<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<rss version="2.0">
  <channel>
  <title>Genshi Google Group</title>
  <link>http://groups.google.com/group/genshi</link>
  <description>Discussion about Genshi, a Python toolkit for stream-based generation of output for the web. This group was previously at http://groups.google.com/group/markup-discuss. Older messages can be found in the archive of that group.</description>
  <language>en</language>
  <item>
  <title>Re: Introducing Raptor Templates: The Power of Genshi for JavaScript</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/e9c426c1ccd6078c/2133d8d1db1c477c?show_docid=2133d8d1db1c477c</link>
  <description>
  Hi Eli, &lt;br&gt; Thanks for the feedback. Nice to see that I wasn&#39;t the only one to try this &lt;br&gt; very efficient JavaScript functions. XML just happens to be the input &lt;br&gt; format that is used to build the AST that is used by the code generator. &lt;br&gt; Before the code generation phase any number of transformers can be applied
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/e9c426c1ccd6078c/2133d8d1db1c477c?show_docid=2133d8d1db1c477c</guid>
  <author>
  pni...@gmail.com
  (Patrick Steele-Idem)
  </author>
  <pubDate>Fri, 03 May 2013 19:41:09 UT
</pubDate>
  </item>
  <item>
  <title>Re: Introducing Raptor Templates: The Power of Genshi for JavaScript</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/e9c426c1ccd6078c/2517a044850b269f?show_docid=2517a044850b269f</link>
  <description>
  Thanks for posting this; I&#39;ve been wanting something like this for a while &lt;br&gt; (I even began to sketch out something similar, but it never progressed &lt;br&gt; beyond the toy stage: &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;https://github.com/wickedgrey/jenshi&quot;&gt;[link]&lt;/a&gt; ). &lt;br&gt; &lt;p&gt;One question that wasn&#39;t quickly answered by looking at the docs: what does &lt;br&gt; it take to get the templates working from inside an html page? It&#39;s not
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/e9c426c1ccd6078c/2517a044850b269f?show_docid=2517a044850b269f</guid>
  <author>
  wickedg...@gmail.com
  (Eli Stevens (Gmail))
  </author>
  <pubDate>Thu, 02 May 2013 04:38:06 UT
</pubDate>
  </item>
  <item>
  <title>Introducing Raptor Templates: The Power of Genshi for JavaScript</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/e9c426c1ccd6078c/11660fc60e7e30af?show_docid=11660fc60e7e30af</link>
  <description>
  Hi all, &lt;br&gt; About a year ago, when comparing popular templating languages, I came &lt;br&gt; across Genshi and was impressed by the clean syntax. Unfortunately it only &lt;br&gt; worked for Python and I was looking for a good templating solution for &lt;br&gt; JavaScript. I decided to create a new JavaScript templating language that
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/e9c426c1ccd6078c/11660fc60e7e30af?show_docid=11660fc60e7e30af</guid>
  <author>
  pni...@gmail.com
  (Patrick Steele-Idem)
  </author>
  <pubDate>Tue, 30 Apr 2013 03:55:27 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi 0.6.1 and 0.7 released!</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/bcf03fc0e59a976f/1b4038ee15405f7b?show_docid=1b4038ee15405f7b</link>
  <description>
  Woot! :) &lt;br&gt; &lt;p&gt;Hmm. That page needed a thorough overhaul. I did a new benchmark run &lt;br&gt; on my machine and updated the page with the results. I removed the &lt;br&gt; other templating engines -- I&#39;m happy to add them back if someone is &lt;br&gt; willing to put in the effort of getting them all running on Python 2.x &lt;br&gt; and 3.x somewhere.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/bcf03fc0e59a976f/1b4038ee15405f7b?show_docid=1b4038ee15405f7b</guid>
  <author>
  hodges...@gmail.com
  (Simon Cross)
  </author>
  <pubDate>Thu, 21 Mar 2013 21:34:29 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi 0.6.1 and 0.7 released!</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/bcf03fc0e59a976f/a4899d3b0a2c9c50?show_docid=a4899d3b0a2c9c50</link>
  <description>
  Awesome! I&#39;m a big fan of Genshi. &lt;br&gt; Will the benchmarks page get updated with 0.6.1 and 0.7 vs &amp;lt;whatever&amp;gt;? &lt;br&gt; &lt;p&gt;&lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://genshi.edgewall.org/wiki/GenshiPerformance&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/bcf03fc0e59a976f/a4899d3b0a2c9c50?show_docid=a4899d3b0a2c9c50</guid>
  <author>
  motorcyclewea...@gmail.com
  (Jon Nelson)
  </author>
  <pubDate>Wed, 20 Mar 2013 19:58:31 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi 0.6.1 and 0.7 released!</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/bcf03fc0e59a976f/7c0848d101eddf52?show_docid=7c0848d101eddf52</link>
  <description>
  Fantastic news, well done Simon and everyone who contributed! &lt;br&gt; &lt;p&gt;Cheers &lt;br&gt; David
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/bcf03fc0e59a976f/7c0848d101eddf52?show_docid=7c0848d101eddf52</guid>
  <author>
  dav...@sjsoft.com
  (David Fraser)
  </author>
  <pubDate>Tue, 19 Mar 2013 09:03:54 UT
</pubDate>
  </item>
  <item>
  <title>Genshi 0.6.1 and 0.7 released!</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/bcf03fc0e59a976f/fc52f944861bfc4f?show_docid=fc52f944861bfc4f</link>
  <description>
  Greetings &lt;br&gt; &lt;p&gt;I&#39;m pleased to announce the release of Genshi 0.6.1 and 0.7. &lt;br&gt; &lt;p&gt;Genshi 0.7 add supports for Python 3.1, 3.2 and 3.3 and for PyPy. &lt;br&gt; Updating from Genshi 0.6 to 0.7 is described in &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://genshi.edgewall.org/wiki/Documentation/upgrade.html#upgrading-from-genshi-0-6-x-to-the-development-version&quot;&gt;[link]&lt;/a&gt;.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/bcf03fc0e59a976f/fc52f944861bfc4f?show_docid=fc52f944861bfc4f</guid>
  <author>
  hodges...@gmail.com
  (Simon Cross)
  </author>
  <pubDate>Fri, 15 Mar 2013 18:39:54 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/aa162d05fb532c8f?show_docid=aa162d05fb532c8f</link>
  <description>
  I am using Python 2. No bytes.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/aa162d05fb532c8f?show_docid=aa162d05fb532c8f</guid>
  <author>
  techto...@gmail.com
  (anatoly techtonik)
  </author>
  <pubDate>Tue, 25 Dec 2012 08:24:29 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/dd1bce64e9f46fb7?show_docid=dd1bce64e9f46fb7</link>
  <description>
  But the content downloaded is &#39;utf-8&#39;, page meta specifies &#39;utf-8&#39; and &lt;br&gt; server header specify &#39;utf-8&#39; as well. And undocumented encoding parameter &lt;br&gt; in HTMLParser&amp;lt;&lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://genshi.edgewall.org/wiki/ApiDocs/genshi.input#genshi.input:HTMLParser&quot;&gt;[link]&lt;/a&gt;&amp;gt; &lt;br&gt; constructor &lt;br&gt; seems to be &#39;utf-8&#39; as well. Is it a problem with urlopen autoconverting to
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/dd1bce64e9f46fb7?show_docid=dd1bce64e9f46fb7</guid>
  <author>
  techto...@gmail.com
  (anatoly techtonik)
  </author>
  <pubDate>Tue, 25 Dec 2012 08:23:04 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/9c71dedfa2acb5de?show_docid=9c71dedfa2acb5de</link>
  <description>
  Your original example doesn&#39;t boil down to #357. It&#39;s an encoding &lt;br&gt; issue. Genshi trunk raises: &lt;br&gt; &lt;p&gt; UnicodeError: source returned bytes, but no encoding specified &lt;br&gt; &lt;p&gt;and setting &amp;quot;encoding=&#39;latin-1&#39;&amp;quot; in the construction of HTMLParse &lt;br&gt; causes your example to work. &lt;br&gt; &lt;p&gt;The attached patch to Genshi 0.6.x makes the behaviour there similar.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/9c71dedfa2acb5de?show_docid=9c71dedfa2acb5de</guid>
  <author>
  hodges...@gmail.com
  (Simon Cross)
  </author>
  <pubDate>Tue, 25 Dec 2012 06:36:33 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/b0ed9f784b38471f?show_docid=b0ed9f784b38471f</link>
  <description>
  On Mon, Dec 24, 2012 at 9:01 PM, Eli Stevens (Gmail) &lt;br&gt; &lt;p&gt;The HTML5 standard actually describes all the cleanup procedures &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://ejohn.org/blog/html-5-parsing/&quot;&gt;[link]&lt;/a&gt; so maybe Genshi should implement &lt;br&gt; HTML5Parser using &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://code.google.com/p/html5lib/&quot;&gt;[link]&lt;/a&gt; and patch its existing &lt;br&gt; HTMLParser to have optional fallback mechanism?
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/b0ed9f784b38471f?show_docid=b0ed9f784b38471f</guid>
  <author>
  techto...@gmail.com
  (anatoly techtonik)
  </author>
  <pubDate>Tue, 25 Dec 2012 04:35:26 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/e8ca82d41a3d78e3?show_docid=e8ca82d41a3d78e3</link>
  <description>
  Just to chime in, I&#39;ve had to deal with the difference between correct HTML &lt;br&gt; and the HTML that will be rendered &amp;quot;correctly&amp;quot; by browsers previously, and &lt;br&gt; the difference between the two is huge. The amount of &amp;quot;garbage in, what &lt;br&gt; you probably wanted out&amp;quot; is staggering. I don&#39;t know if this is still
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/e8ca82d41a3d78e3?show_docid=e8ca82d41a3d78e3</guid>
  <author>
  wickedg...@gmail.com
  (Eli Stevens (Gmail))
  </author>
  <pubDate>Mon, 24 Dec 2012 18:01:14 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/421f391fa9da36d8?show_docid=421f391fa9da36d8</link>
  <description>
  Genshi has an HTML parser, so if parser can not handle HTML that is &lt;br&gt; accepted and correctly rendered by at least three top browsers, it is of a &lt;br&gt; little use of Genshi. I used it, because Genshi comes bundled with Trac, &lt;br&gt; and it is used in a plugin that substitutes links like &amp;quot;issue #423&amp;quot; for &lt;br&gt; specific repositories with a reference to external tracker.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/421f391fa9da36d8?show_docid=421f391fa9da36d8</guid>
  <author>
  techto...@gmail.com
  (anatoly techtonik)
  </author>
  <pubDate>Mon, 24 Dec 2012 10:57:39 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/33e2fe8c3cb0225c?show_docid=33e2fe8c3cb0225c</link>
  <description>
  I closed that ticket as wontfix -- cleaning up HTML seems outside of &lt;br&gt; Genshi&#39;s scope and in any case it&#39;s not clear why Genshi would do a &lt;br&gt; better job than a dedicated tool. &lt;br&gt; &lt;p&gt;Schiavo &lt;br&gt; Simon
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/33e2fe8c3cb0225c?show_docid=33e2fe8c3cb0225c</guid>
  <author>
  hodges...@gmail.com
  (Simon Cross)
  </author>
  <pubDate>Mon, 24 Dec 2012 09:58:50 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/918e3a849e732dfb?show_docid=918e3a849e732dfb</link>
  <description>
  I experimented with encoding a bit and it boiled down to &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://genshi.edgewall.org/ticket/375&quot;&gt;[link]&lt;/a&gt; so I think it is more important. &lt;br&gt; -- &lt;br&gt; anatoly t.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/918e3a849e732dfb?show_docid=918e3a849e732dfb</guid>
  <author>
  techto...@gmail.com
  (anatoly techtonik)
  </author>
  <pubDate>Mon, 24 Dec 2012 09:45:41 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/607b79a1e28caf75?show_docid=607b79a1e28caf75</link>
  <description>
  It references a giant blob of HTML.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/607b79a1e28caf75?show_docid=607b79a1e28caf75</guid>
  <author>
  hodges...@gmail.com
  (Simon Cross)
  </author>
  <pubDate>Mon, 24 Dec 2012 08:43:51 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/c50ce5bb283d8e84?show_docid=c50ce5bb283d8e84</link>
  <description>
  Actually, the code script pasted is a minimal test case. =)
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/c50ce5bb283d8e84?show_docid=c50ce5bb283d8e84</guid>
  <author>
  techto...@gmail.com
  (anatoly techtonik)
  </author>
  <pubDate>Mon, 24 Dec 2012 08:37:27 UT
</pubDate>
  </item>
  <item>
  <title>Re: UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/c988aa8d26228fcd?show_docid=c988aa8d26228fcd</link>
  <description>
  Hi Anatoly &lt;br&gt; &lt;p&gt;Could you try construct a minimal test case? &lt;br&gt; &lt;p&gt;Schiavo &lt;br&gt; Simon
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/c988aa8d26228fcd?show_docid=c988aa8d26228fcd</guid>
  <author>
  hodges...@gmail.com
  (Simon Cross)
  </author>
  <pubDate>Mon, 24 Dec 2012 08:14:04 UT
</pubDate>
  </item>
  <item>
  <title>UnicodeDecode when calling render()</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/63b4cba6c2360d29?show_docid=63b4cba6c2360d29</link>
  <description>
  The following code fails with UnicodeDecode error and I am completely &lt;br&gt; puzzled about what does it want. &lt;br&gt; import genshi &lt;br&gt; iURL = &amp;quot;&lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://bugs.farmanager.com/view.php?id=1736&quot;&gt;[link]&lt;/a&gt;&amp;quot; &lt;br&gt; import urllib2 &lt;br&gt; mbt_file = urllib2.urlopen(iURL) &lt;br&gt; mbt_genshi = genshi.input.HTMLParser(mbt_fi le) &lt;br&gt; parsed = mbt_genshi.parse() &lt;br&gt; parsed.select(&amp;quot;head&amp;quot;).render()
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/03eb1dd91d058344/63b4cba6c2360d29?show_docid=63b4cba6c2360d29</guid>
  <author>
  techto...@gmail.com
  (anatoly techtonik)
  </author>
  <pubDate>Mon, 24 Dec 2012 01:29:43 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/eb54c2f3b543e1d8?show_docid=eb54c2f3b543e1d8</link>
  <description>
  Same here, no problems with Python 3.2 on trunk. &lt;br&gt; &lt;p&gt;What&#39;s the hold up? Better to have a Python 3 release out there and people &lt;br&gt; using / testing against it than no release at all if you&#39;re waiting for it &lt;br&gt; to be perfect. This is blocking many packages downstream from supporting &lt;br&gt; Python 3.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/eb54c2f3b543e1d8?show_docid=eb54c2f3b543e1d8</guid>
  <author>
  richard.j.mitch...@gmail.com
  (Richard Mitchell)
  </author>
  <pubDate>Fri, 23 Nov 2012 16:02:07 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/c2114183835b71ff?show_docid=c2114183835b71ff</link>
  <description>
  * David Fraser [2012-10-22 20:16 +0200]: &lt;br&gt; &lt;p&gt;So far I don&#39;t have any problem running python3 on genshi trunk. &lt;br&gt; &lt;p&gt;But making release is good for software : it makes them alive. pypi is &lt;br&gt; also a big part of the python infrastructure and without a genshi &lt;br&gt; release we&#39;re blocking every framework/library from switching to
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/c2114183835b71ff?show_docid=c2114183835b71ff</guid>
  <author>
  ni...@openhex.org
  (Nicolas Évrard)
  </author>
  <pubDate>Tue, 23 Oct 2012 09:55:22 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/2b231276420b7d6b?show_docid=2b231276420b7d6b</link>
  <description>
  Are your issues only the actual release, or do you have other problems running Python3 on genshi trunk? &lt;br&gt; &lt;p&gt;Cheers &lt;br&gt; David
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/2b231276420b7d6b?show_docid=2b231276420b7d6b</guid>
  <author>
  dav...@sjsoft.com
  (David Fraser)
  </author>
  <pubDate>Mon, 22 Oct 2012 18:16:08 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/5a1749e927f145c4?show_docid=5a1749e927f145c4</link>
  <description>
  * Alessandro Molina [2012-10-19 23:13 +0200]: &lt;br&gt; &lt;p&gt;Well I agree with you but the lack of reactivity of the team is to say &lt;br&gt; the least worrying. &lt;br&gt; &lt;p&gt;So either we choose to switch to another template engine (but with &lt;br&gt; some inconveniences, at least, for my users and probably also some &lt;br&gt; missing features) or we find a solution to make genshi usable under
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/5a1749e927f145c4?show_docid=5a1749e927f145c4</guid>
  <author>
  ni...@openhex.org
  (Nicolas Évrard)
  </author>
  <pubDate>Mon, 22 Oct 2012 06:50:47 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/ba868a49a849cdb3?show_docid=ba868a49a849cdb3</link>
  <description>
  I would really prefer to have only one official package, especially &lt;br&gt; because a working version of genshi on python3 is probably not far &lt;br&gt; away considering that I have been fairly able to run most of my &lt;br&gt; TurboGears2 applications on Python3 using the genshi trunk.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/ba868a49a849cdb3?show_docid=ba868a49a849cdb3</guid>
  <author>
  alessandro.mol...@gmail.com
  (Alessandro Molina)
  </author>
  <pubDate>Fri, 19 Oct 2012 21:21:00 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/51d7c5a9988726b9?show_docid=51d7c5a9988726b9</link>
  <description>
  Having genshi in a distributed vcs, even if subversion remains as the main source for now, would help a lot. &lt;br&gt; So far there&#39;s &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;https://bitbucket.org/edgewall/genshi&quot;&gt;[link]&lt;/a&gt; (Mercurial) and &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;https://github.com/edgewall/genshi&quot;&gt;[link]&lt;/a&gt; (git, but empty), and I&#39;ve got &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;https://github.com/davidfraser/genshi&quot;&gt;[link]&lt;/a&gt; as a git-svn mirror, but it&#39;s not showing all the tags.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/51d7c5a9988726b9?show_docid=51d7c5a9988726b9</guid>
  <author>
  dav...@sjsoft.com
  (David Fraser)
  </author>
  <pubDate>Fri, 19 Oct 2012 17:16:33 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/e3f150f3bcb073aa?show_docid=e3f150f3bcb073aa</link>
  <description>
  * Alessandro Molina [2012-10-04 15:58 +0200]: &lt;br&gt; &lt;p&gt;Hello Alessandro, &lt;br&gt; &lt;p&gt;What do you think of working on a genshi3 module that we could &lt;br&gt; maintain somewhere on github/bitbucket and then release on pypi. &lt;br&gt; &lt;p&gt;Our project would depend of genshi when using python2 and on genshi3 &lt;br&gt; when using python3 to run the setup.py script.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/e3f150f3bcb073aa?show_docid=e3f150f3bcb073aa</guid>
  <author>
  ni...@openhex.org
  (Nicolas Évrard)
  </author>
  <pubDate>Fri, 19 Oct 2012 16:19:28 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi with Angular.JS</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/c09eda72629f361c/88c7cd635bdf38be?show_docid=88c7cd635bdf38be</link>
  <description>
  Assuming that Angular.js is a browser framework (not something related &lt;br&gt; to node, etc.) I don&#39;t think that there should be any issues. Genshi &lt;br&gt; typically doesn&#39;t care about what happens once you&#39;ve gotten the &lt;br&gt; template output html into the browser. &lt;br&gt; &lt;p&gt;Cheers, &lt;br&gt; Eli
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/c09eda72629f361c/88c7cd635bdf38be?show_docid=88c7cd635bdf38be</guid>
  <author>
  wickedg...@gmail.com
  (Eli Stevens (Gmail))
  </author>
  <pubDate>Wed, 10 Oct 2012 04:13:58 UT
</pubDate>
  </item>
  <item>
  <title>Genshi with Angular.JS</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/c09eda72629f361c/029732d4489dbd82?show_docid=029732d4489dbd82</link>
  <description>
  Interested in knowing if anyone is using Angular.js in combination with &lt;br&gt; Genshi ? &lt;br&gt; Was wondering if there are any pertinent issues which might arise as I am &lt;br&gt; considering various JS Frameworks...
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/c09eda72629f361c/029732d4489dbd82?show_docid=029732d4489dbd82</guid>
  <author>
  dwsm...@gmail.com
  (D.W. Small)
  </author>
  <pubDate>Tue, 09 Oct 2012 16:30:06 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/646b6a9724151ff6?show_docid=646b6a9724151ff6</link>
  <description>
  Hi Nicolas, &lt;br&gt; I&#39;m quite interested too as we are working on Py3 support in &lt;br&gt; TurboGears2 and we have an already working branch using the currently &lt;br&gt; not released version of Genshi. &lt;br&gt; &lt;p&gt;If there is away the TurboGears team can help let us know, we would be glad to. &lt;br&gt; &lt;p&gt;Bests, &lt;br&gt; Alessandro
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/646b6a9724151ff6?show_docid=646b6a9724151ff6</guid>
  <author>
  alessandro.mol...@gmail.com
  (Alessandro Molina)
  </author>
  <pubDate>Thu, 04 Oct 2012 13:58:13 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/8f3e10a57e897507?show_docid=8f3e10a57e897507</link>
  <description>
  * Nicolas Évrard [2012-09-26 12:05 +0200]: &lt;br&gt; &lt;p&gt;No answer in one week. &lt;br&gt; &lt;p&gt;Since I really would like to see python3 support for genshi I would be &lt;br&gt; interested if there is a way to make it happen. &lt;br&gt; &lt;p&gt;Any pointer would be really appreciated. &lt;br&gt; &lt;p&gt;-- &lt;br&gt; (°&amp;gt; Nicolas Évrard &lt;br&gt; ( ) Liège &lt;br&gt; `¯
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/8f3e10a57e897507?show_docid=8f3e10a57e897507</guid>
  <author>
  ni...@openhex.org
  (Nicolas Évrard)
  </author>
  <pubDate>Wed, 03 Oct 2012 16:13:27 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/a425b874e0077a7d?show_docid=a425b874e0077a7d</link>
  <description>
  * Nicolas Évrard [2012-09-13 15:32 +0200]: &lt;br&gt; &lt;p&gt;Hello, &lt;br&gt; &lt;p&gt;It has been almost two weeks since I submitted those patches and I had &lt;br&gt; no information about them. &lt;br&gt; &lt;p&gt;Are there any other stuff needed to be done before the release? &lt;br&gt; &lt;p&gt;-- &lt;br&gt; (°&amp;gt; Nicolas Évrard &lt;br&gt; ( ) Liège &lt;br&gt; `¯
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/a425b874e0077a7d?show_docid=a425b874e0077a7d</guid>
  <author>
  ni...@openhex.org
  (Nicolas Évrard)
  </author>
  <pubDate>Wed, 26 Sep 2012 10:05:43 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/f27be886986db2d1?show_docid=f27be886986db2d1</link>
  <description>
  * jerry [2012-09-18 14:19 +0200]: &lt;br&gt; &lt;p&gt;I certainly hope so, genshi being the last library blocking me from &lt;br&gt; publishing my patches for the support of python3 on Tryton. &lt;br&gt; &lt;p&gt;I must say that for a short moment I investigated the idea of using &lt;br&gt; another templating engine. The work of porting templates from one
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/f27be886986db2d1?show_docid=f27be886986db2d1</guid>
  <author>
  ni...@openhex.org
  (Nicolas Évrard)
  </author>
  <pubDate>Tue, 18 Sep 2012 13:20:26 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/2f7e85d4bbdbd36a?show_docid=2f7e85d4bbdbd36a</link>
  <description>
  Great, does this mean an official Genshi release supporting Python3 is &lt;br&gt; around the corner? &lt;br&gt; &lt;p&gt;Cheers, &lt;br&gt; Jerry
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/2f7e85d4bbdbd36a?show_docid=2f7e85d4bbdbd36a</guid>
  <author>
  jerryji1...@gmail.com
  (jerry)
  </author>
  <pubDate>Tue, 18 Sep 2012 12:19:47 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/340ffb26c1c1d922?show_docid=340ffb26c1c1d922</link>
  <description>
  * Nicolas Évrard [2012-09-13 13:16 +0200]: &lt;br&gt; &lt;p&gt;BTW applying both patches and running the tests works under python3! &lt;br&gt; &lt;p&gt;-- &lt;br&gt; Nicolas Évrard &lt;br&gt; &lt;p&gt;B2CK SPRL &lt;br&gt; rue de Rotterdam, 4 &lt;br&gt; 4000 Liège &lt;br&gt; Belgium &lt;br&gt; Tel: +32 472 54 46 59 &lt;br&gt; E-mail/Jabber: nicolas.evr...@b2ck.com &lt;br&gt; Website: &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.b2ck.com/&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/340ffb26c1c1d922?show_docid=340ffb26c1c1d922</guid>
  <author>
  ni...@openhex.org
  (Nicolas Évrard)
  </author>
  <pubDate>Thu, 13 Sep 2012 13:32:46 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/15fa23e75d94924f?show_docid=15fa23e75d94924f</link>
  <description>
  * Simon Cross [2012-06-14 00:36 +0200]: &lt;br&gt; &lt;p&gt;I added a patch on the ticket with the suggestion of MikeP. All tests &lt;br&gt; passes. &lt;br&gt; &lt;p&gt;I made a ticket and a patch for those tests: &lt;br&gt; &lt;p&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://genshi.edgewall.org/ticket/529&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; &lt;p&gt;-- &lt;br&gt; (°&amp;gt; Nicolas Évrard &lt;br&gt; ( ) Liège &lt;br&gt; `¯
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/15fa23e75d94924f?show_docid=15fa23e75d94924f</guid>
  <author>
  ni...@openhex.org
  (Nicolas Évrard)
  </author>
  <pubDate>Thu, 13 Sep 2012 11:16:00 UT
</pubDate>
  </item>
  <item>
  <title>Re: How do I use a Python function in a py:for directive</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/0ad0a5fa1c6e3d93/2003526fe2f2d883?show_docid=2003526fe2f2d883</link>
  <description>
  On Fri, Aug 10, 2012 at 10:06 PM, allen.go...@gmail.com &lt;br&gt; &lt;p&gt; I think you problem might be the first line above. You probably want &lt;br&gt; &amp;quot;for k, v in areas_cfg.items():&amp;quot; or something? &lt;br&gt; &lt;p&gt;Schiavo &lt;br&gt; Simon
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/0ad0a5fa1c6e3d93/2003526fe2f2d883?show_docid=2003526fe2f2d883</guid>
  <author>
  hodges...@gmail.com
  (Simon Cross)
  </author>
  <pubDate>Fri, 10 Aug 2012 21:48:01 UT
</pubDate>
  </item>
  <item>
  <title>How do I use a Python function in a py:for directive</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/0ad0a5fa1c6e3d93/571437d66837a4e7?show_docid=571437d66837a4e7</link>
  <description>
  I am trying to use a Python function defined in my template in a py:for &lt;br&gt; directive, and am encountering errors. The areainfolist function processes &lt;br&gt; a deep dictionary object in DATA and returns a list of dictionary objects &lt;br&gt; found in the dictionary in DATA, and I cannot change the format of the DATA
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/0ad0a5fa1c6e3d93/571437d66837a4e7?show_docid=571437d66837a4e7</guid>
  <author>
  allen.go...@gmail.com
  (allen.gooch@gmail.com)
  </author>
  <pubDate>Fri, 10 Aug 2012 20:06:00 UT
</pubDate>
  </item>
  <item>
  <title>Re: Abridged summary of genshi@googlegroups.com - 1 Message in 1 Topic</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/b84c2963eda13b87/e0128394b7a4db9b?show_docid=e0128394b7a4db9b</link>
  <description>
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/b84c2963eda13b87/e0128394b7a4db9b?show_docid=e0128394b7a4db9b</guid>
  <author>
  thoo...@alum.mit.edu
  (Tom Hoover)
  </author>
  <pubDate>Sun, 24 Jun 2012 18:13:29 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/5ade6d16d4908f7e?show_docid=5ade6d16d4908f7e</link>
  <description>
  Hi, &lt;br&gt; I have perhaps misused the bug reporting system, but this seems also to be &lt;br&gt; a problem at py3.2: &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://genshi.edgewall.org/ticket/428&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; It seems to be a difference in the parsing. &lt;br&gt; &lt;p&gt;//Nicklas
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/5ade6d16d4908f7e?show_docid=5ade6d16d4908f7e</guid>
  <author>
  nickl...@gmail.com
  (Nicklas Börjesson)
  </author>
  <pubDate>Sat, 23 Jun 2012 23:43:28 UT
</pubDate>
  </item>
  <item>
  <title>Re: Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/f6d57d4eb19937c0?show_docid=f6d57d4eb19937c0</link>
  <description>
  Yes, that&#39;s relatively accurate except that the release with Python 3 &lt;br&gt; support will be 0.7 (0.6 was released some time ago). &lt;br&gt; &lt;p&gt;There is one critical outstanding bug that would need to be fixed &lt;br&gt; before a 0.7 release: &lt;br&gt; &lt;p&gt;&lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://genshi.edgewall.org/query?status=assigned&amp;status=new&amp;status=reopened&amp;order=priority&amp;priority=critical&amp;col=id&amp;col=summary&amp;col=priority&amp;col=status&amp;col=owner&amp;col=type&amp;col=milestone&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/f6d57d4eb19937c0?show_docid=f6d57d4eb19937c0</guid>
  <author>
  hodges...@gmail.com
  (Simon Cross)
  </author>
  <pubDate>Wed, 13 Jun 2012 22:36:12 UT
</pubDate>
  </item>
  <item>
  <title>Genshi PY3 status</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/daabe1ccb84fe903?show_docid=daabe1ccb84fe903</link>
  <description>
  Hello, &lt;br&gt; &lt;p&gt;If I remember correctly, the only think blocking python 3 support in &lt;br&gt; genshi (through 2to3) was the release of 0.6. I might be wrong but I &lt;br&gt; think the release has never been done. &lt;br&gt; &lt;p&gt;Are there bugs that need some work to accelerate the movement ? &lt;br&gt; &lt;p&gt;-- &lt;br&gt; (°&amp;gt; Nicolas Évrard &lt;br&gt; ( ) Liège &lt;br&gt; `¯
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/9b6941111f1b4f94/daabe1ccb84fe903?show_docid=daabe1ccb84fe903</guid>
  <author>
  ni...@no-log.org
  (Nicolas Évrard)
  </author>
  <pubDate>Tue, 12 Jun 2012 16:22:26 UT
</pubDate>
  </item>
  <item>
  <title>Re: py:if statement newbie</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/4165d9661a2b100e?show_docid=4165d9661a2b100e</link>
  <description>
  or {&#39;active&#39;:None} as well. &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://genshi.edgewall.org/wiki/Documentation/xml-templates.html#py-attrs&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; I read it to mean &amp;quot;foo&amp;quot; is a template-variable. I could not find any doc &lt;br&gt; that suggests that &amp;quot;foo&amp;quot; could be in inline python statement that generates &lt;br&gt; a dictionary. Glad it is though. &lt;br&gt; Thanks.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/4165d9661a2b100e?show_docid=4165d9661a2b100e</guid>
  <author>
  ozwyz...@gmail.com
  (ozwyzard)
  </author>
  <pubDate>Fri, 08 Jun 2012 23:07:11 UT
</pubDate>
  </item>
  <item>
  <title>Re: py:if statement newbie</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/e5be5f75b38c133f?show_docid=e5be5f75b38c133f</link>
  <description>
  This is a quirk of how Genshi is implemented (or maybe a documentation &lt;br&gt; bug :). py:attrs generates no attributes if it&#39;s value is something &lt;br&gt; that evaluates to False. I would probably have done &#39;or {}&#39; for &lt;br&gt; clarity. &lt;br&gt; &lt;p&gt;The syntax inside the py:attrs value is just standard Python. &lt;br&gt; &lt;p&gt;See &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://docs.python.org/reference/expressions.html#boolean-operations&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/e5be5f75b38c133f?show_docid=e5be5f75b38c133f</guid>
  <author>
  hodges...@gmail.com
  (Simon Cross)
  </author>
  <pubDate>Fri, 08 Jun 2012 11:11:58 UT
</pubDate>
  </item>
  <item>
  <title>Re: py:if statement newbie</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/fc457c2db663e1af?show_docid=fc457c2db663e1af</link>
  <description>
  Thank you all for the quick response(s).
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/fc457c2db663e1af?show_docid=fc457c2db663e1af</guid>
  <author>
  ozwyz...@gmail.com
  (ozwyzard)
  </author>
  <pubDate>Fri, 08 Jun 2012 00:11:18 UT
</pubDate>
  </item>
  <item>
  <title>Re: py:if statement newbie</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/bcb66bd690f9c691?show_docid=bcb66bd690f9c691</link>
  <description>
  Yes thanks. The py:attrs statement you suggested works for me. It works &lt;br&gt; without the &#39;or&#39; clause as well. &lt;br&gt; I looked at the following documentation, but could not come up with a &lt;br&gt; statement. &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://genshi.edgewall.org/wiki/Documentation/xml-templates.html#py-attrs&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; I am aware of the general (walkthrough) tutorial [
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/bcb66bd690f9c691?show_docid=bcb66bd690f9c691</guid>
  <author>
  ozwyz...@gmail.com
  (ozwyzard)
  </author>
  <pubDate>Fri, 08 Jun 2012 00:04:23 UT
</pubDate>
  </item>
  <item>
  <title>Re: py:if statement newbie</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/2b6dcabdc0443975?show_docid=2b6dcabdc0443975</link>
  <description>
  You&#39;re right, I forgot about that construct, indeed. Maybe because I don&#39;t &lt;br&gt; really like it. :)
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/2b6dcabdc0443975?show_docid=2b6dcabdc0443975</guid>
  <author>
  ferenczi.vik...@gmail.com
  (fviktor)
  </author>
  <pubDate>Thu, 07 Jun 2012 09:07:20 UT
</pubDate>
  </item>
  <item>
  <title>Re: py:if statement newbie</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/c54496111b0e19bb?show_docid=c54496111b0e19bb</link>
  <description>
  Or not using &amp;lt;py:if&amp;gt; at all, but &amp;lt;py:when&amp;gt;: &lt;br&gt; &lt;p&gt;&amp;lt;ul class=&amp;quot;nav-list&amp;quot; py:choose=&amp;quot;&#39;TabTwo&#39;&amp;quot;&amp;gt; &lt;br&gt; &amp;lt;py:when test=&amp;quot;&#39;TabOne&#39;&amp;quot;&amp;gt; &lt;br&gt; &amp;lt;li class=&amp;quot;active&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;#&amp;quot;&amp;gt;TabOne&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt; &lt;br&gt; &amp;lt;li&amp;gt;&amp;lt;a href=&amp;quot;#&amp;quot;&amp;gt;TabOne&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt; &lt;br&gt; &amp;lt;/py:when&amp;gt; &lt;br&gt; &amp;lt;py:when test=&amp;quot;&#39;TabTwo&#39;&amp;quot;&amp;gt; &lt;br&gt; &amp;lt;li class=&amp;quot;active&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;#&amp;quot;&amp;gt;TabTwo&amp;lt;/a&amp;gt;&amp;lt;/li&amp;gt;
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/c54496111b0e19bb?show_docid=c54496111b0e19bb</guid>
  <author>
  christian.b...@free.fr
  (Christian Boos)
  </author>
  <pubDate>Thu, 07 Jun 2012 09:06:21 UT
</pubDate>
  </item>
  <item>
  <title>Re: py:if statement newbie</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/c3a05593cd449a08?show_docid=c3a05593cd449a08</link>
  <description>
  You&#39;re right on this in the strictly technical sense. I did not suggest &lt;br&gt; this solution in this case with a good reason. Using py:attrs in such cases &lt;br&gt; usually ended up in unreadable, hard to maintain code. According to my &lt;br&gt; experience it is much cleaner to just duplicate the affected element(s) if &lt;br&gt; the number of cases are low. I suggest using py:attrs only when the value
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/c3a05593cd449a08?show_docid=c3a05593cd449a08</guid>
  <author>
  ferenczi.vik...@gmail.com
  (fviktor)
  </author>
  <pubDate>Thu, 07 Jun 2012 09:05:58 UT
</pubDate>
  </item>
  <item>
  <title>Re: py:if statement newbie</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/a0314513fc2cf040?show_docid=a0314513fc2cf040</link>
  <description>
  It actually does provide a switch-like construct: &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://genshi.edgewall.org/wiki/Documentation/xml-templates.html#id2&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; -- such a construct just doesn&#39;t particularly help in this case.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/a0314513fc2cf040?show_docid=a0314513fc2cf040</guid>
  <author>
  hodges...@gmail.com
  (Simon Cross)
  </author>
  <pubDate>Thu, 07 Jun 2012 09:03:06 UT
</pubDate>
  </item>
  <item>
  <title>Re: py:if statement newbie</title>
  <link>http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/b16fe63b42fd7bd7?show_docid=b16fe63b42fd7bd7</link>
  <description>
  No, since Genshi&#39;s XML template syntax does not provide any if-else nor &lt;br&gt; switch-case like construct. &lt;br&gt; This fact does not cause so many problems in practice, since the affected &lt;br&gt; code is usually small. For example if you build up your tabs from a list, &lt;br&gt; then only the &amp;lt;li&amp;gt; element would be doubled and only at a single place. The
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/genshi/browse_thread/thread/67657fdd4b9dc4ed/b16fe63b42fd7bd7?show_docid=b16fe63b42fd7bd7</guid>
  <author>
  ferenczi.vik...@gmail.com
  (fviktor)
  </author>
  <pubDate>Thu, 07 Jun 2012 08:57:59 UT
</pubDate>
  </item>
  </channel>
</rss>
