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Discussions
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Description: A group to discuss using and developing applications for the Gamaray Augmented Reality Browser.
 

Gamaray Server Shutdown 
  I've shutdown the Gamaray server "dimensions.gamaray.com". Unfortunately the Gamaray client version 1.0.10 had a hook into this server (for advertising) and doesn't work properly without it. The source code version doesn't have this issue. I've also added a compiled/signed APK to the files section that should work ok.... more »
By Clayton Lilly  - Oct 20 - 1 new of 1 message    

Open Gamaray Project 
  The Open Gamaray Project now exists: [link] Anyone willing to contribute code or other resources can please contact me and, with sufficient interest, we can start nurturing Gamaray, for the future of Open Source AR. All comments, advice and constructive criticism will also be gratefully received.... more »
By tarotray  - Oct 16 - 4 new of 4 messages    

Source Code 
  I've made the source code available in the files section, but there are some things you should know: 1) Gamaray doesn't use OpenGL, the 3D objects are all rendered in software. This means the application will never support the kind of animations or textures found in Layar and Wikitude 3D. 2) Much of the code is not very well thought out and I don't plan on... more »
By Clayton Lilly  - Oct 14 - 8 new of 8 messages    

Open source AR browser 
  Hello, I have been searching for an open source AR browser for a long time. Wikitude and Layar are good APIs but there is no enough code that I can use for personalizing and improving the AR engine. I am very excited about the initiative of Gamaray. This will be a big breakthrough.
By ZHANG Yan  - Oct 8 - 4 new of 4 messages    

Gamaray Development Stopped 
  After hearing the announcements made by Layar and Mobilizy yesterday I've decided to stop developing Gamaray any further. I'll still support the existing version of Gamaray as best I can, although I would suggest applying for a Layar developer key or learning ARML.
By Clayton Lilly  - Sep 23 - 10 new of 10 messages    

A few questions 
  What is the intended effect of altering the DISTANCE constant, in randomizing XLoc, YLoc and ZLoc, in the Asteroids sample demo (I'm no mathematician)? Do you intend making text features a) have transparent backgrounds b) be configurable for font size, color etc. c) accept a line-feed d)... more »
By tarotray  - Sep 23 - 1 new of 1 message    

GAMA3D format 
  I've posted details on the GAMA3D file format used by Gamaray. [link]
By Clayton Lilly  - Sep 21 - 1 new of 1 message    

.Net DimensionServer class (alpha) is complete and under test 
  Please see my blog at: [link]
By tarotray  - Sep 21 - 1 new of 1 message    

EncodeURL function 
  I am currently making a ASP.Net version of the game, as a start for building a .Net framework, for generating gddf files. I have had total success, with one exception. When I press an asteroid, the reload fails. I seem to have a problem with the refreshURL encoding. In the source code for the asteroids game, you comment:... more »
By tarotray  - Sep 10 - 5 new of 5 messages    

KML, IPhone 
  hi all came across Gamaray, really great stuff. it worked as advertised on the google IO phone 1) iPhone - when available, will there be a Gamaray port to the iPhone? not looking for timeframes, just wondering if this is even on the roadmap. Love android but there is that pesky iPhone install... more »
By bFlood  - Sep 8 - 5 new of 5 messages    

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