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Description: Discussing better ways to architect a game-development studio, what the relationships between managers and employees and owners and staff should be, development methologies, management systems, etc.
 
Discussions8 of 76 messages view all »
Game studio who tried working just 5 hours per day...
By Adam Martin - Nov 14 - 1 author - 0 replies
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By SimonGankins - Nov 14 - 1 author - 0 replies
Come with me
By Anna Lucas - Sep 22 - 1 author - 0 replies
Brad Pitt in adult movies???
By trantclines6068 - Sep 21 - 1 author - 0 replies
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By corrina mah - Sep 4 - 1 author - 0 replies
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By workasyum - Sep 3 - 2 authors - 1 reply
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Comfort Control
By workasyum - Sep 3 - 1 author - 0 replies
PagesAll 2 pages view all »
Last updated by Adam Martin - Mar 9 - 1 author - 1 page long
Last updated by Adam Martin - Mar 17 - 1 author - 1 page long

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