Thanks to anyone that can suggest any ideas.
My first thought is - that's a lot of frames! The number of frames will
affect the file size of the image. Internet traffic, bandwidth, and
connection speed will also affect the playback. Is there anyway to
reduce the number of frames? That should help a bit. What are the
dimensions of the animation?
The file will playback fine in FW because it's a) local and b) FW may
not accurately emulate the frame rate.
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I'm glad that worked for you. Keep in mind that every *frame* of an
animated gif is basically another image file that is interleaved in the
one larger file. So, the more frames, the bigger file. Ihave no idea how
large your original file was in terms of dimensions or file size so it's
hard to say much more (and frankly, I don't want to pretend that I
*know* much more. lol
If you think it about it, this is how frames-per-seconds works. The more
frames you have, the longer/slower the animation. The less frames, the faster.
If you have a 30fps animation, then 60 frames would take 2 seconds, and 30
frames would take 1 second, and 15 frames would take half a second. Making
every frame in the GIF display for 3/100 of a second is about 33fps