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  Messages 26 - 33 of 33 - Collapse all  -  Translate all to Translated (View all originals) < Older 
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Trevor Burton  
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 More options Apr 11 2008, 1:41 pm
From: "Trevor Burton" <worldofpa...@googlemail.com>
Date: Fri, 11 Apr 2008 18:41:25 +0100
Local: Fri, Apr 11 2008 1:41 pm
Subject: Re: AGPL license

I think considering this thread began with conspiracy theories about
google's motives for not providing the AGPL license as an option they've
been pretty professional about their responses.

>There are 19k projects in SourceForge WWW/HTTP category. Of these, 13k
>are GPL, 1.3k are BSD, and 2k are LGPL. *Four are AGPL*

I think they made it clear that when you can show that the numbers of AGPL
projects are coming even remotely close to those with other licenses google
will be willing to spend time giving you a precise number...

Perhaps everyone should take a breath, and enjoy the weekend... come back
refreshed on Monday....

T

--
Trevor Burton
http://www.paperworld3d.com

 
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Michael R. Bernstein  
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 More options Apr 11 2008, 2:10 pm
From: "Michael R. Bernstein" <mich...@fandomhome.com>
Date: Fri, 11 Apr 2008 11:10:54 -0700 (PDT)
Local: Fri, Apr 11 2008 2:10 pm
Subject: Re: AGPL license

On Apr 11, 10:29 am, "Chris DiBona" <cdib...@google.com> wrote:

> You need me to disambiguate for you? I think you need to go find my employment documents and find out where it says I work for you.

My apologies. I should have stuck with "I'm not sure I understand".

Oh well, at least I didn't say "you need to...". :-/

- Michael


 
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Michael R. Bernstein  
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 More options Apr 11 2008, 2:46 pm
From: "Michael R. Bernstein" <mich...@fandomhome.com>
Date: Fri, 11 Apr 2008 11:46:59 -0700 (PDT)
Local: Fri, Apr 11 2008 2:46 pm
Subject: Re: AGPL license
Let me try this again, and hopefully I'll be less rude this time. :-/

On Apr 11, 9:06 am, "Chris DiBona" <cdib...@google.com> wrote:

> That sounds like a good idea , regardless of what we do with the info.
> I'll get a review of license use on code.google.com to get some good
> boundary data. If you want a firm number, then when AGPL passes BSD +
> Apache 2.0, I will unconditionally add the license to code.google.com

> But that's an absurdly high number. Until then, it's gut feeling about
> popularity of the license.

Thanks Chris, but I'm not sure I understand.

Are you saying that when AGPL-in-the-wild passes BSD+Apache *on
code.google.com* you will unconditionally add the license? Or were you
using some other measure?

- Michael


 
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Chris DiBona  
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 More options Apr 11 2008, 8:26 pm
From: "Chris DiBona" <cdib...@google.com>
Date: Sat, 12 Apr 2008 02:26:34 +0200
Local: Fri, Apr 11 2008 8:26 pm
Subject: Re: AGPL license
Warning: License inside baseball follows:

My -gut- (which I know is not as non-ambiguous as you'd like) says
when the agpl = bsd in the world at large (all projects, everywhere,
for both) then it'll be obvious that we should accept it into
code.google.com and I'd imagine that by then we'd have already add it.

The lower bound is what you are looking for , and that lower bound is
"popularity" as our instinct defines it.

Right now, AGPL is a very uncertain license, some cms' seem to like it
, as do other commercially backed saas companies. This makes sense, as
it provides enough control to enable significant commercial
hybridization. If the larger community of developers adopt it, then
we'll be interested in it for code.google.com, but right now , it is
not hugely adopted.

On one side, the AGPL  isn't viral -enough- to guarantee adoption. For
instance, if the linux kernel was to use the AGPL, the performance
claus isn't all inclusive enough to encompass all tools on the
operating system that might use a (tcp/ip) pipe.

On the other side, the AGPL is too inclusive that might imply that if
you have an AGPL licensed CMS, then not only would your plugins fall
under its distribution cluas,e but maybe your content would as well.
For what is a cms without it's themes, structure, content and
underlying datastores?

So , that's why I think that the AGPL needs some annealing before it
is popular enough that we'd bring it into code.google.com. The network
performance clause is pretty tricky and I don't think it is fair to
the AGPL or the community at large to expect the world to adopt it too
quickly, and while it is a minority license, we see it as being too
divisive and segregating of a license than not.

Meanwhile, in the GPL, the replacability clauses mean that it is more
in line with those who were worried with tivo-isation (a term which I
think is unfair to tivol, mind you, but whatever) and represents a
major step forward into the viral space for licenses, and one through
its auto-promotion for those who adopted the 'or any later version'
clause, will be very popular, in fact so popular that we've already
added it to code.google.com

So there you go :-)

Chris

On Fri, Apr 11, 2008 at 8:46 PM, Michael R. Bernstein

--
Open Source Programs Manager, Google Inc.
Google's Open Source and Developer programs can be found at
http://code.google.com
Personal Site and Weblog: http://dibona.com

 
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Michael R. Bernstein  
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 More options Apr 16 2008, 12:40 pm
From: "Michael R. Bernstein" <mich...@fandomhome.com>
Date: Wed, 16 Apr 2008 09:40:26 -0700 (PDT)
Local: Wed, Apr 16 2008 12:40 pm
Subject: Re: AGPL license
Chris, thanks for continuing the dialog. I've been traveling with
limited network access, or I would have seen your response sooner.

On Apr 11, 5:26 pm, "Chris DiBona" <cdib...@google.com> wrote:

Personally, I don't  think that the AGPL will ever be as widely
adopted as the BSD as measured across all projects (but I think it
might end up more popular than LGPL). But I do think that within the
smaller sphere of user-facing web applications it will prove to be
*extremely* popular, perhaps as popular as GPL. That's just *my* gut,
though.

> On one side, the AGPL  isn't viral -enough- to guarantee adoption. For
> instance, if the linux kernel was to use the AGPL, the performance
> claus isn't all inclusive enough to encompass all tools on the
> operating system that might use a (tcp/ip) pipe.

I don't think that's the intent of the license. Instead, the idea is
that user-facing web-applications that rely on GPL libraries and
infrastructure components can compete on a more equal footing with
proprietary offerings without the risk of proprietary forks (including
proprietary forks of underlying GPL components). The fact that as a
side effect this enables dual-licensing and similar business models is
just a bonus (for some folks).

Does this mean that if a saas vendor wants to fork those underlying
GPL components anyway, all they have to do is write their own front-
end code? Yep. That seems an appropriate balance to me. All I want is
user-facing projects to have the same opportunity for positive network
effects.

> On the other side, the AGPL is too inclusive that might imply that if
> you have an AGPL licensed CMS, then not only would your plugins fall
> under its distribution cluas,e but maybe your content would as well.
> For what is a cms without it's themes, structure, content and
> underlying datastores?

I would expect this to be solved (for projects that are structured to
use that kind of plugin and wish to allow it) with appropriate
exceptions, just as some GPL'd desktop apps do. But the license
infecting content shouldn't be a concern, any more than it is for
proprietary binaries compiled with gcc.

> So , that's why I think that the AGPL needs some annealing before it
> is popular enough that we'd bring it into code.google.com. The network
> performance clause is pretty tricky and I don't think it is fair to
> the AGPL or the community at large to expect the world to adopt it too
> quickly, and while it is a minority license, we see it as being too
> divisive and segregating of a license than not.

Fair enough. I'll follow through sometime in the next few weeks with a
public directory or list of AGPL projects I find, and I'll be
interested to see what you can turn up for statistics on license-use
inside code.google.com whenever you get around to it.

Will it be OK to continue using this group as a forum for this
discussion?

- Michael


 
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Chris DiBona  
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 More options Apr 16 2008, 9:08 pm
From: "Chris DiBona" <cdib...@google.com>
Date: Wed, 16 Apr 2008 18:08:09 -0700
Local: Wed, Apr 16 2008 9:08 pm
Subject: Re: AGPL license
Sure.

On Wed, Apr 16, 2008 at 9:40 AM, Michael R. Bernstein

--
Open Source Programs Manager, Google Inc.
Google's Open Source and Developer programs can be found at
http://code.google.com
Personal Site and Weblog: http://dibona.com

 
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Greg Stein  
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 More options May 21 2008, 4:08 pm
From: Greg Stein <gst...@gmail.com>
Date: Wed, 21 May 2008 13:08:01 -0700 (PDT)
Local: Wed, May 21 2008 4:08 pm
Subject: Re: AGPL license
Coming back to this thread... I don't think it closed up well enough.

On Apr 11, 8:37 am, "Michael R. Bernstein" <mich...@fandomhome.com>
wrote:

>...
> Meanwhile, on Google Code, I see 72 projects labeled GPL, 35 BSD, and
> 16 LGPL. This doesn't seem right, so I use general search instead, and
> get 351 GPL, 189 BSD, and 92 LGPL. Still seems low. How many hosted
> projects are there, anyway?

Right now, we're over 100,000 projects.

I ran numbers last summer for my OSCON presentation. The license
breakdown was:

43% GPLv2/v3
22% Apache v2
 9% BSD
 9% MIT
 9% LGPL
 3% Artistic/GPLv2
 3% MPL 1.1

Note that we're going to remove MPL as an option for new projects.
Current projects will be able to retain it, however. It just isn't
popular enough (in fact, the whole category of weakly reciprocal
licenses).

Cheers,
-g


 
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Michael R. Bernstein  
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 More options May 22 2008, 6:08 pm
From: "Michael R. Bernstein" <mich...@fandomhome.com>
Date: Thu, 22 May 2008 15:08:24 -0700 (PDT)
Local: Thurs, May 22 2008 6:08 pm
Subject: Re: AGPL license
On May 21, 1:08 pm, Greg Stein <gst...@gmail.com> wrote:

Thanks for the data, Greg.

The searches I ran were obviously flawed. What queries did you use to
get these counts?

- Michael


 
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