Account Options

  1. Sign in
The old Google Groups will be going away soon, but your browser is incompatible with the new version.
Google Groups Home
« Groups Home
how does lift compare with play? what are the major differences?
There are currently too many topics in this group that display first. To make this topic appear first, remove this option from another topic.
There was an error processing your request. Please try again.
flag
  13 messages - Collapse all  -  Translate all to Translated (View all originals)
The group you are posting to is a Usenet group. Messages posted to this group will make your email address visible to anyone on the Internet.
Your reply message has not been sent.
Your post was successful
 
From:
To:
Cc:
Followup To:
Add Cc | Add Followup-to | Edit Subject
Subject:
Validation:
For verification purposes please type the characters you see in the picture below or the numbers you hear by clicking the accessibility icon. Listen and type the numbers you hear
 
gitted  
View profile  
 More options Oct 18 2012, 10:02 am
From: gitted <sahmed1...@gmail.com>
Date: Thu, 18 Oct 2012 07:02:10 -0700 (PDT)
Local: Thurs, Oct 18 2012 10:02 am
Subject: how does lift compare with play? what are the major differences?

When comparing lift with play, what would you say are the major differences
between the 2 frameworks?

Are they both general purpose web app frameworks or is one framework better
suited for a particular problem domain?


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
David Pollak  
View profile  
 More options Oct 18 2012, 11:15 am
From: David Pollak <feeder.of.the.be...@gmail.com>
Date: Thu, 18 Oct 2012 08:14:58 -0700
Local: Thurs, Oct 18 2012 11:14 am
Subject: Re: [Lift] how does lift compare with play? what are the major differences?

Please see http://seventhings.liftweb.net

Lift is better than play in all ways (security, code conciseness, Ajax
support, Comet support, etc.) except that Play has a nice change/reload
cycle (you skip the compile/restart cycle) that Lift kinda sorta does okay
with JRebel, but the quick turn-around thing is better in Play.

--
Telegram, Simply Beautiful CMS https://telegr.am
Lift, the simply functional web framework http://liftweb.net
Follow me: http://twitter.com/dpp
Blog: http://goodstuff.im

 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
Kevin Lau  
View profile  
 More options Oct 18 2012, 4:29 pm
From: Kevin Lau <kevinyp...@gmail.com>
Date: Thu, 18 Oct 2012 13:29:55 -0700 (PDT)
Local: Thurs, Oct 18 2012 4:29 pm
Subject: Re: [Lift] how does lift compare with play? what are the major differences?

I never saw a complain like this from Lift-framework. It only implies Play
has major development issue to meet their community wants.
https://groups.google.com/forum/?fromgroups#!topicsearchin/play-frame...


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
David Pollak  
View profile  
 More options Oct 18 2012, 4:44 pm
From: David Pollak <feeder.of.the.be...@gmail.com>
Date: Thu, 18 Oct 2012 13:44:18 -0700
Local: Thurs, Oct 18 2012 4:44 pm
Subject: Re: [Lift] how does lift compare with play? what are the major differences?

On Thu, Oct 18, 2012 at 1:29 PM, Kevin Lau <kevinyp...@gmail.com> wrote:
> I never saw a complain like this from Lift-framework. It only implies Play
> has major development issue to meet their community wants.

> https://groups.google.com/forum/?fromgroups#!topicsearchin/play-frame...

Oh... there have been plenty of heated discussions about Lift and the
choices in Lift.

Lift has also migrated across designs over the years. We started with pure
XHMTL and Helpers.bind() and have migrated to Html5 and CSS Selector
Transforms (this still confuses people as the Html5 parser isn't kind to
stuff like: <lift:foo/>

I think the core design decisions the Play guys made are wrong (MVC, faux
stateless, ignoring security). But that's different from the "we learned a
ton of lessons in Play 1.x and are applying those lessons to a new language
in Play 2.0."

Also, you'll see some of that "I don't like this new direction" stuff with
Lift 3.0... in fact I predict that Andreas (an extremely solid and together
developer and Lift committer) will give a lot of feedback on Lift 3.0.

Thanks.

>  --
> --
> Lift, the simply functional web framework: http://liftweb.net
> Code: http://github.com/lift
> Discussion: http://groups.google.com/group/liftweb
> Stuck? Help us help you:
> https://www.assembla.com/wiki/show/liftweb/Posting_example_code

--
Telegram, Simply Beautiful CMS https://telegr.am
Lift, the simply functional web framework http://liftweb.net
Follow me: http://twitter.com/dpp
Blog: http://goodstuff.im

 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
Luis Ángel Vicente Sánchez  
View profile  
 More options Oct 18 2012, 4:59 pm
From: Luis Ángel Vicente Sánchez <langel.gro...@gmail.com>
Date: Thu, 18 Oct 2012 21:39:16 +0100
Local: Thurs, Oct 18 2012 4:39 pm
Subject: Re: [Lift] how does lift compare with play? what are the major differences?

Ehm... you should read the whole thread before saying that. The origin of
that thread is that java people didn't like play 2 moved towards scala...
they want java as first class citizen and scala as an option.
On 18 Oct 2012 21:30, "Kevin Lau" <kevinyp...@gmail.com> wrote:


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
Ali S. Rashid  
View profile  
 More options Oct 18 2012, 6:30 pm
From: "Ali S. Rashid" <a.ras...@zantekk.com>
Date: Thu, 18 Oct 2012 15:30:51 -0700 (PDT)
Local: Thurs, Oct 18 2012 6:30 pm
Subject: Re: how does lift compare with play? what are the major differences?

My own subjective view on the subject. I started learning Lift a couple of
months ago after being introduced to Scala when contributing to a couple of
Play! 2.0.x applications. I found Scala appealing enough to want to find
out what other goodies were available and we toyed with Scalatra<http://www.scalatra.org/getting-started/first-steps.html>,
Unfiltered <http://unfiltered.databinder.net/Unfiltered.html> and BlueEyes<https://github.com/jdegoes/blueeyes>before selecting Lift with Scalate for a current project.

For me, working with Lift seems to make more sense - mainly due to 'View
First' as opposed to 'MVC', as well as the general usability of its API and
http abstraction.

Conversely Play! 2.x is an MVC framework which ships with some added
conveniences glued together. The dev mode recompilation and hot reloading
is nice,  however as we would not be using most of the shipped libraries,
and also using Scalate views instead of the Play! Scala html templates, the
fact that it currently only ships as an sbt plugin which pulls in
everything that we didn't need made it less attractive than the other
arguably better (flexible) MVC frameworks mentioned above. In fact, as of
Play! 2.0.3, I have not been able to incorporate a Play! project as a
subproject in a standard sbt build. Even using a standard sbt project
directory structure is a small pain!

Personally for most projects I would select Lift, followed by Unfiltered or
Scalatra if looking for a lightweight MVC framework. Play! seems to be
somewhere in between - wanting to be a good full stack web application
framework, but providing essentially a good MVC component with some
baggage. In fact despite coming from a Java only background the only
possible reason to use Play! would be to start with a *mainly* Java app and
migrate to a *mainly* Scala app, or possibly if I fell for the hype!

Regards,
Ali


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
Eran Medan  
View profile  
 More options Nov 29 2012, 3:38 pm
From: Eran Medan <ehrann.meh...@gmail.com>
Date: Thu, 29 Nov 2012 12:38:42 -0800 (PST)
Local: Thurs, Nov 29 2012 3:38 pm
Subject: Re: [Lift] how does lift compare with play? what are the major differences?

First, thanks for creating it! congratulations on Foursquare and Openstudy,
I got personal recommendations on Lift from Chris
So I tried researching to learn why didn't TypeSafe chose Lift and went for
Play instead, and found no clear information
Are you in touch with Martin / TypeSafe? are you in good terms? do you
collaborate? Is Lift going to be one day "endorsed" by them?
Also, do you have more concrete examples on what Lift has but play hasn't?
I haven't found a thorough, unbiased article explaining it yet

Thanks again for sharing Lift with the world, people forget it's open
source and you don't owe anything to anyone...


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
David Pollak  
View profile  
 More options Nov 29 2012, 4:14 pm
From: David Pollak <feeder.of.the.be...@gmail.com>
Date: Thu, 29 Nov 2012 13:14:27 -0800
Local: Thurs, Nov 29 2012 4:14 pm
Subject: Re: [Lift] how does lift compare with play? what are the major differences?

On Thu, Nov 29, 2012 at 12:38 PM, Eran Medan <ehrann.meh...@gmail.com>wrote:

> First, thanks for creating it! congratulations on Foursquare and
> Openstudy, I got personal recommendations on Lift from Chris
> So I tried researching to learn why didn't TypeSafe chose Lift and went
> for Play instead, and found no clear information

They invited me to make Lift part of the TypeSafe stack on two occasions
and I declined on both. Those are the facts. The reasons behind the facts
are not for public discussion.

> Are you in touch with Martin / TypeSafe? are you in good terms? do you
> collaborate? Is Lift going to be one day "endorsed" by them?

Not if I have anything to do with it.

> Also, do you have more concrete examples on what Lift has but play hasn't?

What is missing from http://seventhings.liftweb.net ? It's a list of 7
things that Lift has that Play and most other frameworks don't.

--
Telegram, Simply Beautiful CMS https://telegr.am
Lift, the simply functional web framework http://liftweb.net
Follow me: http://twitter.com/dpp
Blog: http://goodstuff.im

 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
William Billingsley  
View profile  
 More options Jan 8, 7:05 am
From: William Billingsley <wbillings...@cantab.net>
Date: Tue, 8 Jan 2013 04:05:00 -0800 (PST)
Subject: Re: how does lift compare with play? what are the major differences?

First, I should of course say I have the greatest respect for both
frameworks, and the tremendous efforts their communities have put into open
source software.  I do hope this is not treading on toes, but I thought it
might be useful to share war stories in one of these threads...

I've written an interactive in-class teaching system, initially in Lift
(which I very much enjoyed), but then transitioned it to Play. While
others' milage will vary, I actually did end up finding Play to be a better
fit for this app.

I think the major difference between the frameworks is that Lift provides
ways of abstracting across the request-response cycle -- and some other
conventional boundaries (it injects Javascript into HTML from Scala code in
many places).  The upside is that there are some things it makes quite
easy.  The downside, in my view, is that if you need to use or preserve
those conventional boundaries, you may find you're not taking much
advantage of what Lift brings to the table.

Play does not abstract across these boundaries, but focuses on working very
neatly and efficiently with the common conventions of the web. WebSockets,
Iteratees, out-of-the-box CoffeeScript integration,
compiler-checked-templates, etc, are among the various offerings that Play
advertises

In my case, I found Lift's habit of abstracting across conventional
boundaries to be a bit of a blind alley as as my very interactive app grew
-- as features were added, there was an increasing need to move RequestVar
state to explicit client state. I also hit a number of edge cases around
RequestVars, CometActors and other Lift abstractions at the time.  As the
client became more stateful, and largely rendered by d3.js, Lift's "seven
things" advantages were less compelling.  Play, with good support for
CoffeeScript, WebSockets, Iteratees, etc, became a very simple neat fit.


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
David Pollak  
View profile  
 More options Jan 8, 12:09 pm
From: David Pollak <feeder.of.the.be...@gmail.com>
Date: Tue, 8 Jan 2013 09:09:03 -0800
Local: Tues, Jan 8 2013 12:09 pm
Subject: Re: [Lift] Re: how does lift compare with play? what are the major differences?

Thanks for the feedback, but I think you misunderstand Lift and probably
misused the Lift abstractions.

I could debate point-by-point, but I think the following two experiences
(along with the sbt coffeescript plugin) pretty much refute your experience:

When I was working on Innovation Games, we had one game (Buy a Feature)
that was mostly server state and the server then pushed redraw commands to
the client based on state change. We then got a Flash front-end for Buy a
Feature (mostly client stateful) and had to rework the CometActor to push
data and data deltas if the client was flash but still continue to push
redraw commands if the client was HTML (and the client detection was done
at runtime). It was about a day's worth of work to implement the changes...
and this was before case classes with copy() methods and before lift-json
so most of the work was hand-serializing and hand-diffing the case classes
that represented state.

When I sat down to do Cappuccino integration (http://frothy.liftweb.net/),
it took a few days. Once again, Lift's abstractions helped because
asynchronous messages on the server side were simply reified on the client.
And asynchronous messages on the client side were simply reified on the
server without concern with the transport mechanism. And in both cases, the
transport was invisible to the Objective-J code.

I'm not sure where you went wrong with Lift, but you could have wrapped
Iteratees around CometActors (we haven't because the world doesn't need yet
another Scala Iteratee implementation and Lift 2.x has to support Scala 2.8
and 2.9) in an afternoon or less.

On Tue, Jan 8, 2013 at 4:05 AM, William Billingsley <wbillings...@cantab.net

--
Telegram, Simply Beautiful CMS https://telegr.am
Lift, the simply functional web framework http://liftweb.net
Follow me: http://twitter.com/dpp
Blog: http://goodstuff.im

 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
David Pollak  
View profile  
 More options Jan 8, 12:43 pm
From: David Pollak <feeder.of.the.be...@gmail.com>
Date: Tue, 8 Jan 2013 09:43:31 -0800
Local: Tues, Jan 8 2013 12:43 pm
Subject: Re: [Lift] Re: how does lift compare with play? what are the major differences?

One more comment... Lift is to MVC frameworks as Scala is to OO languages.

The approach is different and for those who get the differences, they can
be far more productive. Some people don't get the differences and view the
new paradigm as somehow broken. It took me 2+ years to get into the FP side
of Scala and it wasn't until I finished writing Beginning Scala that I
fully grokked Scala. The Lift learning curve is no different.

On Tue, Jan 8, 2013 at 9:09 AM, David Pollak
<feeder.of.the.be...@gmail.com>wrote:

--
Telegram, Simply Beautiful CMS https://telegr.am
Lift, the simply functional web framework http://liftweb.net
Follow me: http://twitter.com/dpp
Blog: http://goodstuff.im

 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
William Billingsley  
View profile  
 More options Jan 9, 3:24 am
From: William Billingsley <wbillings...@cantab.net>
Date: Wed, 9 Jan 2013 00:24:48 -0800 (PST)
Local: Wed, Jan 9 2013 3:24 am
Subject: Re: [Lift] Re: how does lift compare with play? what are the major differences?

Thanks for the response - I hadn't expected anyone to take the time to
reply, but perhaps just a few more people like myself to post their
comparative experiences.  

Oh, my description of Lift is close to a paraphrase of the overview page on
liftweb.net ("Lift at its core seeks to abstract away the HTTP
request/response cycle"). Of course I'm happy to take your word for it if I
was indeed wrong and that's not a core intent of Lift, but if so it might
be worth rewording the overview page.

cheers,
Will

PS. I think you mistook "... are among the various offerings that Play
advertises" for suggesting these are things you can't do with sbt
CoffeeScript plugins or in other ways in Lift. It wasn't, it's just backing
up my take on where their focus lies by examples of some features they
advertise.  And if I gave the impression that I'd got stuck in the Lift
development, no I hadn't. The next version was a rewrite of the web portion
as I iterated on the use case anyway.


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
Naftoli Gugenheim  
View profile  
 More options Jan 9, 5:49 am
From: Naftoli Gugenheim <naftoli...@gmail.com>
Date: Wed, 9 Jan 2013 05:49:52 -0500
Local: Wed, Jan 9 2013 5:49 am
Subject: Re: [Lift] Re: how does lift compare with play? what are the major differences?

On Wed, Jan 9, 2013 at 3:24 AM, William Billingsley <wbillings...@cantab.net

> wrote:
> Thanks for the response - I hadn't expected anyone to take the time to
> reply, but perhaps just a few more people like myself to post their
> comparative experiences.

> Oh, my description of Lift is close to a paraphrase of the overview page
> on liftweb.net ("Lift at its core seeks to abstract away the HTTP
> request/response cycle"). Of course I'm happy to take your word for it if I
> was indeed wrong and that's not a core intent of Lift, but if so it might
> be worth rewording the overview page.

It is a core intent. You haven't really explained how that can be a
liability.


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.
End of messages
« Back to Discussions « Newer topic     Older topic »