inkface-pygame v0.2.1

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Jayesh Salvi

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Mar 3, 2009, 12:39:09 PM3/3/09
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I just posted v0.2.1 of inkface-pygame library.

Changelog:
* Changed the way animations can be programmed. Unlike a game, an app GUI doesn't change all the time. Therefore having a dedicated thread to draw at constant framerate, even when there are no changes in frame was wasteful (even though easy interface for app programmer). r994 changes this. With the new interface programmer will specify for how many frames and at what framerate does he wants the PainterThread to repaint the canvas.
* Added a scale API for the element. (r997) This will help apps that want to magnify certain elements. The magnification is done on SVG nodes (before rastering), so no loss of quality. (check tests/magnify.py)
* Added support for "image" elements - embedded PNG images are now supported. (r996)

Jayesh
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