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Tweaking for detail?
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Shawn  
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 More options May 15 2012, 1:42 pm
From: Shawn <sgro...@open2space.com>
Date: Tue, 15 May 2012 11:42:10 -0600
Local: Tues, May 15 2012 1:42 pm
Subject: Tweaking for detail?
I've been having fun with my Replicator.  But I'm noticing that larger
objects give better quality (more than a couple centimetres).  Smaller
prints (about 1cm), or small detailed areas of larger prints (again
around 1cm or less) tend to not do so well.  The problems I see are
no-stick, and if the object does stick, then I see gaps/missed areas on
the surface.  Sometimes I'll see an uneven surface right next to a gap.

My platform is dialled in fairly well (I think).  So it would seem I
need to start exploring feed rates and various skeinforge settings.  I'm
looking for suggestions though as I'm still new to all of this.  Almost
everything is at default values right now, using RepG 0034 with SF 47.

So, if I print with 0 or 1 extra shell, does that help with details?  Do
I need more shells?  I'm usually using a 10 or 20% fill - do I need to
go higher for details?  I've seen reference to changing the Z-Offset,
and suspect I may be pushing some plastic around, but haven't found that
option yet

Any tips/leads are appreciated.  Thanks muchly!

Shawn


 
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Travis  
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 More options May 15 2012, 2:09 pm
From: Travis <travis.drisc...@gmail.com>
Date: Tue, 15 May 2012 11:09:54 -0700 (PDT)
Local: Tues, May 15 2012 2:09 pm
Subject: Re: Tweaking for detail?

This helps a lot:

Edit slicing profiles->(profile of choice)->skeinforge
settings->dimension->restart extra distance(mm) = 0

This really helps in removing small voids and omitted shapes.  Check out
the thread called "wicked small".  

As you get smaller, you'll hit a SF47 bug in comb, involving invalid
segments.  That's also been resolved on this forum.  Search for it.


 
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Shawn  
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 More options May 15 2012, 2:35 pm
From: Shawn <sgro...@open2space.com>
Date: Tue, 15 May 2012 12:35:05 -0600
Local: Tues, May 15 2012 2:35 pm
Subject: Re: [MakerBot] Re: Tweaking for detail?
Thanks.  I've already patched the comb bug.  Thanks for the lead on the
wicked small thread.

On 12-05-15 12:09 PM, Travis wrote:


 
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