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Roane Beard
10/16/08
Fwd: [casual_games] Sample voice over script
Hey guys, There's been a discussion on the casual games SIG mailing list about voice over script
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Fwd: [casual_games] Sample voice over script
Hey guys, There's been a discussion on the casual games SIG mailing list about voice over script
10/16/08
Ron Toland
9/29/08
Invite Celtx to join the group?
As part of the last email I got from Greg at Celtx, he asked about putting together a set of key
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Invite Celtx to join the group?
As part of the last email I got from Greg at Celtx, he asked about putting together a set of key
9/29/08
Ron Toland
9/29/08
AGDC + Celtx Wrap-Up
Sorry I didn't post anything about the Austin GDC earlier...my wife and I have been busy setting
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AGDC + Celtx Wrap-Up
Sorry I didn't post anything about the Austin GDC earlier...my wife and I have been busy setting
9/29/08
Jeff
, …
Stephen E. Dinehart
6
9/13/08
Austin meeting
That's a great idea Ron. I'm afraid this might be less formal than we'd like, but
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Austin meeting
That's a great idea Ron. I'm afraid this might be less formal than we'd like, but
9/13/08
Ron Toland
, …
Drew McGee
11
8/24/08
Celtx's Initial Dev Plan
Monday mornings are the only time I can't meet. I am also home by 4:30pm CST each day, at which
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Celtx's Initial Dev Plan
Monday mornings are the only time I can't meet. I am also home by 4:30pm CST each day, at which
8/24/08
Ron Toland
8/20/08
Latest Celtx Conference Call
They didn't show. I'm trying to re-schedule the call for later today. If they can't meet
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Latest Celtx Conference Call
They didn't show. I'm trying to re-schedule the call for later today. If they can't meet
8/20/08
Coray Seifert
, …
Corvus Elrod
22
8/20/08
Update?
Ah, crud. I neglected to put this on my calendar. I'll do my best to be there. Ron, could you
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Update?
Ah, crud. I neglected to put this on my calendar. I'll do my best to be there. Ron, could you
8/20/08
Ron Toland
, …
Stephen E. Dinehart
12
7/21/08
Funding Plan
"We made it with 10k and a roll of duct tape." Something tells me it might take a few more
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Funding Plan
"We made it with 10k and a roll of duct tape." Something tells me it might take a few more
7/21/08
Ron Toland
, …
Coray Seifert
4
7/16/08
Celtx Call #2 Wrap-Up
Awesome. Great work all! Keep it up! - C On Tue, Jul 15, 2008 at 10:45 AM, Ron Toland <rontoland@
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Celtx Call #2 Wrap-Up
Awesome. Great work all! Keep it up! - C On Tue, Jul 15, 2008 at 10:45 AM, Ron Toland <rontoland@
7/16/08
Ron Toland
, …
Roane Beard
27
7/10/08
Celtx Partnership Document
Probably a first step is to take it to the SIG and look for insiders who would be willing to consider
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Celtx Partnership Document
Probably a first step is to take it to the SIG and look for insiders who would be willing to consider
7/10/08
Ron Toland
, …
TomDowd
6
7/1/08
IGDA Tools SIG
Ron; I am a member of the Edu SIG, and I think in the long run locking in their interest makes sense,
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IGDA Tools SIG
Ron; I am a member of the Edu SIG, and I think in the long run locking in their interest makes sense,
7/1/08
Dowd, Tom
, …
Coray Seifert
26
6/30/08
Digest Reply - industry adoption question
There's also the perk of being recognized as the ONLY script writing software endorsed by the
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Digest Reply - industry adoption question
There's also the perk of being recognized as the ONLY script writing software endorsed by the
6/30/08
Drew McGee
6/25/08
GameDev's coverage of Paris GDC
Hey all, Thought this link would be of particular interest to those of our initiative. http://www.
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GameDev's coverage of Paris GDC
Hey all, Thought this link would be of particular interest to those of our initiative. http://www.
6/25/08
Ron Toland
, …
Stephen E. Dinehart
14
6/18/08
Next Steps
Awesome! Thanks for the kick in the ass Coray! You heard it hear first kids, let's keep it simple
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Next Steps
Awesome! Thanks for the kick in the ass Coray! You heard it hear first kids, let's keep it simple
6/18/08
Eastwind - Vent d Est
,
Ron Toland
3
6/17/08
TreeLine : high level source-writing manager (How it can help )
> Have you tried using Celtx, Liu? It has features to track scenes and > characters, keep notes
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TreeLine : high level source-writing manager (How it can help )
> Have you tried using Celtx, Liu? It has features to track scenes and > characters, keep notes
6/17/08
Ron Toland
, …
Coray Seifert
16
6/17/08
Celtx Conference Call Wrap-Up
That sounds good. I was just replying to Ron's question ("It also sounds like we need to
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Celtx Conference Call Wrap-Up
That sounds good. I was just replying to Ron's question ("It also sounds like we need to
6/17/08
Ron Toland
,
Coray Seifert
2
6/16/08
Lines of Communication
Agreed. Its extremely important that we maintain professionalism with this group and funnel all
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Lines of Communication
Agreed. Its extremely important that we maintain professionalism with this group and funnel all
6/16/08
Drew McGee
6/13/08
Initial Compilation of Industry Terms
To all, Per the call with Celtx, it has become necessary to begin amassing the terminology used in
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Initial Compilation of Industry Terms
To all, Per the call with Celtx, it has become necessary to begin amassing the terminology used in
6/13/08
Corvus Elrod
, …
Roane Beard
6
6/13/08
Toolset Meeting- June 9th, 2008
Looks like I spoke too soon. I usually save these things, but if I did this time, I can't find it
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Toolset Meeting- June 9th, 2008
Looks like I spoke too soon. I usually save these things, but if I did this time, I can't find it
6/13/08
Ron Toland
,
Stephen E. Dinehart
2
6/13/08
Current Writing Tools Survey
Thanks Ron, (my 2 cents) I don't think we need this at this moment in time. We have moved beyond
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Current Writing Tools Survey
Thanks Ron, (my 2 cents) I don't think we need this at this moment in time. We have moved beyond
6/13/08
Stephen E. Dinehart
, …
Ron Toland
19
6/11/08
Celtx Partnership
The conference call was great. They had good questions, and seemed really excited about bringing
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Celtx Partnership
The conference call was great. They had good questions, and seemed really excited about bringing
6/11/08
Corvus Elrod
, …
Stephen E. Dinehart
3
6/11/08
Survey Says!
Defiantly, thanks to you both! 40 people is alright to start! I don't think we have to worry
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Survey Says!
Defiantly, thanks to you both! 40 people is alright to start! I don't think we have to worry
6/11/08
Eastwind - Vent d Est
,
Coray Seifert
3
6/11/08
Treeline
On 6 juin, 12:38, "Coray Seifert" <seife...@gmail.com> wrote: > Interesting. Can
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Treeline
On 6 juin, 12:38, "Coray Seifert" <seife...@gmail.com> wrote: > Interesting. Can
6/11/08
Dinehart
, …
Ron Toland
17
6/10/08
View this page "Design Documenation"
I've uploaded version 1.2 of the doc after fixing the typos Drew and I found. Ron On Jun 10, 12:
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View this page "Design Documenation"
I've uploaded version 1.2 of the doc after fixing the typos Drew and I found. Ron On Jun 10, 12:
6/10/08
Jeff
, …
corvus...@zakelro.com
4
6/10/08
Discussion on feature-set-survey-thanks
No problem -- just did it. Sorry to run up a red flag.
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Discussion on feature-set-survey-thanks
No problem -- just did it. Sorry to run up a red flag.
6/10/08
Corvus Elrod
, …
Coray Seifert
4
6/9/08
June 9th Meeting
Sorry you can't be there, Coray. "Can someone please send out meeting minutes?" "
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June 9th Meeting
Sorry you can't be there, Coray. "Can someone please send out meeting minutes?" "
6/9/08
Ron Toland
, …
Coray Seifert
8
6/9/08
Feature List
Great discussion folks. Especially a really solid features list from Ron. That sounds like it really
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Feature List
Great discussion folks. Especially a really solid features list from Ron. That sounds like it really
6/9/08
Dinehart
, …
Ron Toland
9
6/7/08
A high level feature-set
Not long winded at all! I do have a few additional questions, though: Feature #1: It sounds like what
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A high level feature-set
Not long winded at all! I do have a few additional questions, though: Feature #1: It sounds like what
6/7/08
Drew McGee
, …
Stephen E. Dinehart
3
6/6/08
From one aspirant to the professionals
Industry verbiage is important, while still not standardized from a game production standpoint. I don
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From one aspirant to the professionals
Industry verbiage is important, while still not standardized from a game production standpoint. I don
6/6/08
Drew McGee
,
Ed Fear
2
6/6/08
A link to a review
Yeah, I was just poking around at it too. Looking at the webpage, it's got plugin capabilities,
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A link to a review
Yeah, I was just poking around at it too. Looking at the webpage, it's got plugin capabilities,
6/6/08