Account Options

  1. Sign in
The old Google Groups will be going away soon.
Switch to the new Google Groups.
Google Groups Home
« Groups Home
Group info
Language: English
Group categories: Not categorized
More group info »
Active older topics
1 new of 1 - Oct 7 2011
5 new of 5 - Sep 24 2011
2 new of 2 - Aug 16 2011
5 new of 5 - Jul 2 2011
2 new of 2 - Apr 12 2011
3 new of 3 - Mar 1 2011
4 new of 4 - Jan 17 2011
4 new of 4 - Jan 11 2011
2 new of 2 - Dec 29 2010
2 new of 2 - Nov 17 2010
Discussions
View:  Topic list, Topic summary Topics 1 - 10 of 62  Older »

You cannot post messages because only members can post, and you are not currently a member.
Description: Development of the GarGlk project at http://code.google.com/p/garglk/
 

Compilation issues on recent GNU/Linux 
  Hi! Gargoyle didn't compile anymore on Debian, I just had to make a couple minor changes: 1. clock_gettime (garglk/sysgtk.c) requires -lrt. Well, it has been a requirement for a while AFAICS, so my guess is that it was previously gotten indirectly through pkg-config --libs, but not anymore.... more »
By Sylvain  - May 24 - 3 new of 3 messages    

Digest for garglk-dev@googlegroups.com - 1 Message in 1 Topic 
  One off-the-wall possibility -- probably not realistically doable -- is a section that gives optimal ini settings for certain games that display well only in certain formats or screen widths. I'm not sure how many there are. The standard distro used to have settings for Curses, for example, and IIRC, Chistminster needs a slightly wider screen to show the map? Some of... more »
By Michael Baum  - Apr 26 - 2 new of 2 messages    

Specify where savefiles/datafiles are stored 
  Is it possible to specify that savefiles/datafiles should be stored in another directory than that of the story file?
By Dannii Willis  - Apr 22 - 9 new of 9 messages    

Fw: Gargoyle Alan... 
  Great news, Alan v2 (an authoring system to write Interactive Fictions, aka text adventure games), is free under Artistic License 2 ...I asked the author to make this statement public on the Alan website or mailing list. - Sylvain ----- Forwarded message from Thomas Nilsson <tho...@alanif.se> ----- ...To: Sylvain <b...@beuc.net>... more »
By Sylvain  - Feb 26 - 1 new of 1 message    

Problem with new feature 
  Hi, there! The trouble goes as follows: now, the interpreters in Gargoyle extract the name of the interactive fiction piece from the ifiction bibliographic information, when present. So, instead of "cloak.z5" you see "Cloak of darkness - Whoever" in the title bar. Unfortunately, this is not working right for spanish IF. If... more »
By baltasarq  - Jan 26 - 2 new of 2 messages    

Feature request: Tab Complete 
  I suspect that you might be more active here than on intfiction.org, so I wanted to voice my request here. A feature that I've been sorely missing is tab complete. It's a quality of life type issue, but if you could implement it, it would make me forever happy. Thank you for all your hard work, Gargoyle is my favorite terp.... more »
By Ranma Mao  - Nov 26 2011 - 2 new of 2 messages    

Directory memory in Linux versions of Gargoyle 
  This is a sort-of idle curiosity question. Probably already been asked and answered. The Windows build of Gargoyle very kindly remembers, probably using the registry, the last-accessed directory for loading a game and a saved-game-state. So the next time you go to use it, it starts in those directories by default. This is convenient.... more »
By Maab  - Nov 15 2011 - 5 new of 5 messages    

Fullscreen no longer possible? 
  Dear list members, I’m running Gargoyle on a small netbook, and use the netbook feature in KDE, which automatically runs all applications fullscreen (maximised with no titlebar). This worked very well with the old version of Gargoyle, but in 2011.1, there is a small gap at the right and bottom of the window. The gap is a... more »
By Karl Ove Hufthammer  - Nov 10 2011 - 3 new of 3 messages    

Trouble compiling Gargoyle 2011.1 
  Hi! I’m having some trouble compiling Gargoyle 2011.1 on openSUSE 11.4. The ‘jam’ command ends with: Cc build/linux.release/garglk/bab eldata.o garglk/babeldata.c:32:20: fatal error: treaty.h: No such file or directory compilation terminated. cc -c `pkg-config freetype2 gtk+-x11-2.0 gdk-x11-2.0 gobject-2.0... more »
By Karl Ove Hufthammer  - Nov 10 2011 - 10 new of 10 messages    

Gargoyle 2011.1 released 
  The new version of Gargoyle is out! Features include: two new OS ports; new Glk API functions; Treaty of Babel support; Bocfel, the new Z-Machine interpreter; and ScottFree, an interpreter for Scott Adams games. A complete list of changes is available here: [link]... more »
By Ben Cressey  - Nov 9 2011 - 7 new of 7 messages    

1 - 10 of 62   « Newer | Older »

XML       Send email to this group: garglk-dev@googlegroups.com