Sorry, I can't figure out more looking at this right now.
-Conrad
--
Conrad Barski, M.D.
Medical Software Developer
Washington DC
If you want something that drills down a bit deeper and yet is still accessible:
Common Lisp - An interactive approach.
http://www.cse.buffalo.edu/~shapiro/Commonlisp/index.html
If you want something that handholds you a bit:
Successful Lisp
http://psg.com/~dlamkins/sl/
If you want something a bit more high level and geared towards
experienced programmers:
Practical Common Lisp
http://www.gigamonkeys.com/book/
If you want the common lisp spec for the gory details of the language:
http://www.lispworks.com/documentation/common-lisp.html
What none of the above do is make programming fun. LOL is an amazing
piece of work that drills down JUST ENOUGH to give you the flavour of
what is going on. It wets your appetite and provides some key
insights on how to accomplish JUST ENOUGH things to get you going in
the right direction. It also provides some some very IMPORTANT
perspectives on the LISP language that would only be visible to an
experienced programmer. It sort of binds the other 3 books in a, HOLY
CRAP LOOK WHAT WE CAN DO, kind of way and makes us think about all the
possibilities.
And above all, Conrads illustrations have added, what I consider, the
beginning of a valuable visual language -- something I would like to
add to my self eventually.
ccc31807, I simply think your expectations are flawed. LOL does what
it does perfectly and succinctly. It is rather easy to fill any of
the bits and pieces that you point out with a few minutes of googling.
Combine the 4 books + the common lisp spec and you have a VERY ROBUST
entry point to the language that should be able to get anyone making
fun things with a little practice.
The rest is up to us I guess.
You missed the point I was trying to make. Any ambitious attempt is
bound to be deeply flawed, due to our human imperfection.
CC.