New at this* Making your book into an Iphone App?

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Corey Loving

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Nov 7, 2009, 10:19:47 PM11/7/09
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Hello, I am very new at iphone developing, have no idea where to start
at the moment and hope someone here can assist me. I have a book I
want to transfer over into an iphone application. It would be very
simple application, you click on a chapter and get a page from that
chapter with pictures and text. Then you click on next to get to the
next page. Is a concept this simple difficult to make?

Also, is it somehow possible to test design my application on a
windows computer just to get the hang of it before doing the real
thing on a mac?

Chris Collett

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Nov 8, 2009, 7:47:09 PM11/8/09
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Coey,

There are many avenues you could take to turn your book into an app. Here is a list of tool to help you get started: http://iphoneized.com/2009/11/18-mobile-frameworks-development-tools-creating-iphone-apps/

Good Luck,

Chris
iphoneized.cm

Mships.com

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Nov 8, 2009, 6:25:24 PM11/8/09
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I think the new book possibilities are endless... with the new slate, with the ipod, immersion, like video and audio and book page turning... so cool. I am seeing a lot of interactive books popping up in the store for like $15 each  Very high margins  nice

Mships wants you, the world to play daily KindnessGames.
http://mships.com Tune in, for daily instructions.

Corey Loving

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Nov 8, 2009, 8:09:18 PM11/8/09
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it's Corey btw... but Thanks Chris it's a great page.
I was looking through the list, most of them seem to be for building
web sites for iphone ? Im not sure what im looking at...im not a
programmer so Im just alittle confused here. Could you perhaps point
me in the direction for something that I could use windows to test
develope my app on windows computer until I can find a mac to make the
real thing with?

On Nov 8, 4:47 pm, Chris Collett <chris.j.coll...@gmail.com> wrote:
> Coey, (COREY)
>
> There are many avenues you could take to turn your book into an app. Here is
> a list of tool to help you get started:http://iphoneized.com/2009/11/18-mobile-frameworks-development-tools-...
>
> Good Luck,
>
> Chris
> iphoneized.cm

Maximilian Melcher

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Nov 9, 2009, 2:15:27 AM11/9/09
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Hello,

Personaly I would start as a website - if you have no experience
developing native apps its easier. Testing is no problem even on
Windows.
But you dont need to develop everything on your own, try frameworks
like iUI and jqTouch - the rest should be easy. ;)

Cheers
Max

Chris Collett

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Nov 9, 2009, 8:05:02 AM11/9/09
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mships is right, now is the perfect time for creating an ebook. Especially with the advent of LP! You should definitely check out ituneslp.net and some of their tutorials, it's amazing how immersive ebooks can be now.

It would be difficult for me to recommend any of these tools since you said you weren't a programmer. Most of the ones that build native apps require knowledge of some language or another. LiquidGear seems to be a good fit, since it requires no knowledge of Objective C and allows you to create native apps. You still need some understanding of javascript, css and html however.

Good luck in your endeavor!

Cheers,

Chris,
iphoneized.com

Sam Shaw

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Nov 9, 2009, 8:31:12 AM11/9/09
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Hi Corey,

Yes, this is definitely possible. We've developed several iPhone apps / ebooks using the same code but with different content. To checkout our apps, simply search for "DWS" in the iTunes app store. That's our company. Feel free to contact me directly if you need more help.

Best Regards,
Sam
--
Best Regards,
Sam

Director Operations
DreamWorld Solutions

Skype: dreamworldtech
Yahoo Msngr: dreamworldtech
AIM: dreamworldtech1
GTalk: dreamworld....@gmail.com
Phone: +1(847)-380-4181

http://www.dreamworldsol.com
Message has been deleted

GeoNomad

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Nov 9, 2009, 10:15:57 AM11/9/09
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If you need no interactivity other than reading the book, there are
numerous ebook formats available that would make programming
unnecessary. The readers for them on the iPhone have already been
developed and you won't have to worry about maintaining your own
program.
If you can produce a pdf of your book, I like Good Reader on the
iPhone for reading pdf, text, and saving html pages for offline
reading. It even plays mp3 files.
If you go the epub route there are numerous readers. I like Stanza,
myself and use it every day to read news and ebooks.
But Google around for ebook and epub and iphone, etc and you will
find
resources galore that won't necessitate designing an app just to make
a book accessible on the phone.
If it is not necessary to have the book available offline, you can
create it as a web app. See my own <a
href="http://m.pockethistory.com">Pocket History</a>, for example.

Mships.com

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Nov 9, 2009, 9:29:57 AM11/9/09
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I would really like to make one of these immersive books... Where messages from Twitter appear inside, and change as the messages change. I know very little programming! Help! :)
Anyone sharing resources and links to help, including Chris in his last email, THANKS!


Mships wants you, the world to play daily KindnessGames.
http://mships.com Tune in, for daily instructions.

Corey Loving

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Nov 9, 2009, 10:02:43 AM11/9/09
to iPhoneWebDev
Guys what exactly is the different between a iphone web app and a
iphone app on the istore? I keep seeing this on the sites you guys
sent me, but i dont understand.

Also Im guessing I dont need a mac now if I can develop my super super
simple app using a program that converts everything from html to
iphone app language? lol Yeah I know I am sounding like completly like
an idiot right now but I really want to get an understanding.

On Nov 9, 5:31 am, Sam Shaw <dreamworld.technolog...@gmail.com> wrote:
> Hi Corey,
>
> Yes, this is definitely possible. We've developed several iPhone apps /
> ebooks using the same code but with different content. To checkout our apps,
> simply search for "DWS" in the iTunes app store. That's our company. Feel
> free to contact me directly if you need more help.
>
> Best Regards,
> Sam
>
> On Mon, Nov 9, 2009 at 6:05 PM, Chris Collett <chris.j.coll...@gmail.com>wrote:
>
>
>
> > mships is right, now is the perfect time for creating an ebook. Especially
> > with the advent of LP! You should definitely check out ituneslp.net and
> > some of their tutorials, it's amazing how immersive ebooks can be now.
>
> > It would be difficult for me to recommend any of these tools since you said
> > you weren't a programmer. Most of the ones that build native apps require
> > knowledge of some language or another. LiquidGear<http://www.liquidgear.net/?page_id=13>seems to be a good fit, since it requires no knowledge of Objective C and
> > allows you to create native apps. You still need some understanding of
> > javascript, css and html however.
>
> > Good luck in your endeavor!
>
> > Cheers,
>
> > Chris,
> > iphoneized.com
>
> > On Sun, Nov 8, 2009 at 6:25 PM, Mships.com <msh...@mships.com> wrote:
>
> >> I think the new book possibilities are endless... with the new slate, with
> >> the ipod, immersion, like video and audio and book page turning... so cool.
> >> I am seeing a lot of interactive books popping up in the store for like $15
> >> each  Very high margins  nice
>
> >> Mships wants you, the world to play daily KindnessGames.
> >> *http://mships.comTune in, for daily instructions.*
>
> >> On Nov 7, 2009, at 7:19 PM, Corey Loving wrote:
>
> >> Hello, I am very new at iphone developing, have no idea where to start
> >> at the moment and hope someone here can assist me. I have a book I
> >> want to transfer over into an iphone application. It would be very
> >> simple application, you click on a chapter and get a page from that
> >> chapter with pictures and text. Then you click on next to get to the
> >> next page. Is a concept this simple difficult to make?
>
> >> Also, is it somehow possible to test design my application on a
> >> windows computer just to get the hang of it before doing the real
> >> thing on a mac?
>
> --
> Best Regards,
> Sam
>
> Director Operations
> DreamWorld Solutions
>
> Skype: dreamworldtech
> Yahoo Msngr: dreamworldtech
> AIM: dreamworldtech1
> GTalk: dreamworld.technolog...@gmail.com
> Phone: +1(847)-380-4181
>
> http://www.dreamworldsol.com

Corey Loving

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Nov 9, 2009, 12:20:00 PM11/9/09
to iPhoneWebDev
One more thing if I may, what are some other good iphone development
communities to ask simple new user questions like Im doing. Im part of
2 others and only this one seems to be replying with good info
> > >> *http://mships.comTunein, for daily instructions.*

Till Toenshoff

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Nov 9, 2009, 1:46:52 PM11/9/09
to iphone...@googlegroups.com
You may additionally want to try: iPhone SDK Development - (google group:
iphonesdkd...@googlegroups.com). That group however is dedicated
towards native application development as opposed to web-development. I
found it pretty freshmen friendly, just like this group is. And last but not
least there are the forums at apple directly.

Hope that helps...

Remi Grumeau

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Nov 9, 2009, 12:45:54 PM11/9/09
to iphone...@googlegroups.com
Just found this : http://developer.yahoo.com/yql/
Seems i've got a new toy to play with :)

Peter Jennings

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Nov 10, 2009, 9:37:54 AM11/10/09
to iphone...@googlegroups.com
On Mon, Nov 9, 2009 at 7:02 AM, Corey Loving <core...@gmail.com> wrote:

Guys what exactly is the different between a iphone web app and a
iphone app on the istore? I keep seeing this on the sites you guys
sent me, but i dont understand.


A web app is a web site formatted to look good on the iPhone or iPod. In general they are free. They are not listed in the iStore, but they are listed in Apple's webapp directory. Usually they only run when connected to the internet, but they can be designed to run without a connection. They often contain advertising, sometimes for istore apps which aren't free and have more functionality.

An iPhone app in the istore is a program that runs on the iPhone or iPod. They can be free or sold for anywhere between $0.99 and $999.99. Usually they run offline but many apps require a connection for data that changes or social media interaction.

Chris Collett

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Nov 10, 2009, 9:45:00 AM11/10/09
to iphone...@googlegroups.com
The main difference between a web app and a native app is that the native apps can take advantage of the iPhone's native capabilities (geolocation, accelerometer, etc). Read the following article, it'll give you some insight and help you decide which is better for you. http://www.mobilemarketer.com/cms/opinion/columns/3255.html

Cheers,

Chris

Remi Grumeau

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Nov 10, 2009, 10:09:42 AM11/10/09
to iphone...@googlegroups.com
Humm ... in a more technical way, a web app is of course web-based, using web languages (HTML, CSS, Javascript, PHP, ASP, Perl, Ruby, ...). So you have an instant updates, you don't need a mac to develop it, you have to go throw the appstore validation program and fees, can manage your "website" by a CMS, etc ...

A native application is coded in ObjectiveC, need a mac because the SDK in available for MacOS X only, but provides you access to all native components of the phone and datas stored in it (camera, accelerometer, calendar but also emails, photos, videos, address book, ...). 

GPS and Geolocalisation is another story since it's provided also wit HTML 5.

If you have no C++ or Java or Objective C skills, go web
If you don't need native components features, go web
If you need to be present in the AppStore due to marketing reason, go app
If you need to use the camera, stored datas, ... go app

My 0,02 $

and if you really don't know, explain us what is your project and perhaps we can help you to make the right decision

Corey Loving

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Nov 10, 2009, 11:27:05 AM11/10/09
to iPhoneWebDev
Thanks guys, now I understand the difference. I want to do a native
app then because I want to sell my book on the app store. I understand
I need a mac for that.

Remi, what I want to do is just make a SUPER simple app. I want to
turn my book into an app so readers can have it on the go without
needing the internet to read it. It's simple, you click the app, you
get chapters to select from, you select a chapter, read a page, click
next to go to the next page. I've already seen it done a few times. Im
guessing the only coding I would need to know is how to make it so
the reader clicks Next to go to the next page, or chapter.

Also, I just realized this is a web dev group, so am i in the wrong
place guys?

On Nov 10, 7:09 am, Remi Grumeau <remi.grum...@gmail.com> wrote:
> Humm ... in a more technical way, a web app is of course web-based, using
> web languages (HTML, CSS, Javascript, PHP, ASP, Perl, Ruby, ...). So you
> have an instant updates, you don't need a mac to develop it, you have to go
> throw the appstore validation program and fees, can manage your "website" by
> a CMS, etc ...
>
> A native application is coded in ObjectiveC, need a mac because the SDK in
> available for MacOS X only, but provides you access to all native components
> of the phone and datas stored in it (camera, accelerometer, calendar but
> also emails, photos, videos, address book, ...).
>
> GPS and Geolocalisation is another story since it's provided also wit HTML
> 5.
>
> If you have no C++ or Java or Objective C skills, go web
> If you don't need native components features, go web
> If you need to be present in the AppStore due to marketing reason, go app
> If you need to use the camera, stored datas, ... go app
>
> My 0,02 $
>
> and if you really don't know, explain us what is your project and perhaps we
> can help you to make the right decision
>
> On Tue, Nov 10, 2009 at 15:37, Peter Jennings <pjenni...@gmail.com> wrote:

Remi Grumeau

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Nov 10, 2009, 1:31:25 PM11/10/09
to iphone...@googlegroups.com
Actually yes, you're in the wrong group if you're seeking native app development tips 'n tricks :)
If i understood well, what you want to create is a bundle PDF reader+ one PDF file. All in one app

People will have to download it by the AppStore anyhow ,and an app > 6 mb can't be downloaded by 3G but needs wifi or connected to iTunes. This is not true with web-based app. Also, you can create a prepaid personnal account access on a mobile website. Advantage ? More than 1000 bucks not to spend (get an Apple Dev ID + Mac) and the ability to make a standard web access also. iUi + Google App Engine can now provide offline re-access too.

You should also know that each appstore validation procedure can take more than 3 weeks, each time.

Mships.com

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Nov 10, 2009, 1:53:48 PM11/10/09
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For whatever reason, this string has been my favorite message of this newsgroup, for me. The proliferation of $15 semi-interactive ebooks in the form of apps in the app store for the iphone and ipod touch is truly inspiring. So much easier to create than a game. I would really like to launch such an app, I am a total programming beginner, though I do know html and flash. I would love it if someone could help me and others make this happen fast with some good guidance, direction, instructions. Thanks.


Mships asks the world for daily Kindnesses.
http://mships.com Follow instructions. Rated G.

Sean Gilligan

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Nov 10, 2009, 1:57:31 PM11/10/09
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Corey Loving wrote:
> Thanks guys, now I understand the difference. I want to do a native
> app then because I want to sell my book on the app store. I understand
> I need a mac for that.
>

You could start developing it as a webapp now and then get a Mac and use
PhoneGap to wrap it in Cocoa Touch for deployment to the app store.

-- Sean

Daniel Larkin

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Nov 10, 2009, 2:00:44 PM11/10/09
to iphone...@googlegroups.com
Remi makes a very interesting point about using a html5 local storage
and the prepaid login area. It may or may not be suitable for the
original poster, but I could certainly imagine a scenario where you
offer an iPhone ( and lets not forget Android, Palm Pre, etc) webapp
experience where a person could read the first 2 or 3 chapters free
and then have to pay to get the remainder in the secured logged in
area (without advertising). However, I'm not clear how you could make
this payment/transaction a "good or impulsive" user experience on the
phone itself? What we need is something like an IUI themed paypal page
after the user clicks on the "Buy-it Now" button within the webapp.
Not sure how well it would work? Anybody have any thoughts?


The key point for the original poster is that developing such a webapp
would probably only take a few days at most, and then you could
subsequently develop a native app.

Chris Collett

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Nov 10, 2009, 2:10:35 PM11/10/09
to iphone...@googlegroups.com
Has anyne checked out iTunes LP yet? If you haven't already, check out the demo on apple.com (http://www.apple.com/itunes/whats-new/#itunes-lp) by clicking on the pic with the blue plus sign.

Now that you've seen what it can do, check out ituneslp.net (their tutorial section is pretty good considering how new this is). I downloaded one of the albums this weekend and dug around. Everything works in Safari save for the iTunes links.

I think this is a perfect opportunity for the eBook market. Children's books immediately come to mind (my 6 year old would be hooked as she's already a Mac addict). I am also currently reading "The Strain" by Guillermo Del Toro. The publisher put together a great viral video that looks like a movie trailer, but it was for the book. (link). Also, the official website has some great sound/images. I can totally see all of these elements as part of a more immersive experience for an eBook.

Anyone else have thoughts on this?

Remi Grumeau

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Nov 10, 2009, 2:09:12 PM11/10/09
to iphone...@googlegroups.com
Check out http://www.armaniexchange.com/mobile.do
E-commerce mobile website with online payment :) 

Daniel Larkin

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Nov 10, 2009, 2:17:58 PM11/10/09
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very interesting Remi!

Chris Collett

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Nov 10, 2009, 2:26:33 PM11/10/09
to iphone...@googlegroups.com
That's very cool. Did you design it? I'd be interested to see what they are using for the cart application.

Rémi Grumeau

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Nov 11, 2009, 7:32:24 AM11/11/09
to iphone...@googlegroups.com
I'd love to do so but nope, my actual company is not definitly not focused on mobile advertising: flash only.
i'd also love to work for a US agency on mobile content ;)

Btw, since it's a common php/mysql e-commerce website with a mobile-optimised template, it seems pretty easy to do so.
The front office / product catalog side would really benefits some iUi eye candy effects here and there. 
On the paiement side, safety first: full reload at each step :)

Le 10 nov. 09 à 20:26, Chris Collett a écrit :

Corey Loving

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Nov 11, 2009, 4:35:45 PM11/11/09
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Sean you mentioned I could develop it as a web app first and then transfer it using Phonegap into an App store acceptable app. But tell me, what web app would you recommend for someone who wants to be able to see the interface they are making and doesnt know programming. I wish I could literally use dreamweaver like I do for my personal site to make this program because the app would be as simple as an actual web page.

--- On Tue, 11/10/09, Sean Gilligan <msgil...@gmail.com> wrote:

From: Sean Gilligan <msgil...@gmail.com>
Subject: Re: New at this* Making your book into an Iphone App?

Corey Loving

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Nov 11, 2009, 4:53:39 PM11/11/09
to iPhoneWebDev
so guys let me see if i understand this correctly. I CAN design an app
on windows using web app software? Then I CAN take my already made web
app to a MAC and use Phone Gap to transform it into a native app that
could be placed on the app store?

If this is right, what is the best web app to use for such a simple
app? Remember guys my app has no interactivity besides clicking next
to go to the next page or chapter. It's as simple as a web page in
function.

On Nov 10, 11:26 am, Chris Collett <chris.j.coll...@gmail.com> wrote:
> That's very cool. Did you design it? I'd be interested to see what they are
> using for the cart application.
>
> On Tue, Nov 10, 2009 at 2:09 PM, Remi Grumeau <remi.grum...@gmail.com>wrote:
>
> > Check outhttp://www.armaniexchange.com/mobile.do
> > <http://www.armaniexchange.com/mobile.do>E-commerce mobile website with
> > online payment :)
>
> > On Tue, Nov 10, 2009 at 20:00, Daniel Larkin <daniel.lar...@gmail.com>wrote:
>
> >> Remi makes a very interesting point about using a html5 local storage
> >> and the prepaid login area. It may or may not be suitable for the
> >> original poster, but I could certainly imagine a scenario where you
> >> offer an iPhone ( and lets not forget Android, Palm Pre, etc) webapp
> >> experience where a person could read the first 2 or 3 chapters free
> >> and then have to pay to get the remainder in the secured logged in
> >> area (without advertising). However, I'm not clear how you could make
> >> this payment/transaction a "good or impulsive" user experience on the
> >> phone itself? What we need is something like an IUI themed paypal page
> >> after the user clicks on the  "Buy-it Now" button within the webapp.
> >> Not sure how well it would work? Anybody have any thoughts?
>
> >> The key point for the original poster is that developing such a webapp
> >> would probably only take a few days at most, and then you could
> >> subsequently develop a native app.
>
> >> On Tue, Nov 10, 2009 at 6:31 PM, Remi Grumeau <remi.grum...@gmail.com>
> >> wrote:
> >> > Actually yes, you're in the wrong group if you're seeking native app
> >> > development tips 'n tricks :)
> >> > If i understood well, what you want to create is a bundle PDF reader+
> >> one
> >> > PDF file. All in one app
> >> > People will have to download it by the AppStore anyhow ,and an app > 6
> >> mb
> >> > can't be downloaded by 3G but needs wifi or connected to iTunes. This is
> >> not
> >> > true with web-based app. Also, you can create a prepaid personnal
> >> account
> >> > access on a mobile website. Advantage ? More than 1000 bucks not to
> >> spend
> >> > (get an Apple Dev ID + Mac) and the ability to make a standard web
> >> access
> >> > also. iUi + Google App Engine can now provide offline re-access too.
> >> > You should also know that each appstore validation procedure can take
> >> more
> >> > than 3 weeks, each time.
>
> >> > On Tue, Nov 10, 2009 at 17:27, Corey Loving <coreya...@gmail.com>

Kelley Law

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Nov 11, 2009, 6:40:28 PM11/11/09
to iphone...@googlegroups.com
I've been watching this dicussion and have a question. Why not just
make it a e-book and sell it that way? Is any of it going to have
links like the TOC? Making it so readers can jump right to a chapter.

The answer to your question is yes. Do the web design on the PC and
then use phonegap to put a wrapper on it.

Kelley
Sent from my iPhone 3GS

Mships.com

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Nov 11, 2009, 6:49:09 PM11/11/09
to iphone...@googlegroups.com
OMG look at what products people are coming out with in the App Store. I have to say, studying what other people are doing and innovating adapting or basically duplicating with your own content is really smart. I am so impressed with what's coming out suddenly and they are charging like $10, $15. That's major money. For a book, basically, then you create some sort of interactive experience and a simple layout. I am so drooling to get this done myself, so much a noob that I don't know where to begin. Watching... Watching what other people are doing.



Mships asks the world for daily Kindnesses.
http://mships.com Follow instructions. Rated G.

Corey Loving

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Nov 11, 2009, 6:50:45 PM11/11/09
to iphone...@googlegroups.com
Kelly thanks for your reply, it's already an ebook, but anyway part of my question was (i'll copy and paste it)

If this is right, what is the BEST WEB APP to use for such a simple

> app? Remember guys my app has no interactivity besides clicking next
> to go to the next page or chapter. It's as simple as a web page in
> function.



--- On Wed, 11/11/09, Kelley Law <kelley...@gmail.com> wrote:

From: Kelley Law <kelley...@gmail.com>
Subject: Re: New at this* Making your book into an Iphone App?

Remi Grumeau

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Nov 12, 2009, 7:00:16 AM11/12/09
to iphone...@googlegroups.com
humm ... bot ?

Remi Grumeau

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Nov 12, 2009, 7:10:02 AM11/12/09
to iphone...@googlegroups.com
Phonegap seems to use its own Javascript API (which is obviously normal to provide such features).
So ok it's Javascript but i'm not sure that you can use this code as a web app like WebApp or iUi.

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Chris Collett

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Nov 12, 2009, 7:44:30 AM11/12/09
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Yeah looks that way.

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Bontas George

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Nov 12, 2009, 7:03:43 AM11/12/09
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Hello everyone,

Has anybody knowledge of some FREE chart classes that I can use on my web based application??

If interactive such as to have the posibility to zoom or interact with the chart would be great.

Or if possible a starting point also will be great!

10x everyone... ur gr8!!!

George

Mships.com

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Nov 12, 2009, 9:45:19 AM11/12/09
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What do you mean? That was a hand written response.



Mships asks the world for daily Kindnesses.
http://mships.com Follow instructions. Rated G.

Mships.com

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Nov 12, 2009, 9:53:58 AM11/12/09
to iphone...@googlegroups.com
My post was not from a bot.
1. Interactive iBooks are coming out and charging $15
2. They are cool



Mships asks the world for daily Kindnesses.
http://mships.com Follow instructions. Rated G.

Remi Grumeau

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Nov 12, 2009, 10:39:29 AM11/12/09
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Just ask Google ! :)

"The Google Chart API returns a PNG-format image in response to a URL"


Remi Grumeau

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Nov 12, 2009, 10:39:53 AM11/12/09
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On Thu, Nov 12, 2009 at 16:39, Remi Grumeau <remi.g...@gmail.com> wrote:
Just ask Google ! :)

"The Google Chart API returns a PNG-format image in response to a URL"

No interaction btw 

Remi Grumeau

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Nov 12, 2009, 10:42:19 AM11/12/09
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On Thu, Nov 12, 2009 at 15:53, Mships.com <msh...@mships.com> wrote:
My post was not from a bot.
1. Interactive iBooks are coming out and charging $15
2. They are cool

No offence, i misunderstood 

Daniel Larkin

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Nov 12, 2009, 10:56:02 AM11/12/09
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an alternative is to use something like flot
(http://code.google.com/p/flot/) which uses Javascript along with the
htm5 canvas tag

Dermot Buckley

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Nov 12, 2009, 11:04:52 AM11/12/09
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Google Visualisation will work on the iPhone

http://code.google.com/apis/visualization/

We use it here for reporting.  It can be a little slow to load, but it's quite effective.

hth

Chris Collett

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Nov 12, 2009, 11:24:53 AM11/12/09
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sorry, I see so much bot spam on my blog and they are getting pretty sophisticated. No offense!

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Mships.com

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Nov 12, 2009, 12:22:59 PM11/12/09
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I agree. Death to spammers in the modern world



Mships asks the world for daily Kindnesses.
http://mships.com Follow instructions. Rated G.

Remi Grumeau

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Nov 12, 2009, 2:15:05 PM11/12/09
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Both seems pretty interesting !

Corey Loving

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Nov 16, 2009, 4:35:36 PM11/16/09
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Guys I just heard about adobe flash cs5 being able to make iphone
apps. THis is perfect for me! I wanted my book to be like a simple web
page made in flash and now i can actually do that with flash cs5
without having to buy a mac. Im so happy, I cant believe no one told
me about this here>: )

On Nov 10, 11:17 am, Daniel Larkin <daniel.lar...@gmail.com> wrote:
> very interesting Remi!
>
> On Tue, Nov 10, 2009 at 7:09 PM, Remi Grumeau <remi.grum...@gmail.com> wrote:
> > Check out http://www.armaniexchange.com/mobile.do
> > E-commerce mobile website with online payment :)
>
> > On Tue, Nov 10, 2009 at 20:00, Daniel Larkin <daniel.lar...@gmail.com>
> > wrote:
>
> >> Remi makes a very interesting point about using a html5 local storage
> >> and the prepaid login area. It may or may not be suitable for the
> >> original poster, but I could certainly imagine a scenario where you
> >> offer an iPhone ( and lets not forget Android, Palm Pre, etc) webapp
> >> experience where a person could read the first 2 or 3 chapters free
> >> and then have to pay to get the remainder in the secured logged in
> >> area (without advertising). However, I'm not clear how you could make
> >> this payment/transaction a "good or impulsive" user experience on the
> >> phone itself? What we need is something like an IUI themed paypal page
> >> after the user clicks on the  "Buy-it Now" button within the webapp.
> >> Not sure how well it would work? Anybody have any thoughts?
>
> >> The key point for the original poster is that developing such a webapp
> >> would probably only take a few days at most, and then you could
> >> subsequently develop a native app.
>
> >> On Tue, Nov 10, 2009 at 6:31 PM, Remi Grumeau <remi.grum...@gmail.com>
> >> wrote:
> >> > Actually yes, you're in the wrong group if you're seeking native app
> >> > development tips 'n tricks :)
> >> > If i understood well, what you want to create is a bundle PDF reader+
> >> > one
> >> > PDF file. All in one app
> >> > People will have to download it by the AppStore anyhow ,and an app > 6
> >> > mb
> >> > can't be downloaded by 3G but needs wifi or connected to iTunes. This is
> >> > not
> >> > true with web-based app. Also, you can create a prepaid personnal
> >> > account
> >> > access on a mobile website. Advantage ? More than 1000 bucks not to
> >> > spend
> >> > (get an Apple Dev ID + Mac) and the ability to make a standard web
> >> > access
> >> > also. iUi + Google App Engine can now provide offline re-access too.
> >> > You should also know that each appstore validation procedure can take
> >> > more
> >> > than 3 weeks, each time.
>
> >> > On Tue, Nov 10, 2009 at 17:27, Corey Loving <coreya...@gmail.com> wrote:
>
> >> >> Thanks guys, now I understand the difference. I want to do a native
> >> >> app then because I want to sell mybookon the app store. I understand
> >> >> I need a mac for that.
>
> >> >> Remi, what I want to do is just make a SUPER simple app. I want to
> >> >> turn mybookinto an app so readers can have it on the go without
> >> >> > also emails, photos, videos, addressbook, ...).

Rémi Grumeau

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Nov 16, 2009, 6:05:17 PM11/16/09
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Didn't tested it yet so can't give the advice to use or not to use.
btw, as a flash dev since flash 4, i can't really see how they manage
to compile in native iPhone app from Flash without using a Flash
player / VM somewhere... which will be for sure a CPU/battery life
killer.

Remi

Le 16 nov. 09 à 22:35, Corey Loving a écrit :

karl prosser

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Nov 16, 2009, 8:09:49 PM11/16/09
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well flash is intepretted, that is what the player is. So when they are compiling, they are actually building the equivilant of an EXE. for flash player that would be pointless, since to watch anything in flash you would have to install an EXE. but for an iphone it works great because 1) compiled is faster and uses less resources than interpretted, 2) Apple won't allow anything that runs interpretted code, 3) it allows developers to turn their flash apps into self contained apps, each being a unique items on the app store.

Also i think they expose iphones SDKs to the "flash app", so that you can do specific things.

Mships.com

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Nov 17, 2009, 8:34:59 AM11/17/09
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I am confused here. Does this mean one can develop an iphone app using Macromedia Flash or not? Is it just a cheesy workaround? Thanks Please explain



Mships asks the world for daily Kindnesses.
http://mships.com Follow instructions. Rated G.

karl prosser

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Nov 17, 2009, 1:26:55 PM11/17/09
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yep you will be able to develop using flash. what you produce won't be traditional flash that can be run in the browser, but an app for the iphone.. you'll also not be able to do some things that flash can do, but you will be able to do other things.. but hte main thing is you will be able to do it in the familiar flash tools and use action script as your language. and you should be able to access iphone apis through action script to use local storage etc.

Mships.com

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Nov 17, 2009, 8:39:57 PM11/17/09
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Where is this feature? I use Flash. Everything I do is in Flash. Thanks, a lot.



Mships asks the world for daily Kindnesses.
http://mships.com Follow instructions. Rated G.

anmldr

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Nov 17, 2009, 10:26:31 PM11/17/09
to iPhoneWebDev
I think that I finally understand where your confusion lies. It is
with the term "Web App". All this means is a web site. For the
iPhone, a Web App is a web site that is formatted best for reading on
a device like an iPhone or Android, etc.

If you want to sell the eBook, one way is to completely avoid selling
it on iTunes AppStore because they charge you 30% of the sales. You
can do what I have done for years in selling eBooks. You can get your
readers to purchase an eBook "reader" on iTunes (before that it was
Palm, Pocket PC, Blackberry, etc. etc.). One of the better ones in my
opinion is iSilo.

You can compose your pages on a Windows machine and will never have to
purchase a Mac. This saves a huge amount of money...but then you
won't have the enjoyment of owning a Mac ;-)

You download the free iSiloX program from www.isilo.com and compile
your eBook into the format that is readable in iSilo but...here is a
benefit....it works on any device that iSilo works on. My eBooks will
work on all of the devices...even on a desktop as long as the customer
has purchased iSilo.

You will have to do your marketing though yourself from your own web
site and you will have to process your own payments this route
though. I don't mind doing it this way since I have been doing it for
about 11 years now.

You can set up your eBook to time out after a given time or it can be
free OR...you can require a registration number for purchased books.
The user has to send you their iSilo User ID and you use iSiloX to
calculate the user's registration number for that document. Depending
on the PDA type, this number may be based on the serial number of the
device or in the case of the Palm, the HotSync user name or on the
Windows Mobile handhelds, the Owner information on the Today screen.

IF however you want to sell your eBooks only to iPhone/iPod Touch
users through the iTunes AppStore, you will need to have access to a
Mac. You will need to pay the $99/year as a developer. You will have
to have a bank account that Apple can deposit your money into. You
will need to let Apple have 30% of the sales of your eBooks. This is
probably a fair deal though. Most book distributors receive about this
percentage on sales of print books too so you can take that into
consideration.

As for the "wrapper", there are several choices that have been
mentioned above. But, before you get to a wrapper, you might consider
a framework which will make you life in developing the WebApp with
your book's content. I recommend jQTouch for now. I am playing
around with it and it is really nice. You don't have to know much
JavaScript or CSS really to do an adequate job. You probably will
need to develop your own "skin" to make the colors look like you want
them to look. Or you can use the "Apple" skin that is already
included with jQTouch.

Then there are a few books that are out that may help. This post is
already long enough and I will leave that to you to find some with
searches for "hybrid" apps. This word will help you find more
information about that. I think that Jonathan Stark has a book coming
out very soon that should be good since it will include references to
jQTouch.

Linda

Corey Loving

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Nov 17, 2009, 10:58:27 PM11/17/09
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thanks alot Linda, alot of great information there! I think I will try selling the book in 3 methods. Using iphone stand alone app, use pdf reader to direct buyer to my book, and then the direct pdf from my site. It took me awhile to get the idea of web app like you said...I didnt understand what that was because I've only seen native apps from the appstore. Im thinking of just waiting for flash cs5 to come out to create my app since I wont need a mac at all and Im very familiar with designing basic things in flash. Thanks for the input, Im going to save your message for future recap for myself.

Remi Grumeau

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Nov 18, 2009, 9:35:04 AM11/18/09
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On Wed, Nov 18, 2009 at 04:58, Corey Loving <core...@gmail.com> wrote:
> thanks alot Linda, alot of great information there! I think I will try
> selling the book in 3 methods. Using iphone stand alone app, use pdf reader
> to direct buyer to my book, and then the direct pdf from my site. It took me
> awhile to get the idea of web app like you said...I didnt understand what
> that was because I've only seen native apps from the appstore. Im thinking
> of just waiting for flash cs5 to come out to create my app since I wont need
> a mac at all and Im very familiar with designing basic things in flash.
> Thanks for the input, Im going to save your message for future recap for
> myself.


Native application + testing + AppStore submission = you'll need a mac

anmldr

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Nov 18, 2009, 2:02:55 PM11/18/09
to iPhoneWebDev

>Im thinking
> of just waiting for flash cs5 to come out to create my app since I wont need
> a mac at all

You will need a Mac for this. That is why I was mentioning something
like iSilo that you would just develop the book and sell it separately
from the iTunes AppStore. All of the apps on iTunes were developed on
a Mac. There is just no way around this. However, you can "use"
something like iSilo which is an app available on the AppStore to
download your eBooks...or rather allow your customers to download your
eBooks.

For more of an idea of what types of actual web apps that are out
there, go to http://www.apple.com/webapps/

If you want your book compiled to read on the iPhone and to require a
registration number to inhibit pirating, then use something like
iSiloX to compile your eBook that is written with HTML and CSS. Note,
you can't use JavaScript for iSilo documents.

Linda

Corey Loving

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Nov 18, 2009, 2:49:11 PM11/18/09
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According to adobe you wont need a mac anymore.


Linda

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Chris Collett

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Nov 18, 2009, 3:29:38 PM11/18/09
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Corey Loving

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Nov 18, 2009, 4:02:18 PM11/18/09
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yup yup, cant wait , hope I can get my hands on a beta when it comes out this year. At last something for pc user's.

Corey Loving

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Nov 18, 2009, 4:04:47 PM11/18/09
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http://www.youtube.com/watch?v=jhUyk3KzxPs

Explains more in depth for anyone who doesnt know about flash cs5 development for iphone apps

George Bontas

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Nov 27, 2009, 6:20:11 AM11/27/09
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Hi,

I tried to integrate this flot (http://code.google.com/p/flot/) which I find very appropriate and really cool but I couldn't because of the iUI I think. Anybody done it?? here is a sample of the page that will be included in the iUI. what i thought here is in a panel to include the div in which the flot will draw the chart! Thank you peaople for having this group!!!!!!!!!!

<div id="graph" title="Graph"  class="panel" >

        <div id="placeholder" style="width:300px;height:150px;" class=""></div>
       
</div>

<script language="javascript" type="text/javascript" src="jscript/jquery.js"></script>
<script language="javascript" type="text/javascript" src="jscript/jquery.flot.js"></script>
   
<script id="source" language="javascript" type="text/javascript">   
$(function () {
    var d1 = [];
    for (var i = 0; i < 14; i += 0.5)
        d1.push([i, Math.sin(i)]);

    var d2 = [[0, 3], [4, 8], [8, 5], [9, 13]];

    // a null signifies separate line segments
    var d3 = [[0, 12], [7, 12], null, [7, 2.5], [12, 2.5]];
   
    $.plot($("#placeholder"), [ d1, d2, d3 ]);
});
</script>


2009/11/12 Daniel Larkin <daniel...@gmail.com>
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