V1.1 for 64 bit is done ^^ get it here

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AngelicTears

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Nov 4, 2009, 7:32:43 PM11/4/09
to INTEL 9xx Soldiers sans frontiers
After all the waiting for all of u 64-bit users, the 64-bit version of
the v1.1 are finally here...
with the codes combined with the improvement of the 64-bit codes it
self, by default it enables more driver response and transfers...

here's the download link ^^

http://rapidshare.com/files/302552042/Windows_7_MD_V1.1_64bit.zip

ElbErtZaI

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Nov 5, 2009, 1:19:19 AM11/5/09
to INTEL 9xx Soldiers sans frontiers
Wootz! Cant wait Cant wait! Downloading and trying it out soon!
Great Work! =D

ElbErtZaI

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Nov 5, 2009, 1:46:38 AM11/5/09
to INTEL 9xx Soldiers sans frontiers
May i know what the "vbios_945gm" zip file contain? should we touch
it? @@

On Nov 5, 8:32 am, AngelicTears <bd_shin...@yahoo.com> wrote:

lolattheotherguy

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Nov 5, 2009, 6:38:33 AM11/5/09
to INTEL 9xx Soldiers sans frontiers
zomg thanks :) and yea what about the vbios?

DanielPK

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Nov 5, 2009, 8:44:05 AM11/5/09
to INTEL 9xx Soldiers sans frontiers
congratz bro :) wish i could test it out...but too bad i only have a
32bit system *sigh* what a shame :(

On Nov 5, 7:38 pm, lolattheotherguy <lolattheother...@gmail.com>
wrote:

AngelicTears

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Nov 5, 2009, 9:22:44 AM11/5/09
to INTEL 9xx Soldiers sans frontiers
Thanks for ur continues of support ^^

hmm, yeah, i was wondering about that myself, i've done a little
research on that, it seems that intel purposely out those file for the
64-bit users, i didnt touch any of that as i dont have 64-bit system
and cant check what the effect of the files, but yeah, leave it as it
be, also 64-bit driver have enabled by default some of the features in
32 bit...enjoy gaming ^^

@DanielPK
thanks for the support ^^, hmm, yeah, i may be making the drivers
code, but i cant test out the 64 bit as i also doesnt have 64-bit
system, neither do my friends (although they have at least 4500mhd,
lol im the only one with 950GMA..). i would like any feedback of the
driver from 64-bit users..until i have a 64 bit system, i cant do much
with 64bit codes, but yeah the performance of 32-bit and 64-bit may
vary or even more as 64-bit allows more date transfer to almost all
hardware connection, including the PCI where GMA resides..

cheerz ^^

Namige

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Nov 5, 2009, 11:47:28 AM11/5/09
to INTEL 9xx Soldiers sans frontiers
thanks angelic for your windows 7 md v1.1 for 32bit it gave me an
extra 5fps in css! now my stress test is 169fps yay!
> > > >http://rapidshare.com/files/302552042/Windows_7_MD_V1.1_64bit.zip- Hide quoted text -
>
> - Show quoted text -

ElbErtZaI

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Nov 5, 2009, 12:55:36 PM11/5/09
to INTEL 9xx Soldiers sans frontiers
Am i dreaming, im able to play Red Alert 3 in all settings to medium
(except shadow) without suffer big FPS losses @_@..this is amazing =D
Btw, currently playing Torchlight, but deosnt seem to me that there's
any FPS improvement noticecable @_@..other games like Spore, Unreal
2004, Star Wars Empire At Wars work Nicely ^-^b
Thankz ALot For Your HarDwoRk AnD EFfoRt!

P.S. I dunt know why but, my friend can run Torchlight in 32bit with
less FPS drop while i suffer quite a big slow down during in Deeper
Dungeon Area @_@

Espionage724

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Nov 5, 2009, 3:32:55 PM11/5/09
to intel9x...@googlegroups.com
the vbios file...isnt that included in intel's 945 XP release .zip? I
remember seeing vbios files on some driver by intel... could never
place what to do with it exactly.

From what I read, I assume (if you have a DOS OS) you could load a
vbios into memory, so its like your using it in realtime?
--
Espionage724 Has A Signature...

lolattheotherguy

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Nov 5, 2009, 4:51:17 PM11/5/09
to INTEL 9xx Soldiers sans frontiers
any chance for opengl support in win7 x64 soon? i think its wierd even
official drivers wont run opengl games like COD1. well the game runs
but the screen is black! whats with that?

AngelicTears

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Nov 6, 2009, 12:51:42 AM11/6/09
to INTEL 9xx Soldiers sans frontiers
thanks for all of ur support.. ^^

hmm, i dont know much about vbios file, maybe we can exploit the file
for our own good..

hmm, about openGL codes, i dont really know about the 64-bit codes,but
i enabled openGL in 32-bit nicely..hmm, maybe on later release and
some luck i will able to release a perfect codes for the 64 bit
system...

until then enjoy the v1.1 and at the same time enjoy gaming.^^
cheerz.....

On Nov 6, 5:51 am, lolattheotherguy <lolattheother...@gmail.com>
wrote:

Namige

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Nov 6, 2009, 1:16:50 AM11/6/09
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are you still developing for the 32bit? I hope a 1.2 comes out soon.
God bless your contributions.

Jezek

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Nov 6, 2009, 3:00:23 AM11/6/09
to INTEL 9xx Soldiers sans frontiers
Is this equivalent to the 965gm? If not, do you think you could make a
modded driver for that card? Thanks.

lolattheotherguy

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Nov 6, 2009, 6:04:55 AM11/6/09
to INTEL 9xx Soldiers sans frontiers
I hope you can enable opengl in 64bit soon :). I think intel must be
working on it too since it is quite a default feature of any video
card, well it should be today. I would laugh my ass of at intel if you
could fix this before them :D

MentallyStable_ Beast

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Nov 6, 2009, 6:51:22 AM11/6/09
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well,,i tested this one,,,kinda feel that this version gives better
performance than the 32 bit version---

may be due to the 64 bit architecture----

On Nov 6, 4:04 pm, lolattheotherguy <lolattheother...@gmail.com>
wrote:

Max N

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Nov 6, 2009, 7:55:38 AM11/6/09
to INTEL 9xx Soldiers sans frontiers
Hello all!

I can't seem to download the file, rapidshare says the file "may be
illegal" so it is locked.

Anybody got a mirror?

Thanks!

Max

On Nov 6, 9:51 am, MentallyStable_ Beast <rohan.debadi...@gmail.com>
wrote:

lolattheotherguy

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Nov 6, 2009, 11:03:27 AM11/6/09
to INTEL 9xx Soldiers sans frontiers
upped it to megaupload:
[code]http://www.megaupload.com/?d=JFP1SKWP[/code]

can up it to any other site on request, or can seed any release as
torrent (if available)

Vash

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Nov 6, 2009, 7:33:29 PM11/6/09
to INTEL 9xx Soldiers sans frontiers
I may sound stupid but will this work on an Windows Xp Pro32 bit?

Espionage724

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Nov 6, 2009, 7:52:37 PM11/6/09
to intel9x...@googlegroups.com
most likely nope.

Vash

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Nov 6, 2009, 7:57:44 PM11/6/09
to INTEL 9xx Soldiers sans frontiers
okay thnx

On Nov 7, 8:52 am, Espionage724 <espionage...@gmail.com> wrote:
> most likely nope.
>

AngelicTears

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Nov 6, 2009, 8:07:49 PM11/6/09
to INTEL 9xx Soldiers sans frontiers
hi all, first of all, thanks lolattheotherguy for providing a mirror
^^
i apologize for that, maybe it's the file name that make the file
somehow illegel..lol
also i cant upload to rapidshare anymore..huhu..ah well, time to
change to mediafire

about the question, yeah, i am still making 32-bit as my primary
research, primitively the codes are the same also for the 64 bit, but
not all are..i cant yet do any accurate testing regarding x64
release,coz i dont have any x64 system available...

about the 965, i may be making a driver for other 9xx in my future
release, 1.2 namely..so yeah, it can be done (most of the 965 users
ask me to do a MD for it)..^^
but mind that i cant test the driver myself, but in theory it should
work by applying the codes from my MD to the 965 drivers (intel driver
structure are kinda the same for all devices)

OpenGL issues, ive been working on that also for the past 2months, and
still working on a perfect openGL for he 945, even the 32 bit versions
seems to be a little buggy..lol,i've spent a lot of my time on mu
linux installation now figuring the codes for linux driver to be
implanted directly to windows, as u all know linux uses openGL for
primary API,so it would be possible to combine the codes to make a
perfect openGL fix for my driver both x64 and x32...more update should
come in 1.2 release soon...



On Nov 7, 12:03 am, lolattheotherguy <lolattheother...@gmail.com>
wrote:

AngelicTears

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Nov 6, 2009, 8:21:21 PM11/6/09
to INTEL 9xx Soldiers sans frontiers
finally, ive uploaded it to media fire, second mirror for the driver
^^

http://www.mediafire.com/file/gmmhrhqmxjz/GMA950_W7_MD_V1.1_x64.7z

lolattheotherguy

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Nov 6, 2009, 9:10:04 PM11/6/09
to INTEL 9xx Soldiers sans frontiers
that opengl sure sounds nice :) we will try to support the process
with testing ^^ thats all we (x64 users) can do, at least me, i have
no idea how to write drivers :p
my roomate is driving me crazy with cod1, i want to give him a nice
asswhooping but i cant run the game lol.
thanks for all your work!

Max N

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Nov 6, 2009, 10:02:59 PM11/6/09
to INTEL 9xx Soldiers sans frontiers
Thanks to both of you for the mirrors :)

Tested it and it sure has improved FPS in PES 2010.

For anyone with a 3100, if this installer doesn't work, just copy the
part of the device codes in the .inf file from v1.0 to this one and
voilá!

Cheers!

Jezek

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Nov 7, 2009, 1:06:16 AM11/7/09
to INTEL 9xx Soldiers sans frontiers
Hmm so I'm a little confused. Are they just not optimized for the
INTEL 965GM? Because I had no problems installing them, if that counts
for anything...

AngelicTears

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Nov 10, 2009, 1:08:35 AM11/10/09
to INTEL 9xx Soldiers sans frontiers
@Max N
well, u could do that but that will install stock codes for the
965....
i purposely deleted the 965 codes in the v1.1 to save space for other
extra codes, besides the codes are specially for the 945...
i will make a proper MD for the 965 soon, maybe it will be released a
couple of weeks from now..i have to postponed the 1.2 release to next
month or 2 months from now,...but the good news is i will
concentrating about other 9xx, eg the 965...

can u all give me all of ur 965 or other than 945 devices id here,
it's needed for the codes to work....hope u guys can help ^^...
wish me luck

cheerz ^^

On Nov 7, 2:06 pm, Jezek <jez...@gmail.com> wrote:
> Hmm so I'm a little confused. Are they just not optimized for the
> INTEL 965GM? Because I had no problems installing them, if that counts
> for anything...
>
> On Nov 6, 5:07 pm, AngelicTears <bd_shin...@yahoo.com> wrote:
>
> > hi all, first of all, thanks lolattheotherguy for providing a mirror
> > ^^
> > i apologize for that, maybe it's the file name that make the file
> > somehow illegel..lol
> > also i cant upload to rapidshare anymore..huhu..ah well, time to
> > change to mediafire
>
> > about the question, yeah, i am still making 32-bit as my primary
> > research, primitively the codes are the same also for the64 bit, but
> > > > > > I hope you can enable opengl in64bitsoon :). I think intel must be
> > > > > > working on it too since it is quite a default feature of any video
> > > > > > card, well it should be today. I would laugh my ass of at intel if you
> > > > > > could fix this before them :D
>
> > > > > > On Nov 6, 6:51 am, AngelicTears <bd_shin...@yahoo.com> wrote:
>
> > > > > > > thanks for all of ur support.. ^^
>
> > > > > > > hmm, i dont know much about vbios file, maybe we can exploit the file
> > > > > > > for our own good..
>
> > > > > > > hmm, about openGL codes, i dont really know about the64-bitcodes,but
> > > > > > > i enabled openGL in 32-bit nicely..hmm, maybe on later release and
> > > > > > > some luck i will able to release a perfect codes for the64 bit
> > > > > > > system...
>
> > > > > > > until then enjoy thev1.1and at the same time enjoy gaming.^^
> > > > > > > cheerz.....
>
> > > > > > > On Nov 6, 5:51 am, lolattheotherguy <lolattheother...@gmail.com>
> > > > > > > wrote:
>
> > > > > > > > any chance for opengl support in win7 x64 soon? i think its wierd even
> > > > > > > > official drivers wont run opengl games like COD1. well the game runs
> > > > > > > > but the screen is black! whats with that?
>
> > > > > > > > On Nov 5, 3:22 pm, AngelicTears <bd_shin...@yahoo.com> wrote:
>
> > > > > > > > > Thanks for ur continues of support ^^
>
> > > > > > > > > hmm, yeah, i was wondering about that myself, i've done a little
> > > > > > > > > research on that, it seems that intel purposely out those file for the
> > > > > > > > >64-bitusers, i didnt touch any of that as i dont have64-bitsystem
> > > > > > > > > and cant check what the effect of the files, but yeah, leave it as it
> > > > > > > > > be, also64-bitdriver have enabled by default some of the features in
> > > > > > > > > 32 bit...enjoy gaming ^^
>
> > > > > > > > > @DanielPK
> > > > > > > > > thanks for the support ^^, hmm, yeah, i may be making the drivers
> > > > > > > > > code, but i cant test out the64 bitas i also doesnt have64-bit
> > > > > > > > > system, neither do my friends (although they have at least 4500mhd,
> > > > > > > > > lol im the only one with 950GMA..). i would like any feedback of the
> > > > > > > > > driver from64-bitusers..until i have a64 bitsystem, i cant do much
> > > > > > > > > with64bitcodes, but yeah the performance of 32-bit and64-bitmay
> > > > > > > > > vary or even more as64-bitallows more date transfer to almost all
> > > > > > > > > hardware connection, including the PCI where GMA resides..
>
> > > > > > > > > cheerz ^^
>
> > > > > > > > > On Nov 5, 9:44 pm, DanielPK <m_albakk...@yahoo.com> wrote:
>
> > > > > > > > > > congratz bro :) wish i could test it out...but too bad i only have a
> > > > > > > > > > 32bit system *sigh* what a shame :(
>
> > > > > > > > > > On Nov 5, 7:38 pm, lolattheotherguy <lolattheother...@gmail.com>
> > > > > > > > > > wrote:
>
> > > > > > > > > > > zomg thanks :) and yea what about the vbios?
>
> > > > > > > > > > > On Nov 5, 1:32 am, AngelicTears <bd_shin...@yahoo.com> wrote:
>
> > > > > > > > > > > > After all the waiting for all of u64-bitusers, the64-bitversion of
> > > > > > > > > > > > thev1.1are finally here...
> > > > > > > > > > > > with the codes combined with the improvement of the64-bitcodes it

lolattheotherguy

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Nov 10, 2009, 6:51:55 AM11/10/09
to INTEL 9xx Soldiers sans frontiers
any chance for an x64 1.15 or 1.2beta with opengl support for 945
before you work with other devices?
good luck either way :)

Jezek

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Nov 10, 2009, 3:44:01 PM11/10/09
to INTEL 9xx Soldiers sans frontiers
Don't know where to find these but I am willing to help. Just let me
know.

Jezek

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Nov 10, 2009, 3:45:54 PM11/10/09
to INTEL 9xx Soldiers sans frontiers
%iBWGX0% = i965GX0, PCI\VEN_8086&DEV_2982
%iBWGX1% = i965GX1, PCI\VEN_8086&DEV_2983
%iBWGQ0% = i965G0, PCI\VEN_8086&DEV_2992
%iBWGQ1% = i965G1, PCI\VEN_8086&DEV_2993
%iBWGC0% = i965G0, PCI\VEN_8086&DEV_29A2
%iBWGC1% = i965G1, PCI\VEN_8086&DEV_29A3
%iBWGZ0% = i965G0, PCI\VEN_8086&DEV_2972
%iBWGZ1% = i965G1, PCI\VEN_8086&DEV_2973
%iCRGD0% = i965GM0, PCI\VEN_8086&DEV_2A02
%iCRGD1% = i965GM1, PCI\VEN_8086&DEV_2A03
%iCRGE0% = i965GM0, PCI\VEN_8086&DEV_2A12
%iCRGE1% = i965GM1, PCI\VEN_8086&DEV_2A13

I think that might be it? It was in the igdlh.inf file. I copied all
the ones with 965 in them.
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