Is there a plan to implement binary commands on the sharded pipeline?
On Jun 2, 1:34 pm, Jonathan Leibiusky <
ionat...@gmail.com> wrote:
> oh yeah, you are right. forgot about the fact they are void.
> awesome! so it sounds like a good plan! it will be a great addition to a
> 2.1.0 :)
> I need to add some other fixes, so it is a good timing!
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> let me know if you need help!
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> On Thu, Jun 2, 2011 at 5:28 PM, Eric Hauser <
ewhau...@gmail.com> wrote:
> > What's your definition of breaking? It will still compile since they all
> > all return void now.
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> > On Thu, Jun 2, 2011 at 4:21 PM, Jonathan Leibiusky <
ionat...@gmail.com>wrote:
>
> >> But if you change existing commands to return Response<> you'll be
> >> breaking the API, right? Or did I miss something? :)
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> >> On Thu, Jun 2, 2011 at 5:16 PM, Eric Hauser <
ewhau...@gmail.com> wrote:
>
> >>> - Remove abstract from class and execute method
> >>> - Deprecate execute
> >>> - Add the sync commands
> >>> - Have the existing commands return Response<T>
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> >>> On Thu, Jun 2, 2011 at 4:11 PM, Jonathan Leibiusky <
ionat...@gmail.com>wrote:
>
> >>>> Hi!
> >>>> Yes, it would be a nice feature to make ShardedJedisPipeline like
> >>>> Pipeline. I think that in order to include it in Jedis 2.x it should be
> >>>> backward compatible. How do you think you can make it backward compatible in
> >>>> a way that in version 3.0.0 we can remove old usage and leave a clean API?
>
> >>>> Jonathan
>