Skills: c++ - good, qt/kde - ok i guess, will surely become better ;-)
I have already submitted two patches to Krusader:
a small one:
http://sourceforge.net/tracker/?func=detail&aid=2860900&group_id=6488&atid=106488
I'm not sure anymore wether this is a good one, since KUrlNAvigator offers no
methods to access its history (besides forward and back):
http://sourceforge.net/tracker/?func=detail&aid=2867342&group_id=6488&atid=306488
Another (now dead) project that i've worked in for a short time:
http://sourceforge.net/projects/cstudio/ (an editor for the 3D Engine Crystal
Space)
If you have any further questions just ask ;-)
Jan
First of all: Welcome ! :-)
On Mon, Oct 12, 2009 at 1:50 PM, Jan Lepper <jan_l...@gmx.de> wrote:
>
> Hello, I would like to introduce myself to the Krusader developers, and ask to
> become one too.
> I have been using Linux and KDE for some years now, but i started using
> Krusader only recently. Well now i can't imagine
> going back to Konqueror or Dolphin ;-)
>
Good choice ;-)
> Skills: c++ - good, qt/kde - ok i guess, will surely become better ;-)
>
Great !
> I have already submitted two patches to Krusader:
>
> a small one:
> http://sourceforge.net/tracker/?func=detail&aid=2860900&group_id=6488&atid=106488
>
> I'm not sure anymore wether this is a good one, since KUrlNAvigator offers no
> methods to access its history (besides forward and back):
> http://sourceforge.net/tracker/?func=detail&aid=2867342&group_id=6488&atid=306488
>
Hopefully some of the developers has some time to give some comment on
your patches ( I can't since I'm not a developer).
> Another (now dead) project that i've worked in for a short time:
> http://sourceforge.net/projects/cstudio/ (an editor for the 3D Engine Crystal
> Space)
>
> If you have any further questions just ask ;-)
>
> Jan
>
Thanks a lot,
Bye,
Frank
Hello Jan,
welcome in the team. You might have noticed, that the overall mail traffic is
quite low here. Unfortunately (or fortunately - depending on the point of
view) everybody is occupied with real life issues. I for example had a busy
week and I am now working through one week of private emails :-)
I can not say anything about the patches you are mentioning. I worked mainly
on the colors of the detailed view, the selection modes and FreeBSD port. I
would say: just start with the patches. If you have a specific question: just
ask. Please do not expect a quick answer. If you do not get an answer, just
do what you think is correct. Currently there is no developement here, so it
can't get worse. And as developement is svn based, everything can be reverted
if it turns out, that something is broken, so don't be afraid to make
changes.
If you have design questions (like: is this button better placed here or
should do the following), better ask with a small screenshot, if possible.
This triggers in my experience much more discussion :-)
There are also some technical design papers somewhere (I must seek). I guess,
they were posted here a long time ago, but I am not sure. If you need them
but can't find them, I will look for myself.
Sorry that I can't be of much help; I think we should have invited new
developers earlier. Nevertheless I hope, that you have fun and time to work
on krusader and that soon other developers will work with you on it as well.
Best regards,
Heiner
Allright, I will start with small features / bugfixes. I guess i will need an
svn account then ;-)
Things that come to my mind, I could work on in the future:
icon-view, back/forward in history, undo for copy/move, make refresh of views
faster (as fast as in 1.90 ;-) )
Jan
Hi Jan,
since Krusader is developed in kde-extragear now, you have to apply for a KDE
account. This url should get you started:
http://techbase.kde.org/Contribute/Get_a_SVN_Account
Most important is the point "Apply for an account" obviously. :-)
bye,
Dirk
--
Dirk Eschler <esc...@gmail.com>
http://www.krusader.org
Jan,
You will need to give a name who has to approve the new SVN account,
you can use my name :)
"frankschoolmeesters"
http://websvn.kde.org/trunk/extragear/utils/krusader/
Thanks and bye,
Frank
Hi Jan,
In the patch tracker there is many new code waiting, could you please
take a look at it?
http://sourceforge.net/tracker/?group_id=6488&atid=306488
The bug tracker contains some patches as well.
http://sourceforge.net/tracker/?group_id=6488&atid=106488
I suppose it's a good startpoint for starting coding.
Please also create a Sourceforge account (if you don't have one yet,
but I think you have already one ;)
Please tell us what is your SF account name.
Than we can you give rights to modify the status of the bugs and
paches in the SF tracker.
When adding new features, fix a bug, change stuff, .... please update
the "Changelog"
http://websvn.kde.org/trunk/extragear/utils/krusader/ChangeLog?view=markup
The Changelog usually contains a one line description what is been changed.
If possible commit it together whith the change (but it's not a
problem if it's updated later on if you are forgotten to do this).
If you commit a new feature and if one line in the Changelog is
impossble to explain it properly what it does exactly, please add a
short description of the new feauture in "SVNNEWS"
http://websvn.kde.org/trunk/extragear/utils/krusader/SVNNEWS?revision=1003211&view=markup
Both the ChangeLog and SVNNEWS, will inform everyone about the
changes, and allows me to write updates for the Krusader handbook.
I don't have the time to play with all the new features and discover
what a new feauture does do exactly. And even if I would have the
time, I will probably not notice all changes, and so they stay would
undocumented, what is bad.
I hope a few new developers whil show up so that you can discuss the
code changes.
If you have any questions, just ask.
Usually (when I have some time ;) , I play and test Krusader-SVN and
provide feedback for the developers.
btw.
The next is obvious but I prefer to mention it, if you think the new
code is not ok or if you don't understand fully what the new code
does, please don't commit in SVN.
Thanks a lot and bye,
Frank
On Tuesday 20 October 2009 17:11:14 Frank Schoolmeesters wrote:
> Please also create a Sourceforge account (if you don't have one yet,
> but I think you have already one ;)
You're right ;-)
> Please tell us what is your SF account name.
jlepper
>
> Thanks a lot and bye,
>
> Frank
Thank you too :-)
Jan
thanks for the welcome.
Looks like there is a bottleneck in the detailled view - if you activate the
mime-type column the refresh beecomes much slower. Without it its quite fast
actually ;-)
Jan
Hi,
i've made Jan a developer on SourceForge.
Jan, don't put to much effort in managing the bugs on SourceForge though
(better try to resolve them :-P). The website is soon to be relaunced with
trac being embedded as a bugtracker and moving the existing bugs to trac is
one of the missing pieces. Once that is done there isn't actually much left we
use on SourceForge, besides the download mirrors maybe.
I could use a hand in moving the bugs though. So maybe everyone who has a bit
of time on his hands can check the SorceForge bugtracker for bugs that are
still valid, and close those that can't be confirmed anymore. Later i can move
the remaining bugs.
Jan,
You have now the rights to manage the bugs and patches in the
Sourceforge tracker.
So you can now e.g. close the bug reports and patches who are committed in SVN.
Thanks and bye,
Frank