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Description:
G3D C++ Engine Users
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Building Starter Project Visual Studio 9 2008
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I am building the starter project i got app.cpp app.h i get error
Unhandled exception at 0x00a61003 in Template.exe: 0xC0000096:
Privileged instruction.
in code return App(settings).run();
i am on vista SP1
+ settings {window={...} dataDir="./data/" debugFontName="console-
small.fnt" ...} G3D::GApp::Settings... more »
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Bugs in batch build under Windows
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A few bugs with the batch build under Windows (Vista x64 SP2):
Build environment: VS2008 Pro, LaTex (MikTex 2.7), Python 2.5, G3D CVS
version 07/01/09
Opened a command console from Windows VS2008 tools menu:
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Bug 1
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Using command: buildg3d --install all
Output:
rm -rf build... more »
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Starter proj errors
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Hello I get the following error's when trying to debug the starter
project g3d(app.cpp, app.h)
Error 1 error C2039: 'min' : is not a member of 'std' c:\g3d\include
\g3d\g3dmath.h 263
Error 2 error C2275: 'T' : illegal use of this type as an expression c:
\g3d\include\g3d\g3dmath.h 263
Error 3 error C2039: 'max' : is not a member of 'std' c:\g3d\include... more »
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I'm trying to compile the beginning project
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I followed this guide file:///C:/libaries/G3D/html/g uidenewwin32.html
added the library and include folders. There was not main.ccp file in
the starter demo! I copied the existing files app.h, app.ccp and
CMakeLists to my project folder, added them, and attempted to run
them. When I did however it gave me a long list of errors, I've... more »
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Problem running application
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there is no error in the debugger but the application starts throwing
windows dialog messages right when the application is started.
In the demo application the last line of main.
I am running windows XP SP3
If it helps, there is no main.cpp in the starter folder in the zip
file I downloaded. App.cpp and App.h... more »
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Xcode support in Mac OS
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G3D supports vc++express in windows but I failed to compile g3d apps
using Xcode in Mac OS. Now I'm using emacs as editor and use gdb for
debug, but I still hope G3D will support Xcode environment in the
future.
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White material components
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Hi,
I've been having a problem whereby I cannot change a Material's
component constant _from_ white and I've modified
Material::Component::similarTo () to fix this by changing the final
return to check the constant:
// Two components are similar if they both have/do not have texture
// maps and constants.... more »
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Bug report : compilation problem
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Hi all,
I am new to G3D, and when I tried to compile and install it (running
sudo ./buildg3d --install all on Ubuntu 9.04) I got this error :
/home/funto/install/G3D/GLG3D. lib/source/Discovery2.cpp:46: erreur:
‘INT_MAX’ was not declared in this scope
which I solved by adding "#include <limits.h>" to Discovery2.cpp.... more »
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