QuickCursor depends on two technolgies. For reading/writing data from
the original application is uses the accessibility api. The nice thing
about that API is that it's not a hack, it's a supported API. But
unfortunatly not all views support the accessibility api (at least not
read/write of the text content). And in particular webkit views don't
support it. And that means that tools that use webkit as their editor
(such as Mail.app) won't work with QuickCursor.
The second (and what your question was about) technology is that the
editor must support the ODB Editor Suite of apple events. Any editor
that supports those apple events "should" work with QuickCursor. I'll
try to make QuickCursor away ahead of time of any editor that can be
supported. But if I've missed one (let me know, and I'll add support
later) and you can add it yourself by editing QuickCursor's
Info.plist.
I couldn't make heads or tails of what to edit inside the info.plist.
I didn't even see a reference to writeroom there. I was editing the
one inside the application bundle.
On Sun, Sep 6, 2009 at 12:09 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
> QuickCursor depends on two technolgies. For reading/writing data from
> the original application is uses the accessibility api. The nice thing
> about that API is that it's not a hack, it's a supported API. But
> unfortunatly not all views support the accessibility api (at least not
> read/write of the text content). And in particular webkit views don't
> support it. And that means that tools that use webkit as their editor
> (such as Mail.app) won't work with QuickCursor.
> The second (and what your question was about) technology is that the
> editor must support the ODB Editor Suite of apple events. Any editor
> that supports those apple events "should" work with QuickCursor. I'll
> try to make QuickCursor away ahead of time of any editor that can be
> supported. But if I've missed one (let me know, and I'll add support
> later) and you can add it yourself by editing QuickCursor's
> Info.plist.
> Jesse
> On Sun, Sep 6, 2009 at 11:43 AM, Jeffrey Horn<jrhorn...@gmail.com> wrote:
>> Dear Jesse,
>> Will QuickCursor support other editors? Is there currently a way for
>> me to add MacVim to the list of "Edit In" applications, for instance?
>> I noticed you had TextMate or a similar editor in the screencast.
>> Cheers,
>> Jeff
-- Jeffrey Horn
PhD Student in Economics
George Mason University
Neat, I didn't know about that. I'll add it to the plist by default now.
> I couldn't make heads or tails of what to edit inside the info.plist. > I didn't even see a reference to writeroom there. I was editing the > one inside the application bundle.
Opps I lied. In the current version on the website you need to edit this file:
Thanks for being so responsive. I downloaded the source from Github.
As a newb though, I'm lost as to how to compile it. Putting some
linux-fu on it didn't help.
Any tips to get started? I've never compiled a Mac app from source.
> Neat, I didn't know about that. I'll add it to the plist by default now.
>> I couldn't make heads or tails of what to edit inside the info.plist.
>> I didn't even see a reference to writeroom there. I was editing the
>> one inside the application bundle.
> Opps I lied. In the current version on the website you need to edit this file:
You need apple's Xcode build system. If that's not already installed I
think it's probably best to just wait until later this week when I
make a release. It's basically done, I just need to write some help,
and I'm waiting on an icon.
On Sun, Sep 6, 2009 at 2:34 PM, Jeff Horn<jrhorn...@gmail.com> wrote:
> Dear Jesse,
> Thanks for being so responsive. I downloaded the source from Github.
> As a newb though, I'm lost as to how to compile it. Putting some
> linux-fu on it didn't help.
> Any tips to get started? I've never compiled a Mac app from source.
> Jeff
> On Sun, Sep 6, 2009 at 2:14 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
>> Neat, I didn't know about that. I'll add it to the plist by default now.
>>> I couldn't make heads or tails of what to edit inside the info.plist.
>>> I didn't even see a reference to writeroom there. I was editing the
>>> one inside the application bundle.
>> Opps I lied. In the current version on the website you need to edit this file:
Thanks, again, Jesse. I have Xcode installed, but I've never used it.
Thought there were terminal commands to do it, but I've just found the
app in my Developer folder. Good stuff!
On Sun, Sep 6, 2009 at 2:40 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
> You need apple's Xcode build system. If that's not already installed I
> think it's probably best to just wait until later this week when I
> make a release. It's basically done, I just need to write some help,
> and I'm waiting on an icon.
> Jesse
> On Sun, Sep 6, 2009 at 2:34 PM, Jeff Horn<jrhorn...@gmail.com> wrote:
>> Dear Jesse,
>> Thanks for being so responsive. I downloaded the source from Github.
>> As a newb though, I'm lost as to how to compile it. Putting some
>> linux-fu on it didn't help.
>> Any tips to get started? I've never compiled a Mac app from source.
>> Jeff
>> On Sun, Sep 6, 2009 at 2:14 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
>>> Neat, I didn't know about that. I'll add it to the plist by default now.
>>>> I couldn't make heads or tails of what to edit inside the info.plist.
>>>> I didn't even see a reference to writeroom there. I was editing the
>>>> one inside the application bundle.
>>> Opps I lied. In the current version on the website you need to edit this file:
I noticed a new dev release. Upon download, I found I could not run
QuickCursor on Leopard. I suppose it's the price of *not* being on the
bleeding edge, because I couldn't install the latest version of Xcode
either, nor could I install the git source with the Leopard version of
Xcode.
I'm caught in some intra-version warp where I don't want to upgrade
since many of my open source apps aren't compatible yet, but I can't
try out new stuff either.
Any plans to make QuickCursor Intel-mac Leopard compatible?
On Sun, Sep 6, 2009 at 6:58 PM, Jeff Horn <jrhorn...@gmail.com> wrote:
> Thanks, again, Jesse. I have Xcode installed, but I've never used it.
> Thought there were terminal commands to do it, but I've just found the
> app in my Developer folder. Good stuff!
> Jeff
> On Sun, Sep 6, 2009 at 2:40 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
>> You need apple's Xcode build system. If that's not already installed I
>> think it's probably best to just wait until later this week when I
>> make a release. It's basically done, I just need to write some help,
>> and I'm waiting on an icon.
>> Jesse
>> On Sun, Sep 6, 2009 at 2:34 PM, Jeff Horn<jrhorn...@gmail.com> wrote:
>>> Dear Jesse,
>>> Thanks for being so responsive. I downloaded the source from Github.
>>> As a newb though, I'm lost as to how to compile it. Putting some
>>> linux-fu on it didn't help.
>>> Any tips to get started? I've never compiled a Mac app from source.
>>> Jeff
>>> On Sun, Sep 6, 2009 at 2:14 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
>>>> Neat, I didn't know about that. I'll add it to the plist by default now.
>>>>> I couldn't make heads or tails of what to edit inside the info.plist.
>>>>> I didn't even see a reference to writeroom there. I was editing the
>>>>> one inside the application bundle.
>>>> Opps I lied. In the current version on the website you need to edit this file:
I think it should build fine for 10.5, I just wasn't thinking much
about it when I built the latest dev version. I'll try to remember to
build for 10.5 for the final release. In the meantime, if you've got
Xcode, I think you should be able to build on 10.5 now. The source is
here:
On Tue, Sep 29, 2009 at 12:53 PM, Jeff Horn <jrhorn...@gmail.com> wrote:
> Dear Jesse,
> I noticed a new dev release. Upon download, I found I could not run
> QuickCursor on Leopard. I suppose it's the price of *not* being on the
> bleeding edge, because I couldn't install the latest version of Xcode
> either, nor could I install the git source with the Leopard version of
> Xcode.
> I'm caught in some intra-version warp where I don't want to upgrade
> since many of my open source apps aren't compatible yet, but I can't
> try out new stuff either.
> Any plans to make QuickCursor Intel-mac Leopard compatible?
> Jeff
> On Sun, Sep 6, 2009 at 6:58 PM, Jeff Horn <jrhorn...@gmail.com> wrote:
>> Thanks, again, Jesse. I have Xcode installed, but I've never used it.
>> Thought there were terminal commands to do it, but I've just found the
>> app in my Developer folder. Good stuff!
>> Jeff
>> On Sun, Sep 6, 2009 at 2:40 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
>>> You need apple's Xcode build system. If that's not already installed I
>>> think it's probably best to just wait until later this week when I
>>> make a release. It's basically done, I just need to write some help,
>>> and I'm waiting on an icon.
>>> Jesse
>>> On Sun, Sep 6, 2009 at 2:34 PM, Jeff Horn<jrhorn...@gmail.com> wrote:
>>>> Dear Jesse,
>>>> Thanks for being so responsive. I downloaded the source from Github.
>>>> As a newb though, I'm lost as to how to compile it. Putting some
>>>> linux-fu on it didn't help.
>>>> Any tips to get started? I've never compiled a Mac app from source.
>>>> Jeff
>>>> On Sun, Sep 6, 2009 at 2:14 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
>>>>> Neat, I didn't know about that. I'll add it to the plist by default now.
>>>>>> I couldn't make heads or tails of what to edit inside the info.plist.
>>>>>> I didn't even see a reference to writeroom there. I was editing the
>>>>>> one inside the application bundle.
>>>>> Opps I lied. In the current version on the website you need to edit this file:
Thanks for your help, Jesse, but I don't know what I'm doing when it
comes to Xcode. I can build from source on *nix machines only
recently.
The build fails after opening the xcodeproject. I use the 10.5 SDK.
When building to debug, it generates 32 errors, and when building
release, over 88. I'm sure I lack necessary libraries or something.
It's all a bit over my head.
I'll just wait for your next devel release. Thanks again.
Jeff
> I think it should build fine for 10.5, I just wasn't thinking much
> about it when I built the latest dev version. I'll try to remember to
> build for 10.5 for the final release. In the meantime, if you've got
> Xcode, I think you should be able to build on 10.5 now. The source is
> here:
> On Tue, Sep 29, 2009 at 12:53 PM, Jeff Horn <jrhorn...@gmail.com> wrote:
>> Dear Jesse,
>> I noticed a new dev release. Upon download, I found I could not run
>> QuickCursor on Leopard. I suppose it's the price of *not* being on the
>> bleeding edge, because I couldn't install the latest version of Xcode
>> either, nor could I install the git source with the Leopard version of
>> Xcode.
>> I'm caught in some intra-version warp where I don't want to upgrade
>> since many of my open source apps aren't compatible yet, but I can't
>> try out new stuff either.
>> Any plans to make QuickCursor Intel-mac Leopard compatible?
>> Jeff
>> On Sun, Sep 6, 2009 at 6:58 PM, Jeff Horn <jrhorn...@gmail.com> wrote:
>>> Thanks, again, Jesse. I have Xcode installed, but I've never used it.
>>> Thought there were terminal commands to do it, but I've just found the
>>> app in my Developer folder. Good stuff!
>>> Jeff
>>> On Sun, Sep 6, 2009 at 2:40 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
>>>> You need apple's Xcode build system. If that's not already installed I
>>>> think it's probably best to just wait until later this week when I
>>>> make a release. It's basically done, I just need to write some help,
>>>> and I'm waiting on an icon.
>>>> Jesse
>>>> On Sun, Sep 6, 2009 at 2:34 PM, Jeff Horn<jrhorn...@gmail.com> wrote:
>>>>> Dear Jesse,
>>>>> Thanks for being so responsive. I downloaded the source from Github.
>>>>> As a newb though, I'm lost as to how to compile it. Putting some
>>>>> linux-fu on it didn't help.
>>>>> Any tips to get started? I've never compiled a Mac app from source.
>>>>> Jeff
>>>>> On Sun, Sep 6, 2009 at 2:14 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
>>>>>> Neat, I didn't know about that. I'll add it to the plist by default now.
>>>>>>> I couldn't make heads or tails of what to edit inside the info.plist.
>>>>>>> I didn't even see a reference to writeroom there. I was editing the
>>>>>>> one inside the application bundle.
>>>>>> Opps I lied. In the current version on the website you need to edit this file:
Just wanted to say thanks for the most recent release! Your compiled
release works fine on Leopard, and editing in all the default editors
is a breeze.
I typed this in MacVim, which really rocked my world. Thanks a bunch.
On Tue, Sep 29, 2009 at 5:47 PM, Jeff Horn <jrhorn...@gmail.com> wrote:
> Thanks for your help, Jesse, but I don't know what I'm doing when it
> comes to Xcode. I can build from source on *nix machines only
> recently.
> The build fails after opening the xcodeproject. I use the 10.5 SDK.
> When building to debug, it generates 32 errors, and when building
> release, over 88. I'm sure I lack necessary libraries or something.
> It's all a bit over my head.
> I'll just wait for your next devel release. Thanks again.
> Jeff
> On Tue, Sep 29, 2009 at 1:00 PM, Jesse Grosjean
> <je...@hogbaysoftware.com> wrote:
>> Jeff,
>> I think it should build fine for 10.5, I just wasn't thinking much
>> about it when I built the latest dev version. I'll try to remember to
>> build for 10.5 for the final release. In the meantime, if you've got
>> Xcode, I think you should be able to build on 10.5 now. The source is
>> here:
>> On Tue, Sep 29, 2009 at 12:53 PM, Jeff Horn <jrhorn...@gmail.com> wrote:
>>> Dear Jesse,
>>> I noticed a new dev release. Upon download, I found I could not run
>>> QuickCursor on Leopard. I suppose it's the price of *not* being on the
>>> bleeding edge, because I couldn't install the latest version of Xcode
>>> either, nor could I install the git source with the Leopard version of
>>> Xcode.
>>> I'm caught in some intra-version warp where I don't want to upgrade
>>> since many of my open source apps aren't compatible yet, but I can't
>>> try out new stuff either.
>>> Any plans to make QuickCursor Intel-mac Leopard compatible?
>>> Jeff
>>> On Sun, Sep 6, 2009 at 6:58 PM, Jeff Horn <jrhorn...@gmail.com> wrote:
>>>> Thanks, again, Jesse. I have Xcode installed, but I've never used it.
>>>> Thought there were terminal commands to do it, but I've just found the
>>>> app in my Developer folder. Good stuff!
>>>> Jeff
>>>> On Sun, Sep 6, 2009 at 2:40 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
>>>>> You need apple's Xcode build system. If that's not already installed I
>>>>> think it's probably best to just wait until later this week when I
>>>>> make a release. It's basically done, I just need to write some help,
>>>>> and I'm waiting on an icon.
>>>>> Jesse
>>>>> On Sun, Sep 6, 2009 at 2:34 PM, Jeff Horn<jrhorn...@gmail.com> wrote:
>>>>>> Dear Jesse,
>>>>>> Thanks for being so responsive. I downloaded the source from Github.
>>>>>> As a newb though, I'm lost as to how to compile it. Putting some
>>>>>> linux-fu on it didn't help.
>>>>>> Any tips to get started? I've never compiled a Mac app from source.
>>>>>> Jeff
>>>>>> On Sun, Sep 6, 2009 at 2:14 PM, Jesse Grosjean<je...@hogbaysoftware.com> wrote:
>>>>>>> Neat, I didn't know about that. I'll add it to the plist by default now.
>>>>>>>> I couldn't make heads or tails of what to edit inside the info.plist.
>>>>>>>> I didn't even see a reference to writeroom there. I was editing the
>>>>>>>> one inside the application bundle.
>>>>>>> Opps I lied. In the current version on the website you need to edit this file: