Good question. I'll release one next month. There's a lot of great
new stuff in G3D but we're not at a good point to cut a release
(although I encourage use of the top of the SVN tree).
We're currently working on the OS X 64-bit build and removing a lot of
older interfaces (Shader and the Image* routines) in favor of their
new GL 4-compatible replacements. I'd like to get the old stuff out
of the build before releasing.
Video functionality is also not working in the Windows 64-bit build,
so we'd like to get that back online so that all 32 and 64-bit builds
are fully-featured.
-m
Prof. Morgan McGuire
Computer Science Department
Williams College
http://cs.williams.edu/~morgan