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Description:
G3D Innovation Engine Users
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missing avutil-50-64.lib
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I have tried to compile the tinyStarter sample in x64 mode but the
linker gave the error:
1>LINK : fatal error LNK1104: cannot open file 'avutil-50-64.lib'
Does anyone know how to get the specific version of ffmpeg lib?
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G3D 8.001 Obj Loading fails to parse material file path correctly
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Hello Chaps,
I've been trying out obj importing into an ArticulatedModel using
fromFile using a simple textured cube generated in Blender 2.61. The
log file opens the obj geometry OK, but reports that the material file
cannot be found. It shows the reported path includes an erroneous
space in front of the file name, which breaks the path. Sure enough,... more »
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9.0 RenderDevice ignores GLight's colors
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I'm trying to render a scene with colored lights and am having
troubles getting lighting to show up as anything but white. I believe
I'm using the fixed function pipeline since I'm trying to avoid
SuperShader for the moment to try to make sure this code works on as
many machines as possible.... more »
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Access Violation error
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Hi,
I'm using G3D 9.00 beta 3 release on Win7 64-bit on an Intel-HD GPU. I
was getting the Access Violation error on starter.exe, but I changed
settings.film.enabled = false and it worked. However, it still shows
me the same error on consequent projects that have other source and
data files. Am I missing something??... more »
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Bug in g3dbuild
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I am installing G3D 8.01 on Ubuntu 10.10 and kept getting the error
Compiling FFMPEG requires that environment variable TMPDIR refer to a
writable directory. Current value is $TMPDIR=/tmp
I set my environment variable TMPDIR to a writable directory, but the
program took no notice of this change. It turned out that as I was... more »
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Linker Issues on Ubuntu 10.10
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I managed to get G3D 8.01 built on Ubuntu 10.10. When I go to one of
the sample projects (like starter) and run icompile, I get a linker
error that a few other users seem to have gotten. It seems like it's
linking the dependencies in the wrong order, but I have no idea how to
correct it or what is really going on with the dependencies. Here is... more »
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Fwd: BUG
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---------- Továbbított levél ---------- Feladó: Dániel Üveges <eger...@gmail.com> Dátum: 2012. január 21. 18:03 Tárgy: BUG Címzett: g3d-developers@googlegroups.co m Computer: Windows xp sp3 abit kn9 sli MSI Geforce 7600GT Driver: version ; 285.58 AMD Athlon x2 3800
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Starter fails to create gl context.
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I'm brand new to G3D but have tried to build the starter app from the
supplies sln using the instructions provided on the site. However
running the resulting exe stoofs immediately in the lib (both release
& debug) with the following log:
**************************
Critical Error - starter.exe... more »
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Can't compile on 10.7.2
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I can't compile last version of G3D on 10.7.2
I used this command:
sudo ./buildg3d --install /usr/local update
It get stuck at:
source/TriTree.cpp
../G3D.lib/include/G3D/Array.h : In member function ‘const T&
G3D::Array<T, MIN_ELEMENTS, MIN_BYTES>::operator[](int) const [with T
= G3D::ReferenceCountedPointer<G 3D::Surface>, long unsigned int... more »
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BUG
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Computer:
Windows xp sp3
abit kn9 sli
MSI Geforce 7600GT
Driver: version ; 285.58
AMD Athlon x2 3800
G3D-8.00b2 work
G3D-8.01 Not work
G3D-9.xx Not work
Application Log
Start: Sat Jan 21 14:44:17 2012
Launch command: C:\Documents and Settings\Rendszergazda\Dokumen tumok
\Downloads\Geforce\viewer32.ex e... more »
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