Could a valid win for black involve a path which is higher than row n
at some point?
If so, there are issues of relevance to Hex theory, since most
templates involve a
presumption that the rows above could be part of other battles which
should not
be considered.
Perhaps another way of wording the problem which avoids the use of a
half infinite
plane is, is there some width K of a trapezoidal shaped grid of
height N such that
black can force connection from a single stone in the middle of the
top row to the
bottom? By trapezoidal, I mean the bottom row is longer than the top,
the two
bottom corners have interior angles 60 degrees, and the two top
corners have
interior angles of 120 degrees. The width K is the number of cells in
the bottom row.
Maybe you could allow a path higher than row N, as long as you keep
some region
above the stone off limits. Instead of a flat top trapezoid, the point
where the stone lies
would be below a concave (60 degree? 300 degree?) angle. I hope this
makes sense.
The smaller this forbidden region above the stone is, arguably the
less relevant the
problem is for someone whose task is to find the best move on the
whole board. After
all, there is an easy way to win for the player with less distance to
cross on a rhomboid
grid. Of course that proof shows that you can force a connection from
somewhere on
the bottom to somewhere on the top, not to a specific stone.
On Feb 10, 9:13 am, "
malcolm.r.tyrr...@gmail.com"