Hi,
Just wondering - does the Server create more than one thread to accept
incoming messages from clients? I had a quick flick through the source
and it seems that only thread is created; but I just want to double
check here before making any assumptions.
Also, if the server only creates one thread, then if the server has a
*lot* of clients (a couple hundred) would the single thread suffice?
Would performance be enhanced if more threads to accept incoming
connections/messages were created?
Cheers,
Mic
PS. Just thought you might be interested to know that I'm writing a
MMORPG usually KryoNet :)
If you wanna take a look, there's a video here:
http://www.youtube.com/watch?v=24zAUhn8cxE