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Philadelphia Grassroots Game Conference info and 'sudden opportunity'
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Peter Hanley  
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 More options Apr 10 2012, 11:41 pm
From: Peter Hanley <illov...@gmail.com>
Date: Tue, 10 Apr 2012 20:41:30 -0700 (PDT)
Local: Tues, Apr 10 2012 11:41 pm
Subject: Philadelphia Grassroots Game Conference info and 'sudden opportunity'

Greetings to Hive76!

I haven't posted for a while for various reasons (none to do with you guys,
this goes without saying!) - but I have a couple collections of information
that I would like to share with you all - the second being a sudden
opportunity for Phila nerd artists, and no --  I don't mean showing your
work for free somewhere, at least not exactly ;-)

1) Philly Tech Week 2012 <http://www.phillytechweek.com/> is approaching,
which is probably not news to many of you. I'm participating this year
mainly by volunteering with a conference happening in conjunction with it,
the Grassroots Game Conference <http://grassrootsgameconference.com/>,
which includes events focused on the implementation of games in art,
business, education, and music, and will feature general interest events
for game developers and those interested in becoming involved in the
game development community.

Of special interest to the Hive folks might be… well, everything actually.
 But just to dangle a few things, there is a session A Collision of Music
and Games<http://grassrootsgameconference.com/presentation/a-collision-of-music...> that
culminates with some Chiptunes, a day exploring Games As Art<http://grassrootsgameconference.com/conference/day-of-games-as-art/>,
as well as a weekend session we're calling Hacking Big Art for Fun and Games<http://grassrootsgameconference.com/presentation/hacking-big-art-for-...> (Georgia
Guthrie from the Hacktory is a panelist/presenter) that is part of an
entire weekend (two whole days!  Saturday<http://grassrootsgameconference.com/conference/saturday-april-28th/>
! and Sunday<http://grassrootsgameconference.com/conference/sunday-april-29th/>!)
of developer-centric sessions.

I'm also psyched that we were able to co-sponsor the Philly premiere (and I
believe only currently scheduled screening) of Indie Game, the Movie<http://grassrootsgameconference.com/presentation/indie-game-the-movie/>  (at
the Ritz! tickets available now, conference attendees get a code for a
couple bucks off - email me for details) which was one of the few movies I
really wanted to see this year.  I'm really hoping someone else in Philly
wanted to see it, or seriously the Adobe rep will be pissed at me and a few
other people.  

Also, there's a Unity3D Lunch Party/Expo<http://grassrootsgameconference.com/presentation/grassroots-game-conf...> at
WHYY,  and a day of Games &  Gamification (for non-profits)<http://grassrootsgameconference.com/conference/games-and-gamification...>
.

Most of the events are free, and the ones that aren't are very reasonable
in price (max ticket is $20, and that's for an entire day).  All of the
links above have registration info & links.

2) So, about that 'sudden opportunity' I mentioned:

Well.

After a series of unfortunate events that I hope were coincidences and not
part of a plot against nerd art in Philadelphia, several panelists that
were part or not-quite-confirmed parts of the Games As Art<http://grassrootsgameconference.com/conference/day-of-games-as-art/> and
the Hacking Big Art for Fun and Games<http://grassrootsgameconference.com/presentation/hacking-big-art-for-...> let
us know that they wouldn't be able to make it to Philly for the conference
for various reasons.  I won't lie to you, this really bummed us out out, me
in particular because the art part of the conference is the part I feel
most engaged with.  Also the movie night, which is super exciting, but not
currently the topic of discussion.

So as I said, we were feeling pretty bummed out for a few minutes there,
mostly late last night and this morning.

But then we stopped being negative and said:  "wait a minute - maybe this
is a good thing, because for whatever reason Philadelphia was way
under-represented in those events, and that's silly considering how many
potential participants there are..."  

So here's the deal - I really want to refill these events with Philadelphia
nerd/culture/artists who have an engagement with games in their work and or
practice… I know there's some people at the Hive who fit this bill -- I've
talked to you about stuff you've worked on, upcoming projects, artistic
practice, dreams, uh, probably also circuitry or open source software or
laser cutters, that kind of stuff. The point is, I know there is artists in
the Hive that might want to engage in some public intellectualism with
like-minded folks.

Don't think so?  Ask yourself these questions then:

What is the intersection of Labs, Art Galleries and Arcades?  

Do games, game motifs, or game structures inform my work or practice as an
artist?  

Could I hold my own in a pubic discussion with the Director of Media Arts
from the NEA about what video games could be considered art, while
exploring the possibilities for intentional introduction of art into video
games?  

Would people be interested in hearing me talk about my work, and how video
games, hacking and art were not not separate modalities for me, but rather
aspects of a unified practice?

If you could answer any of those questions with credibility, passion and/or
a certain amount of panache, then you might be interested in participating
in one or more of those events, or know someone who would be a good fit -
and I would at least urge and/or perhaps playfully beg you to get in
contact with me (phan...@temple.edu) or Nathan
(nat...@philadelphiagamelab.org) so we can get these potentially beautiful
nexii of nerd art & culture Phillified and back on the menu.


 
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