <link>http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/b37ed9497e2911a3/2c26b4e870b01c7b?show_docid=2c26b4e870b01c7b</link>
  <description>
  Lucky guy ... &lt;br&gt; I&#39;m running Sapphire HD 2600 XT AGP, and got unstability problems with &lt;br&gt; latest AGP fix drivers ( ! ) &lt;br&gt; I uninstalled all ATI drivers =&amp;gt; No more DirectX &lt;br&gt; Reinstalled original drivers with CD =&amp;gt; Same bad result :-( :-( :-( &lt;br&gt; If anybody has better experience with same kind of card ... I take solutions
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/microsoft.public.directx.misc/browse_thread/thread/b37ed9497e2911a3/2c26b4e870b01c7b?show_docid=2c26b4e870b01c7b</guid>
  <author>
  g_m...@hotmail.com
  (Gilles_France)
  </author>
  <pubDate>Wed, 08 Jul 2009 19:59:01 UT
</pubDate>
  </item>
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