This is because GrafX2 simply doesn't handle the alpha channel in PNG pictures properly.
Saving the picture in a palette-based format (for example with GIMP use color > mode > indexed, then
save the file again) will allow GrafX2 to read the file properly. when saving as PNG, GIMP also allows
you to uncheck "keep color values for transparent pixels".
Doing these two things will get your file smaller, and with no loss.
This is already registered in our bugtracker :
http://code.google.com/p/grafx2/issues/detail?id=358
>
> While its nice to know that this hidden data is there, every other
> image editor we've ever used has not displayed this data, and right
> now our artist using your application can't really make any
> modifications to these types of files because all this hidden data is
> really screwy. I checked your FAQ and the only thing that vaguely
> remarks on this hidden data is this:
>
> http://code.google.com/p/grafx2/wiki/FAQ#Q:_Why_aren%27t_the_hidden_parts_of_the_picture_filled_when_I
This is not related.
>
>
> So my question is: is there an option in GrafX2 where you can choose
> not to show this hidden image data? Its impractical for us to tell
> people not to use GrafX2 or to tell them to only use GrafX2 because we
> want people to use whatever tool they are comfortable with. So GrafX2
> needs to co-exist with other editor applications. Thanks
Convert the image using another tool first, and it will work fine in GrafX2. Keep in mind GrafX2 is a
program to work with indexed pictures, not truecolor ones.
See what I mean :
http://pulkomandy.lexinfo.fr/drop/wooden_counters_256.png will open fine in GrafX2. It's 27K instead of
135.
We'll try to get the issue fixed in the next release,but at least you can get around it.
Thanks for using GrafX2 !
Is this for a game ? We'd like to add a link to it somewhere in our pages :)
--
Adrien / PulkoMandy
GrafX2 project team