Wow, very interesting. I confess to have given this some thought
before, though I never dared to write about it.
Well, if I try to be consistent with my position that the only reality
that exists is that which is perceived by a conscious entity, then I
must go along with your simulation hypothesis: the only rendering that
actually exists is that which is perceived. If only little detail is
perceived, then that little detail is all that exists. In a computer
game, the game engine only renders what you need to see at any
particular point in time, the rest being virtual potentials defined by
the game's code. I subscribe to the position that reality works in an
analogous manner, otherwise I would contradict Idealism by postulating
that there exist things that are not perceived in consciousness.
I don't think quantum decoherence solves the problem of collapse.
Decoherence may explain collapse in laboratory experiments if you
start from the assumption that the environment is already classical
(i.e. collapsed), so the superposed states of the microscopic quantum
system under study simply leak and get diluted in the classical
environment. But it leaves open the following question: How the heck
did the environment become classical to begin with? After all, in the
Big Bang, everything was in superposition, so you still need to
postulate a true collapse at some point. Decoherence alone explains
nothing.
Perhaps the envelop of superposed states derived from Schrodinger's
equation reflects merely the potentials of reality; like the code
behind the rendering engine. But only a small subset is actually
rendered at any point in time and, thereby, become real.
Cheers, B.