Physics Serious Game idea with motion controller

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Joel Oliveira

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Dec 28, 2011, 8:08:42 PM12/28/11
to Games for Change
Hi there,

I'm currently developing my thesis about serious games. The objective
is to develop a serious game to teach some physics concept(s) with the
interface of motion controllers (Wii, Razer Hydra).

I'm struggling to come up with the concept of the game that has to be
both engaging and is able to teach the required concepts. Can anybody
help me?

Chloe Wilson

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Dec 30, 2011, 1:22:38 PM12/30/11
to Games for Change
Check out playludwig.org (I think it is org anyway!)

Tahnja

C.Tahnja Wilson
Instructional Designer/Project Coordinator
ASU Online
480-884-1739

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Winston Wolff

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Dec 29, 2011, 5:30:40 PM12/29/11
to Joel Oliveira, Games for Change
Great physics games I like are:
- fantastic contraption
- world of goo
- soda play

Winston Wolff
Stratolab - Games for Learning
tel: (917) 543 8852
web: www.stratolab.com

Joel Oliveira

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Jan 2, 2012, 6:00:59 PM1/2/12
to Winston Wolff, Games for Change

Hi there

Thank you for the game examples. I'll certanly take a look a them and see if something comes up. 

Best regards
Joel Oliveira

Joel Oliveira

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Jan 2, 2012, 5:58:43 PM1/2/12
to Games for Change

First of all thank you for the help. I have played Ludwig it seemed a
very good physics game.

I have some serious limitations:
-I'm the only one involved in the project (I have a programming
background, I'm a computer engineer)
-I have no experience in 3D modelling and few experience with
photoshop(2D)
-I have some, not much experience in game developing
-I have a full time job, I have to do this after work (few hours per
day to work on my thesis)

So you can see what I'm up against. The challenge was the main reason
I choose this thesis, so I could learn something new, and serious
games looked very interesting.

I'm using Unity 3D a Sketchup for 3D modelling (I don't have time to
learn 3d Studio Max or other complex 3D Software)

Because of the Motion controller interface I thought something with
Projectile motion would work. But I'm having difficulties to come up
with a concept manly because of the limitations that I'm up against.
So I would need a solutions not very time consuming to implement but
in theory correct (because it's a thesis).

So, my objective is a simple concept (not a game as complex as lugwig)
but with nice interaction with motion controller.



On Dec 29 2011, 1:08 am, Joel Oliveira <joelfilipeolive...@gmail.com>
wrote:

Tyler Moore

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Jan 2, 2012, 2:36:25 PM1/2/12
to Games for Change
What is the target audience and what specific physics principles are
you trying to teach?

Lisi Geffen

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Jan 3, 2012, 12:31:20 AM1/3/12
to Joel Oliveira, Games for Change
Perhaps look at a game like The Incredible Machine or Return of the Incredible Machine - that may be similar to what you're looking for. You can always make a simpler game based on the concept if you like it.

Unity should be a good choice for something like this, I haven't used it yet but it sounds like it has a reasonable learning curve and the built in modeler should be perfect for beginners.

Let us know what you decide!



Gene Koo

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Jan 3, 2012, 10:22:54 AM1/3/12
to Lisi Geffen, Joel Oliveira, Games for Change
Take a look at one of our fellow Next Gen Learning Challenge winners, SmaLLab Learning, http://emlearning.asu.edu/smallab . Here's a description of their project:

SMALLab Learning, Inc.

Mina C. Johnson

Immersive Embodied Interactive Whiteboards and STEM

We are seeking funds to create and further disseminate embodied learning modules for 7th through 9th graders using innovative motion-tracking technology to increase science knowledge via physical movement. The Embodied Interactive Whiteboard content will contain all the components that have been shown to be effective in increasing learning for all types of students in our larger platform system (SMALLab). These components include whole classroom collaboration, kinesthetic multimodal learning, highly visual and engaging game-like science, and math situations, as well as new "stealth" assessment methodologies.

See http://nextgenlearning.org/the-grants/wave-II-winners#24 .

Gene Koo
Executive Director, iCivics

Igor Guadalupe

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Jan 4, 2012, 9:28:52 AM1/4/12
to Games for Change
Hey Joel,

Where are you from? I am a director of a educational game company in
Brazil and we have a project to teach physics using games. I think we
can share some ideas. Email me at ig...@jungledigitalgames.com.br

Best regards.

On Dec 28 2011, 11:08 pm, Joel Oliveira <joelfilipeolive...@gmail.com>
wrote:
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